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RELEASED Legacy Weapons Incompletely Late Edition

Restored the weapons lost in the transition from Beta to release

  1. Grimstuff

    Grimstuff Scruffy Nerf-Herder

    Touched daggers yet? Having any trouble with em?

    I've been using your mod and the game files as reference for an update of some custom race weapons, and for the life of me cannot get the daggers to work. Seems the weapon scripts are throwing some error in the lua for some reason. I'm curious if you've been having the same problem.
     
  2. Sh4dowWalker96

    Sh4dowWalker96 Big Damn Hero

    You da real MVP.
     
  3. Darkspinesupersonic8

    Darkspinesupersonic8 Pangalactic Porcupine

    As I told you in our conversation, K'Braid, here are the recipes and items + species patches for the weapons so far to be craftable! ^.^ (For anyone else looking on, yes.. just put this right into the mod's folder and you should then be able to craft all the weapons included so far in this mod)

    Just a note of warning! I was only able to test with one character and with admin mode! If you spot any mistakes, notify K'Braid about them or me, as I might have missed something in one of these recipes! (But rest assured.. they SHOULD only be craftable by the race they belong to ;3)
     

    Attached Files:

  4. K'Braid

    K'Braid Scruffy Nerf-Herder

    K'Braid updated Legacy Weapons with a new update entry:

    Single-handed Edition

    Read the rest of this update entry...
     
    bluestorm2112 likes this.
  5. bluestorm2112

    bluestorm2112 Tentacle Wrangler

    So can the Legacy weapons be crafted with this update or are they /spawnitem only?

    By the way K'Braid I like the character in your avatar, it reminds me of Star Wolf. That's the Kemono race if I'm not mistaken?

    EDIT: Also are there any plans for Steam Workshop support?
     
  6. origamania

    origamania Subatomic Cosmonaut

    Did you try spawning some new updated weapons in to test the specials? Because specials won't update on already spawned weapons.
     
  7. RagnaWolf999

    RagnaWolf999 Subatomic Cosmonaut

    tried using Wild Pulsar's special and it crashed my game
     
  8. K'Braid

    K'Braid Scruffy Nerf-Herder

    that.. might actually be the issue. :facepalm:
     
    origamania likes this.
  9. K'Braid

    K'Braid Scruffy Nerf-Herder

    bluestorm2112 likes this.
  10. Shadox2.0

    Shadox2.0 Spaceman Spiff

    Hi , tried that :

    /spawnitem glitch10broadswords
    /spawnitem glitchtier10broadswords

    but dont work.

    Edit ok after checking file its broadsword not broadswords.
     
  11. Unholytrinity

    Unholytrinity Void-Bound Voyager

    Just need recipes, Just need recipes, Just need recipes, Just need recipes, Just need recipes!
     
  12. Darkspinesupersonic8

    Darkspinesupersonic8 Pangalactic Porcupine

    I'll get to work on updating the recipes I made for them so everyone else can use them..
     
  13. Shadox2.0

    Shadox2.0 Spaceman Spiff

    Or maybe make a vendor machine ? maybe less work to provide ?
     
  14. Darkspinesupersonic8

    Darkspinesupersonic8 Pangalactic Porcupine

    It could be, making them all unified to one machine, but that defeats the point of them being 'racial' weapons.

    maybe both? But as of right now my recipes allow every race to craft their respective Hammers, Spears, and Broadswrods.

    Doing the rest sounds very tedious.. but.. ive been using the actual material values from Enraged Koala, and it was kind of fun last time. So maybe not.

    If I end up not having the energy to do the rest I'll release another .zip containing my current recipes for the mod.
     
  15. Shadox2.0

    Shadox2.0 Spaceman Spiff


    Try contact modder of Racial Crafting and Printing for the vendor machine side maybe ? for make a versin together a add on for his mod ?
     
  16. Forcedminer

    Forcedminer Pangalactic Porcupine

    It sure wasn't easy wasn't it?

    so much copy and pasting over and over then double checking to make sure it looks right.
    it wasn't so bad once you get an understanding of it all then its do the apex weapons...copy paste them then find "apex" replace with "avian" and so forth.

    I missed the racial weapons so much as well but the worst part is all the weapons were coded colored. :rofl:
    so i got a bunch of copper colored weapons. :rofl:

    hopefully these might be of some use....


