It's All Over But the Scavenging of Typewriters and Glue - The Fallout Thread

Discussion in 'Games' started by Jonesy, Jan 7, 2016.

  1. General Nuclear

    General Nuclear Supernova

    Vertibirds have always been able to carry power armors aborde them since fallout 2 but the upgrade version of the advanced enclave power armor was much lighter because of the matteria it was made of. also the advanced enclave power armor was invented after the war in fallout 2 it even says so on the loading screen in 4

    [​IMG]
    which again gos against its own lore right there x(.

    there are just sooooooo many lore breaks in 4 and many of them aren't even listed.
    don't even mention vault 81 the computer isn't the only lore break there. i could make a wall of text just by talking about all the lore breaks there. that vault is just one massive lore break.

    also i agree so much on the power core being stupid its to make the players wear them less but even then we don't wear them that often because they break down so often.
     
    Last edited: Jan 12, 2018
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  2. Parrotte

    Parrotte Supernova

    I know the Vertibirds were able to carry power armor as early as F3 at least, but I'm considering the power suits in F4 to be a seperate thing. Slightly helps not being annoyed by the fact that they are bending the lore over their knee so hard it goes full circle.
    And you are right, the Enclave power armor was made AFTER the war. Apologies, I should've done my research. Ironically a terminal inside Nuka World said it was from pre-war. Oh my god, this game.

    I didn't pay a whole lot of attention to the lore of Vault 81 so I don't know much, really.

    I've put all points into Nuclear Physics so it lasts a while. I use my power armor extensively in Far Harbor and the Glowing Sea. I kinda dislike how the weapon butt melee button is also the grenade button and the power core ejection button. I've wasted like 12 power cores already because tabbing out of the game and back in makes it think the alt key is still being pressed, meaning that if you want to quick melee someone it immediately farts out it's nuclear core.

    Also if you really want to nitpick, the entire plot of Fallout 4 can't really be happening because the nuclear blastwave passing over you while lowering into the Vault should also expand down, obliterating the people descending.
     
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  3. General Nuclear

    General Nuclear Supernova

    ignorance is bliss when it comes to the lore here.
    just enjoy the game and have fun and don't go too deep into the lore or you might get mighty annoyed.
     
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  4. Roskii Heiral

    Roskii Heiral Heliosphere

    I would like to see a new outcast faction that is loyal to Lyon's ideals.

    Lore variations bother me, but I also can see them happening in things like random terminal entries. The strength of Bethesda's titles lie in environmental storytelling (every location has its own story) and less on the overarching story. While I do enjoy NV, I prefer worlds with more longevity.

    I feel as though the East Coast brotherhood should have been the ones with the X-01s (since they defeated the enclave) and would have been a fine in-cannon way to bring in Enclave armor.

    Anyway, I'm sleepy, glad to see this thread still kicking
     
  5. Xylia

    Xylia Tiy's Beard

    So... just jumping into the thread...

    Been playing FO3 again. I was wanting to, but kinda hesitant to, because of its annoying tendency to crash and the fact I have to keep manually telling it to stop trying to use the 360 controller (I don't feel like unplugging it lol), but ah well.

    Forgot how fun this game was. So many people trash-talk it saying FO:NV is sooooooo much better, I'm not sure I agree.

    I've done 2-3 playthroughs of NV since the last time I've done a playthrough of FO3 and I have to honestly question whether I really like NV all that much more.

    One of the things I hated about NV was that trying to get a decent gun took so long and when you finally did find one, it costs so many caps that you'd need to save up for it for a long long time, and the better guns used ridiculously rare ammo. I don't even know what the point of some of the guns in NV are, when you can't FIND any ammo for them, or you have to make your own (which could be difficult and expensive to do anyways).

    In FO3, though, you get a decent spread of guns right out of the gate, though the better ones are still locked behind various things. Yeah, you can get an assault rifle early in the game, but it will be rather weak because the Chinese Assault Rifles are just better. Or you could quest the ultimate named Xuanlong Assault Rifle which is even better!

    The shotguns in NV were nearly useless because you had 1-5 shots until you had to reload and in a close-encounter battle, the very last thing you want to be doing is reloading, which made the single-shot guns useless (which there are many of in early NV). Never saw a point to the carbines either, because those used rare ammo that was hard to get ahold of and really didn't do THAT much damage. The Varmint Rifle was "eh", it fell through the floor pretty quick.

    About the only gun from early NV I could actually see getting any use was the humble 9mm pistol. They're everywhere, and they can take out a variety of foes. That, and if you were lucky enough, you could find a MF Pistol (that one that recharges itself), but you'd hopefully get some weapon repair kits by the time you find one of those. Then you were set for quite awhile.

