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RELEASED Less Floaty Movement v1.6

(It's back! Again) Makes changes to the movement of the character. Now for 1.0!

  1. Retr0

    Retr0 Pangalactic Porcupine

    Retr0 submitted a new mod:

    LessFloatyMovement - [It's back!] Makes changes to the movement of the character.

    Read more about this mod...
     
    Last edited: Jul 16, 2015
  2. greenRAM

    greenRAM Giant Laser Beams

    Patched the default_actor_movement config file. Here you go. It feels like it's working, but you might have to test it out for yourself.
     

    Attached Files:

  3. Retr0

    Retr0 Pangalactic Porcupine

    You make my life so much easier.
     
  4. Retr0

    Retr0 Pangalactic Porcupine

  5. Lazer

    Lazer Existential Complex

    This is really good.
     
  6. Retr0

    Retr0 Pangalactic Porcupine

    Thanks!
     
  7. Retr0

    Retr0 Pangalactic Porcupine

  8. Retr0

    Retr0 Pangalactic Porcupine

  9. Rafeku

    Rafeku Void-Bound Voyager

    Hey man the mod is really nice, but save that started without the mod seems to not to be affected. I was to check my save file and everything was encrypted, though U saw the differeneces between the values, even though they're encrypted... I just can't see how to edit.
    Can you make it somehow to update a player file?
     
  10. Retr0

    Retr0 Pangalactic Porcupine

  11. greenRAM

    greenRAM Giant Laser Beams

    Doesn't look like your new update is working for me.
     
  12. Silver Cloud

    Silver Cloud Big Damn Hero

    Game crashes on startup with this mod loaded in. Apparently it's failing to read the info file. I figure either it is simply missing from the pack, is corrupted, or another mod I have is interfering with it.
     

    Attached Files:

  13. Lazer

    Lazer Existential Complex

    Yeah.

    (AssetBackendException) Requested file '/pak.modinfo' does not exist in database, was likely skipped during pak creation. (Check server skip list).
     
  14. thai1taxi

    thai1taxi Void-Bound Voyager

    Hey there retro, this mod sounds like exactly what I feel is missing from starbound. Precise, responsive movement.
    The vanilla movement is more realistic, but realism is NOT fun.

    Anyways with the flattery out of the way, I have an issue, the game just crashes when i try to start with this mod. Here's a picture of the error:
    [​IMG]

    Any idea what I can do?
     
  15. Davidsawr

    Davidsawr Subatomic Cosmonaut

    Also getting the same error


    Start logging at: 2015-05-18 18:06:52.444
    [18:06:52.445] Info: Star::Root using bootstrap file '/Users/Guest./Documents/Starbound/osx/sbboot.config'
    [18:06:52.445] Info: Star::Root using storage directory '/Users/Guest./Documents/Starbound/giraffe_storage'
    [18:06:52.445] Info: Preparing Star::Root...
    [18:06:52.503] Error: Fatal Exception Caught: (AssetBackendException) Requested file '/pak.modinfo' does not exist in database, was likely skipped during pak creation. (Check server skip list).
    0 starbound 0x00000001095a6733 _ZN4Star13StarExceptionC2ENSt3__112basic_stringIcNS1_11char_traitsIcEENS1_9allocatorIcEEEE + 227
    1 starbound 0x0000000108bddaec _ZN4Star21AssetsDatabaseBackend4readERKNS_6StringE + 220
    2 starbound 0x00000001090120fc _ZN4Star4Root11scanForModsERKNS_6StringE + 780
    3 starbound 0x00000001090196b6 _ZN4Star4RootC2ERKNS_6StringES3_NS_8LogLevelEbS3_RKNS_3MapIS1_NS_4JsonENSt3__113unordered_mapIS1_S6_NS_4hashIS1_vEENS7_8equal_toIS1_EENS7_9allocatorINS7_4pairIS2_S6_EEEEEEEE + 3254
    4 starbound 0x000000010900b120 _ZN4Star4Root10initializeERKNS_3MapINS_6StringENS_10StringListENSt3__113unordered_mapIS2_S3_NS_4hashIS2_vEENS4_8equal_toIS2_EENS4_9allocatorINS4_4pairIKS2_S3_EEEEEEEE + 13120
    5 starbound 0x00000001089df8ea SDL_main + 410
    6 starbound 0x0000000108b08fe9 -[SDLMain applicationDidFinishLaunching:] + 73
    7 CoreFoundation 0x00007fff8efa1e0c __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
    8 CoreFoundation 0x00007fff8ee95a6d _CFXNotificationPost + 2893
    9 Foundation 0x00007fff8bdfa7ba -[NSNotificationCenter postNotificationName:eek:bject:userInfo:] + 68
    10 AppKit 0x00007fff89e33cf9 -[NSApplication _postDidFinishNotification] + 289
    11 AppKit 0x00007fff89e33a2c -[NSApplication _sendFinishLaunchingNotification] + 195
    12 AppKit 0x00007fff89e30916 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 570
    13 AppKit 0x00007fff89e3036b -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 242
    14 Foundation 0x00007fff8be18f0a -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 294
    15 Foundation 0x00007fff8be18d7d _NSAppleEventManagerGenericHandler + 106
    16 AE 0x00007fff8bcf2e1f _Z20aeDispatchAppleEventPK6AEDescPS_jPh + 381
    17 AE 0x00007fff8bcf2c32 _ZL25dispatchEventAndSendReplyPK6AEDescPS_ + 31
    18 AE 0x00007fff8bcf2b36 aeProcessAppleEvent + 315
    19 HIToolbox 0x00007fff885b1161 AEProcessAppleEvent + 56
    20 AppKit 0x00007fff89e2c246 _DPSNextEvent + 1026
    21 AppKit 0x00007fff89e2ba2b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
    22 AppKit 0x00007fff89e1fb2c -[NSApplication run] + 553
    23 starbound 0x0000000108b0946d CustomApplicationMain + 381
    24 starbound 0x0000000108b092d9 main + 313
    25 starbound 0x00000001089cd524 start + 52
    26 ??? 0x0000000000000001 0x0 + 1


    I get the same error on the "nothing" mod you recently updated
     
  16. Mackinz

    Mackinz The Waste of Time

    Having the same error. The issue is very weird, though. I can't use the modpack file included in the main download, as it gives the error, but unpacking it with ModPackHelper makes the mod work, and re-packing the mod into a modpack with ModPackHelper makes the mod work. I have no idea why this is the case. ._.

    Here is a zip file of the re-packed mod. It works. But the issue is strange.
     

    Attached Files:

    Lazer likes this.
  17. Retr0

    Retr0 Pangalactic Porcupine

    Oh boy this can't be good...[DOUBLEPOST=1433205234][/DOUBLEPOST]
    Ill have to look more into it.
     
  18. Mackinz

    Mackinz The Waste of Time

    I have found the issue, actually. It was how you packed the mod into a modpack. Your files are fine, so just rename the modpack file I uploaded before and submit it as an update.
     
    Retr0 likes this.
  19. Jonahman710

    Jonahman710 Master Chief

    Does this work yet? Please update, must have. Good work!
     
    Retr0 likes this.
  20. Retr0

    Retr0 Pangalactic Porcupine

    A new update is coming today! Prepare yourselves for some new features!
     

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