    "baseDps" : 15.8
    "baseDps" : 10.5
    "baseDps" : 13.15
    "baseDps" : 15.8
    "baseDps" : 18.4
    "baseDps" : 21.05
    "baseDps" : 21.05
    "baseDps" : 18.4
    "baseDps" : 18.4
    "baseDps" : 21.05



    "fireTime" : 0.95, is ok



    2.65 incrase each time maybe?


    "baseDps" : 15.8 = 15 damage tier 1 iron apesticker
    "baseDps" : 10.5 = 20 damage tier 2 steel the backsctacher
    "baseDps" : 13.15 = 25 damage tier 3 big apehander
    "baseDps" : 15.8 = 30 damage tier 4 haircutter
    "baseDps" : 18.4 = 35 damage tier 5 green barbaryan sword
    "baseDps" : 21.05 = 40 damage tier 6 froze twintails
    "baseDps" : 21.05 = 40 damage tier 7 blue? ape antics
    "baseDps" : 18.4 = 35 damage tier 8 purple Howler
    "baseDps" : 18.4 = 35 damage tier 9 red Gorilladrill
    "baseDps" : 21.05 = 40 damage tier 10 gorillatooth



    "baseDps" : 13.35
    "baseDps" : 17.8
    "baseDps" : 22.2
    "baseDps" : 26.65
    "baseDps" : 31.1
    "baseDps" : 35.55
    "baseDps" : 35.55
    "baseDps" : 31.1
    "baseDps" : 31.1
    "baseDps" : 35.55



    "fireTime" : 1.2, is ok
    8 increase generally


    4.45 incrase each time maybe?


    "baseDps" : 13.35 = 24 damage tier 1 iron apesticker
    "baseDps" : 17.8 = 32 damage tier 2 steel the backsctacher
    "baseDps" : 22.2 = 40 damage tier 3 big apehander
    "baseDps" : 26.65 = 48 damage tier 4 haircutter
    "baseDps" : 31.1 = 56 damage tier 5 green barbaryan sword
    "baseDps" : 35.55 = 64 damage tier 6 froze twintails
    "baseDps" : 35.55 = 64 damage tier 7 blue? ape antics
    "baseDps" : 31.1 = 56 damage tier 8 purple Howler
    "baseDps" : 31.1 = 56 damage tier 9 red Gorilladrill
    "baseDps" : 35.55 = 64 damage tier 10 gorillatooth









    "baseDps" : 12.6
    "baseDps" : 16.9
    "baseDps" : 22.5
    "baseDps" : 28.1
    "baseDps" : 33.7
    "baseDps" : 39.4
    "baseDps" : 45.0
    "baseDps" : 45.0
    "baseDps" : 39.4
    "baseDps" : 39.4
    "baseDps" : 45.0



    "fireTime" : 0.83, is ok
    5.6 increase generally






    "baseDps" : 12.6 = 10.5 damage tier 0 starter
    "baseDps" : 16.9 = 14 damage tier 1 iron apesticker
    "baseDps" : 22.5 = 18.7 damage tier 2 steel the backsctacher
    "baseDps" : 28.1 = 23.3 damage tier 3 big apehander
    "baseDps" : 33.7 = 28 damage tier 4 haircutter
    "baseDps" : 39.4 = 32.7 damage tier 5 green barbaryan sword
    "baseDps" : 45.0 = 37.4 damage tier 6 froze twintails
    "baseDps" : 45.0 = 37.4 damage tier 7 blue? ape antics
    "baseDps" : 39.4 = 32.7 damage tier 8 purple Howler
    "baseDps" : 39.4 = 32.7 damage tier 9 red Gorilladrill
    "baseDps" : 45.0 = 37.4 damage tier 10 gorillatooth




     
  17. KaleShibata12

    KaleShibata12 Phantasmal Quasar

    guess ima wait till you update the recipies in again. trying to put them in the mod folder crashes my game because I failed to note your zip file post was the 12th...the patch he had to make for the mod itself was the 17th...meaning they likely have something in there not compatable with each other. only when I try to anvil craft them too.
     
  18. K'Braid

    K'Braid Scruffy Nerf-Herder

    K'Braid updated Legacy Weapons with a new update entry:

    Incompletely Late Edition

    Read the rest of this update entry...
     
  19. MrMadJackVIII

    MrMadJackVIII Void-Bound Voyager

    This is one of the few mods I actively check back on every update. I can't wait till it reaches a point where the tiered weapons are craftable.
     
  20. Unholytrinity

    Unholytrinity Void-Bound Voyager

    I second madjack '='
     

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