    Going back to FO3, I liked how it gave you a more diverse list of guns that you could go with at the beginning of the game, and allowed you to have enough ammo that you could use a variety of guns, but yet not so much ammo that you just spread lead everywhere not caring about ammo. The good places to get ammo had powerful enemies which would cause you to eat ammo, so you had to at least be somewhat careful.

    Through most of NV, I kept thinking "I wish I could FIND a decent gun..." then you get to Vegas and... wow, 5000 caps for a HUNTING RIFLE!? Oh wait, the Hunting Rifles use .308... news to me, these rifles look exactly like my dad's 7mm or .243, .22, or other similar guns. I've never heard of a .308 hunting rifle, ever. They used .32 in FO3. No, they wanted the only decent guns to ONLY use rare stuff like .308 or Govt ammo, which you could never FIND anywhere.

    I will admit, though, that I miss iron sights when playing FO3. It's much harder to aim without a scope (especially when your character won't even use the iron sights), and sadly you can't stick a scope on a gun. If you wanted a scope, it was either a .44 (who puts a scope on a pistol, anyways?) or a sniper rifle. Always thought that was weird; pretty much everybody I know of has a scope on their hunting rifles IRL.

    I just feel the pacing of FO3 is much smoother than NV... in NV, you start out weak as crap, can't find anything whatsoever, until you get to a certain point, then the game absolutely showers you with all kinds of junk. FO3 starts you off small and builds you gradually, and your skills and level means more than your actual equipment. I'm still wrecking people with my unique 10mm SMG for example. Thinking of moving up to energy weapons, but need some more skill in that (100 small guns, 60 EW) first. Some more ammo wouldn't hurt either.

    EDIT: Also going to add that I was considering FO4 for awhile, but I just didn't feel the pull towards it. It looks like they stripped a lot of RPG elements out of it, and they dumbed the dialogue system down to where you only get 4 choices to respond to somebody and you can't even tell WHAT your response will be (without using mods) exactly, etc.

    How's the pacing of the game? Is it more like FO3, or is it like FO:NV where the fun police come and tell you that you can only use slow, powerless guns through the first several hours?
     
    Last edited: Feb 14, 2018
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  6. 777JackOfBlades

    777JackOfBlades Scruffy Nerf-Herder

    Fallout 4 is okay, the dialogue system is ridiculous but at least the sarcastic answers live up to the franchise. Power armos finally feel immersive and not just like a skyrim armor in fallout.
    The main quest is okay and it leave you with a decent freedom quite like new vegas, weapons are pretty cool but at some level the super mutants are so tanky most gun will feel useless.
    The alien pistol can finally be moded at the workbench so that you can use regular ammo. and the game have good melee weapons.
    talking about ammo : Less ammo types, less confusions , it's better in my opinion. Companion and romance system finally looking like a real one and not just "go with [ ] from point A to point B"
    Now the dlcs :
    -Automatron : decent but short story, crafting robot is super cool especially for survival it's a game changer.
    -Far harbor, the best dlc in the franchise. And if you manage to drop a legendary explosive harpoon gun and use the flechette mod the game is over, you have a weapon far better than the fatman and you will finally beat the crap out of these tanky super mutants.
    -Constructions dlcs and Vault-Tec workshop : actually help a lot in survival, also pretty cool.
    Nuka world : Good guns, can finally roleplay as a raider. Good quest , very very good sub-plot.

    oh and legendary weapons and armor: most of them will be droped from random legendary enemies and most of them will be pretty shitty , for example : walking cane with bonus damage when you stand still. and some better : explosive round submachine gun, two shots weapons (basically shoot twice and does double damage for no extra bullet cost).
    So it's a good game but some stuff were kind of dumbed down (typical of bethesda...) like the dialogue , but at least the fact that the lines are voiced make it so much more immersive.
    The skills, but that doesn't mean skills are shit.

    Anyway the game is worth it, but not on ps4 since you can only have bethesda's shitty paid mods which are basically bad copycat of free mods available on pc and xbox.

    ps: Survival mode is lit, really lit, and quite hard.
     
  7. General Nuclear

    General Nuclear Supernova

    I found a new minor illogical part with the Chinese submarine. All the computers in it uses English latters and text instead of Chinese latters and symbols also the same problem with the norwegian ghoul ship's computer, it is written in english instead of norwegian. Still the creepiest place for anyone thats actually norwegian like me and my brother. The deathclaw in the church was nothing to the shock we got from that ship when we first heard them talk xD
     
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  8. Arnust

    Arnust Big Damn Hero

    @Xylia I'd say the case is the opposite; NV offers actual routes through its overworld (North to beeline for New vegas at risk of getting chomped by abominations, East the way around and there's some in-between like through Hidden Valley). Fallout 3's just a flat map with maybe the occasional ridge. Rivers aren't a real block. The only solid barrier on the overworld is that kind of dumb solid masse of ruined buildings around DC proper.

