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Discussion in 'Screenshots' started by Felonious, Dec 9, 2013.
Pohany, you always impressed me quite a bit
It's my first time building anything in this game, honestly, so it's a bit empty at this point.
Inspired by so many builds here, I eventually got this:
That actually looks really good! The bottom nacelle could use a few more details on the outside, especially on the front, and it needs an interior of course. But otherwise, great work!
Watcher Infiltration Ship 'Lenekta'
A top-of-the-line infiltration ship, the Lenekta has everything needed to pilfer, sabotage, abduct, subvert, and slay anything that threatens the Avikan. And if caught, the reactor can be set to combust, taking the Lenekta out in a blaze of glory.
I really like the simplistic blocky design of that ship. Well done Mr.Manly!
Made some indirect upgrades to my previous work.
If somebody could point me to a guide or any kind of tutorial on how to implement drawn custom tiles into the game, I'd be grateful to no limit.
Let's call this one "Nahani Overclock" AWF-X.
Oh. The doors inside the engine are wired to open/close one after another with a quarter-second delay. Kindof cool simple effect.
An Akris Crushmaul, refueling.
Do all of these come from the Avikan in the Elithian races mod?
Oh, it's so beautiful!
Another iteration of my builds. Tried to make it somewhat functional with a sleeping chamber and some crafting stations.
A few parts from other ships are taken from Logistics Frigate, they act as fins/sails here.
Could somebody explain to me how to make your drawn sprite solid to be a proper part of foreground?
Well, I now have an idea that I have no clue how to make, because I know nothing about how shipworlds and structures work script-wise. If anybody would assist in making this a thing in the game, I' be happy.
The exterrior is from Pixel Starships game, Interriors are from Avali tier 4 alternative ship.
Gotta ask... you managed to make a multiplayer compatible slopped glass? how if I can ask? Honest curiosity since I have been trying to solve that issue for my creations, able to make some currved windows
okay, so, basically, the sloped glass is a piece of custom furniture. I made a template for error-free custom furniture
I drew the window in Piskel, then turned it into a drawable using Hatter,
then copied the directives (the entire "?setcolor=ffffff" string) and put it in the templates 'color' string ("color":"?setcolor=ffffff;123456;hexhex;morhex"),
replaced the '1' in '?scalenearest=1?' with the largest number in the image size
(so if I wanted a custom couch that was a 64x8 image, I'd replace 1 with 64, because 64 is larger than 8),
spawned it in, placed it, and placed and painted matter blocks so people wouldn't be able to walk through the glass
An Akris Trawlskimmer, heading for home.
It is lazy, but it works. For me, at the very least.
can you list all the blocks and stuff you used to build this please, and if any are modded and list their mods too.
"Compensator" ODCS Mk.II
Sry for spamming this thread with my builds.
I tried to make a ship that is able to carry a small orbiter-droppod, it's currently located in the front part of the ship. When docked, droppod may assume control of main caliber turret.
Main gun is a superheavy railcannon, used mostly to breach kinetic shields and armor plating, followed by deploying a droppod through the opening.
Mk.II is under command of Lt. Carmine, who is obviously my current character.