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linux64 server, dies with 'killed' in server log.

Discussion in 'Multiplayer' started by SimbaLion, Dec 4, 2013.

  1. SimbaLion

    SimbaLion Void-Bound Voyager

    Anyone know how to fix this? Server seems to run an indeterminate amount of time then dies.

    This is in the server log:
    Warn: Perf: WorldServerThread::run.sleeping millis: 448
    Warn: Perf: UniverseServer::run.innerloop millis: 234
    Warn: Perf: UniverseServer::run.innerloop millis: 192
    Warn: Perf: UniverseServer::run.innerloop millis: 152
    Warn: Perf: UniverseServer::run.innerloop millis: 159
    Warn: Perf: UniverseServer::run.innerloop millis: 191
    Info: Loading world db for world alpha:-47289991:18399471:6608557:6
    Warn: Perf: WorldServer::update millis: 208
    Warn: Perf: WorldServerThread::update.worldUpdate millis: 220
    Warn: Perf: WorldServerThread::update millis: 505
     
  2. SimbaLion

    SimbaLion Void-Bound Voyager

    I solved it, I simply needed to set up a swap on my host, I was running out of memory.
     

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