    You can get nice weapons from the get go, shittons of dynamite and even an unique or two in the first hour, and the arsenal will only get better as it goes. I mostly refer to Chance's Knife, Ratslayer, the fully modded up Vermin Rifle, a Plasma Pistol and 9MM SMG. And with the Courier Stash you get some throwing spears, a shotgun, a 10MM Weathered and a GRENADE LAUNCHER. If that ain't a decent starting arsenal... When you get to Novac you'll be able to steal That Gun right away. As for the pricey sales, y'know, that's what Barter is for?

    Sure, Fo3 has some really starting forgiving drops that are mostly just laying around or dropped by some chump (There's a Sniper Rifle just behind V101 LOL). However weapon Condition is strangely enough, way less forgiving in 3. NPCs able to repair them are rarer, there are no Weapon Repair Kits and you need to meet a Repair skill threshold to repair past certain points. However the weapon variety just kind of stops a bit in. You don't really have a reason to use any other weapons than the Sniper Rifle and Chiese AR. Weapons being unmoddable, there is complete fodder you'll shoot twice like the Chinese Pistol and all melee weapons but their top tier version. Well, and on top of that Uniques are the same weapon with slightly better stats and a fancy name instead of being that, Unique.

    Albeit, for when you've finished the glorified tutorial that is the Vault 101 part of Fallout 3 you're about to or already have left Goodsprings unless you talk to absolutely everyone and exhaust their dialogues, nick everyone's shit to sell and do all the quests which will take you a bit more time, so in a way the "real game" starts even earlier in NV than in 3.

    As for Fallout 4... Ehhhhhhhhh. It's Skyrim with guns and an even less focused design. I can't assume for your taste and what you want in a Fallout title but I myself was sorely disappointed in the slow, creeping descent into cold hate as the 50 hoursish that takes to faff around a decent amount of time and do the Main Quest. They took some lessons from New Vegas, with a capital K "Kinda". Yes, companions aren't as shitty and there's multiple endings (except not really, won't spoil) and repsective different Main Factions, with, again, more caveats. You might be seeing a pattern here. It's classic Bethesda's step forward for each two steps back. You might like how that turned out, I didn't. A couple of pals who have Fo3 as one if not their favourite game eva and myself who has FNV there along the classics were dissapointed and more mad the more we thought about it, but again, you can only know by seeing by yourself. Wasn't there a free weekend recently?
     
    Last edited: Feb 14, 2018
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  9. Xylia

    Xylia Tiy's Beard

    Free Weekends do not work for me because I only have 6Mbps internet; I'd never get the thing downloaded before the weekend was over, lol.

    But eh.

    I'm not saying NV was a bad game per se, I'm just not sure FO3 deserves the bad press it gets TBH. There are things in FO3 that I did really like even more so than NV. Now, that part about rare guns and junk in NV... well you kinda need to know they are there, or explore every nook and cranny.... but wait, you get punished by doing this *hard* if you try to go away from Goodsprings in the wrong direction. Yes there are danger signs, but you might or might not see them. My first playthrough? I got ripped in half in 2 seconds by scorpions like first thing because they put absolutely overpowered monsters right beside town.

    That basically teaches you "STAY ON THE ROAD OR DIE" and this is re-inforced by the desert areas near the road down near Primm, if you go into those desert areas, or near that one building down near the NCR outpost, you get to fight Radscorpions which are almost invincible because in NV, DR isn't a % but rather damage mitigation which means you're doing 1 damage with all of your weapons until way later in the game so those scorpions are going to kill you dead most likely.

    So.... okay, how were you supposed to know where is safe and where is not safe without a lot of dying and reloading, and absolutely no indication that there WOULD be any good weapons in the area without reading a guide before you play? lol. They tucked some of these weapons into obscure locations off the beaten path, but then they stick lots of death incarnate enemies off the beaten path too and they teach you very quickly that wandering off the road is certain death.

    So you're supposed to magically know exactly where to go?

    That's one thing FO3 didn't do for the most part. Yeah, there's the DC ruins, but they told you early, EARLY game that the place is infested with super mutants. When you get near Deathclaw Sanctuary, yeah, there's Deathclaws there, go figure. Who'da thunk it that the Yao-Gui Tunnels would have, yes, Yao-Gui?

