Hi there, I've seen in the FAQ that linux support is supposed to be there at release but after being burned by a few other games I was wondering if anyone could confirm that we will get *native* (i.e. not using WINE) linux server support at release. Personally I don't massively care about linux client support but linux server support is very important to me and lots of other people who host their own dedi boxes. Apologies if this information is answered conclusively elsewhere - I'm still catching up on everything on here.
I believe it's been said that everything works cross-platform at the current moment, so yes, you will be able to run the client and server natively at any form of release (i.e. beta and the "actual" release).
I'm developing in Linux. I use Linux pretty much exclusively. If the game didn't run in Linux I would have a difficult time. So everything works in Linux, natively.
Linux is the most moldable OS lol how else would they have made jellybean? (jellybean = android operating system) if it were me i would be running linux but....i use windows...less issues
And the various amounts of derivatives (and embedded systems like set top boxes). Heck I even built my own little system from scratch once. Anyway good to know Linux will have full native support all the way through (Even though I am evil and mostly used Win 7 instead of my Linux partition).
Good to know From a few of the updates I got the impression that someone was working with linux properly. I'm glad to hear that it's as deeply-routed in your development as it sounds it is.
This may be far off topic but while we're here, what are the pro's to using Linux to say, Windows? I've seen a dramatic spike of increase in games these last few years supporting Linux and I'm ever so curious as to why.
In some ways it is off-topic as my question was more about running linux on a server (in which case the advantages include much cheaper hosting and lower resource usage). Personally I don't use linux that much for desktop - at least not outside of development. You can customise a lot with linux and the OS is free. Aside from that I would say it's a personal preference. Others might argue very strongly in favour of linux, OSX or Windows for desktop but personally I'd say there are advantages and disadvantages with all ofthem.
I agree so much. No single OSes (or console, phone, most anything really) is the best. First thing I recommend to anyone thinking about using Linux is learn to web search as it is the best way to get tech support. Second, try a liveCD (or DVD or USB now a days). The spike in Linux games is that the Linux game market has gotten much better over the years and a lot of the FUD (fear uncertainty doubt) about making games for Linux has be resolved. I think humble helped. Used to be developers found Linux to be worthless, it is only 1% of all OSes (Macs were like 10% and 89% was a Microsoft OS making it the BEST to develop for if you wanted the most bang for your buck) as well as (mostly irrational) fear Linux uses are cheapskates (why pay for a game when my OS is free and there are 300 arena shooters for it) or they were FOSS (Free and Open Source Software) zealots who will never uses non-free (as in speech not beer) software. Now mostly people have realized that Linux gamers are like any other games and want good games (also good programs, using WINE is okay but not great). At best I would recommend dual-booting rather then using it dedicated. You will get more enjoyment out of being able to use the system while still knowing you can switch back to windows with a simple restart in order to play that new AAA title or because you need to run some bizarre software WINE will likely never support right.
If a game is run at linux and at win on the same machine (and is writen right) it will run much faster under linux. Increase in games under linux - Valve is making SteamOS (linux based system), so games on new Valve console will have to run under linux (thers so many of them on Steam!).
fixed duh the only thing they cares about is money , linux is for free , which means if they sell game and it run good at linux they wont gain any money for selling new PC ,new techs and such junk that no one need , because linux can run 10 old games at same rate as 10 years later games without having any lag or fatal errors everything whats for free is good
Valve had said that Windows games will be ran on SteamOS via a streaming service from another piece of hardware running Windows. I hope this is done for legacy title support and more developers start to take notice of the ~0.8% ( http://store.steampowered.com/hwsurvey ) Linux market, but as linkthegamer unfortunetly noted ROI is key in AAA development and less then 1% vs the cost of supporting Linux does not seem to stack up well judging by the number of AAA Linux games.
I have been using Ubuntu at home quite some time now after using Windows for years. Since I have mainly been playing Dota 2 and Europa universalis 4 I have not had to boot back into Windows for a while. Using Ubuntu at work for a couple of years has helped me feel more at home though, I honestly think I would not of switched if I hadn't been. The only issues I have with using Ubuntu is the Nvidia drivers, 319 works out of the box but if you want to get 331 working you need to edit the driver source code to get it to compile with the latest kernel. Let me know if you want me to test the linux client
I did not heard of that. I know u will be able to play on any other device via streaming from your SteamOS - thats great. I thinking on putting some good PC under my TV as Steam Console and use it as ent center. PS4 revoked playing video and audio so it will not find a place under my tv Also think of those 1% of ppl playing linux as hard users of unix platfrom that are willing to play something. If there's enough support for games under linux we will see 10-20% there realy soon. By the way, this is from Valve statisctics. Steam under linux is quite fresh.
Likely, I know I for one am not a big arena shooter fan (If you are a quake fan Linux gaming was a heaven, half the 3D games in the repo and on sourceforge were some take on the arena shooter). Linux gamers are for the most part willing to play and willing to pay. Steam for Linux is very much fresh and you also have to factor in it is only OFFICIALLY for Ubuntu (which I think is now the second most popular Linux OS, though Mint, the most popular is a fork of it) and a lot of Linux gamers likely still have a dual boot system set up and might spend time on that playing the AAA titles that have not been ported yet. Hopefully that number will inflate and it will be interesting if SteamOS does good while pointing out it runs Linux, because there is a theory that the name Linux is one of the things holding it back since it conjures up images of the command line and only running programs out of the 90s and that is why all the successful Linux systems (TiVos, Android, most set-top boxes) never say they run any kind of Linux. I really want to see Valve prove the "Mentioning it is Linux is a kiss of death" theory wrong.