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RELEASED Kawa's Felin Species (v3.3.3)

Discussion in 'Races' started by Kawa, Dec 6, 2013.

  1. joriandrake

    joriandrake Subatomic Cosmonaut

    Felin Guardians, the 5th path.
    Really, you can cover most professions in the other 4 but various combatants (Samurai, Hoplites, Bladedancers, Warlords, et cetera) should get their own path no? Altho you may want to name it differently of course :)
     
  2. Solum

    Solum Cosmic Narwhal

    ...Yes, actually. Levels 33 to 37 are there, but the actual armor is tiered.
    But if that's the norm for the vanilla species, why does it make the racial armor vanish?
     
    Last edited: Feb 21, 2014
  3. Kawa

    Kawa Tiy's Beard

    Guardians are but one application of the Hunter path.
     
  4. Kawa

    Kawa Tiy's Beard

    Vanish?
     
  5. Solum

    Solum Cosmic Narwhal

    Or rather not appear anywhere at all past tier 7. I tried changing the "level"s to "tier"s, but that neither broke nor fixed it, so I'm basically just flailing around at this point.
     
  6. Kawa

    Kawa Tiy's Beard

    Changing the species file won't change your existing characters. I don't think you're supposed to unlock those tiers at all, tbh.

    [​IMG]
     
    Letrune and Solum like this.
  7. Solum

    Solum Cosmic Narwhal

    Then I guess I'll just stick around in tier 1-7 planets for now.
    Well, at least that gives me time for building :catface2:

    Also, that guy at the top has an impressive unibrow :p
     
  8. Kawa

    Kawa Tiy's Beard

    That's not a unibrow. That's a tiara thingy.
     
    Solum likes this.
  9. Sojurn

    Sojurn Void-Bound Voyager

    I just use the felin race mod, the feline objets mod, and the mod that adds more slots to the race screen. but thats a shame it dosn't have that temple for me sorry so much for posting more such locals :(
     
  10. Kawa

    Kawa Tiy's Beard

    Just found out, the random encounters data is not merge-friendly.
    1) every biome has its own list, which is okay
    2) but the data itself is in one of those structures where you'd have to basically restate the entire block:
    Code:
    {
      "name" : "forest",
      //Lots of other stuff left out
      "surfaceParameters" : {
        "mainBlock" : "dirt",
        //Lots of other stuff left out
        "surfacePlaceables" : {
          "grassMod" : [ "grass" ],
          "grassModDensity" : 0.9,
          "items" : [
            //Lots of other, similar entries left out.
            {
              "mode" : "floor",
              "priority" : 0.5,
              "variants" : 1,
              "distribution" : "/biomes/distributions.config:randomEncounter",
              "type" : "microdungeon",
              "microdungeons" : [ "randomencounter", "apexencounter", "avianencounter", "floranencounter",
               "glitchencounter", "humanencounter" ] //<-- this is where the felin encounters would go.
            },
            //Lots of other entries left out.
          ]
        },
        "undergroundPlaceables" : {
          //etc...
    }
    And that's just forest.surfacebiome. The problem: I'd have to re-specify every single thing in surfaceParameters/surfacePlacables/items.

    So no wandering Felins.
     
  11. Kawa

    Kawa Tiy's Beard

    By request:

    [​IMG]
    A selection of hairstyles (about twelve) from ODABUTSU's Ningen mod, with gracious permission.

    Just something for the next version...
     
  12. Nuage

    Nuage Void-Bound Voyager

    This mod seems pretty cool, I love cats, and doubly so, cat people, but I'd like to have a bit more description on their race background, personality, story, etc to make them more authentic.
     
    Kawa likes this.
  13. Kawa

    Kawa Tiy's Beard

    Working on it. There's some lore on the wiki, for starters.
     
  14. Kawa

    Kawa Tiy's Beard

  15. SpaceKGreen

    SpaceKGreen Existential Complex

    I do believe that's...
    Daft Punk - Get Lucky

    Right?
     
  16. Kawa

    Kawa Tiy's Beard

    Congratulations! You win! I'm not sure what your prize should be but you win!
     
  17. schattenwulf

    schattenwulf Space Hobo

    Hm.. for some reason my felin doesn't have any craftable weapons available, other than the tier 1 ones.

    I'm at tier 5 now and had to find any weapons to use :c
     
  18. Kawa

    Kawa Tiy's Beard

    Felin weapons are a work in progress.
     
  19. schattenwulf

    schattenwulf Space Hobo

    Is there any way to unlock another races crafting on your feline char? (like.. to be able to craft basic human weapons)

    It makes progression a bit hard when I can't craft my own weapons. (then again, I'm somewhat new to the game <<')


    (and thanks for the quick response :3)
     
  20. SpaceKGreen

    SpaceKGreen Existential Complex

    ...Oh dear, checked myself. No placeholder weapon recipes in the current version. Might have to manually add some weapon recipes to the felin.species file, Schattenwulf.

    On a related note, would these help, Kawa?

    [​IMG] [​IMG]
     
    Last edited: Mar 5, 2014

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