    I suppose there's Old Olney, but you don't need to go there until way later in the game anyways. Most of the rest of the world is safe.

    As for stealing That Gun in Novac... eh, I bought it and I wasn't all that impressed by that weapon. It's OK, I guess? It uses 5.56mm which is not exactly easy to get at that point, and it is repaired by 5.56 MM pistols which are rare as crap, unless you get Jury Rigging (which requires Repair 70, which you won't be getting that early in the game). So .... the weapon will do you a few battles then you will have to stop using it (or pay for repairs which could be expensive).
     
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  10. Xylia

    Xylia Tiy's Beard

    So, I just got to the part where you take back the purifier, and you know...

    That's what NV is missing.

    Liberty Freaking Prime.

    Okay, yeah, NV has that B-52 but it just wasn't as cool for several reasons (one being how ridiculous an aircraft submerged underwater for 200+ years being able to fly whatsoever), but Liberty Prime was probably the coolest thing to happen in any Fallout game to date.

    So sad that it was so short, but so full of awesomeness and badassery.

    Oh, and an unrelated note... another thing NV was missing, were the car bombs. haha.

    So I was derping around in DC and this Vertibird decides it's going to land next to 4 cars. hahaha. That went real well for them. Pulled out a silenced 10mm and shot the cars.

    5-6 seconds later, BOOM. Only 1 of the troops survived and was badly wounded. (Almost) free loot!

    That, and setting off chain reactions... so fun, so......cathartic.
     
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  11. General Nuclear

    General Nuclear Supernova

    Don't forget that this was the actually ending in fallout 3 that was for a while before they added the much needed story and lore fix patch that they are refusing to give to fallout 4 for some reason even thought its a cake walk to add.

    [​IMG]
    and the enclave escaped and nothing you did really mattered that much.

    Another thing i really disliked with 3 was that you could not aim with your weapons like in NV just slightly hold it a little closer but you wheren't actually aiming also there was almost no reason to not use vats alway vats.

    But somethini really liked that was in 3 but not in NV was all the fun weapons you could create like the fire sword the junk shooter and the rail road nail shooter.
    And 3 had more and better enemys which good.
    But in NV you could make your own ammo or refill it which was fun ones you got used to it and figured out how to use it.
    Money wasn't really a problem ones you learned how to play caravan or gamble and if you had enough luck then you could even bankrupt the casinos.
    The compaion quests often glitched them self in NV however which was mighty annoying. but you could talk easy tactics by making them keep their distance or fight close by which 4 so badly needs.

    The durability on weapons and armor is actually something i really miss in 4 for some reason and i don't really know why.
     
    Last edited: Feb 14, 2018
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  12. Xylia

    Xylia Tiy's Beard

    Well, yeah, the ending of FO3 sucked, but at least they gave us a better one with Broken Steel, and dude, those guns you got in Broken Steel..... hooo ya, so much fun (even if overpowered as crap).

    I already covered the iron sights thing above.

    And yeah some of the stuff you can make was awesome. I mean yeah there's crafting in NV, but I'm kinda surprised that you couldn't throw random stuff together to make a new weapon like you could in FO3, I have no idea why they would remove that, as it was such an awesome idea.

    They did give you Alien Epoxy.....I mean....weapon repair kits, lol. So I guess that's something? Would have been nice if they had done the same for armor, though. Jury Rigging is like a 100% must-have perk in NV because of how freaking hard is it to repair some stuff without it. I would go as far as to say it is the single most important perk in the entire list.

    Will admit I'm slightly sad that I can't make use of it in FO3 lol.
     
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  13. General Nuclear

    General Nuclear Supernova

    well the base game for NV was actually suppose to be much much larger but thanks to dead lines and because they tryed to port it to console at the same time not to forget that the ported console version of NV is so horrible.
    (which is one of the many reason i rage and flips out everytime i hear about a game in a beta or early release or when there are more important matters to fix being ported to console instead)
    [​IMG]
    'CONSOLE PORTING!!!!' (make your own god damn games again)

    also console porting to fallout 3 have also hurt the game in some major ways both NV and 3 was suppose to be much larger with way more content and freedom and even have way more endings too. toad mention that there could be hundreds of endings for the side missions at the end like in 1 and 2 where you see what happend to the people and places you help or kill or ruin. but instead there wheren't a single one only a few pictures shown instead. which they again didn't bother to add in 4.

    And there was even suppose to be a first aid mini game like the picklocking in 3 for the first aid skill inspired by metal gear soidler's first aid mini game, but it was cut because they didn't have time to work on it because they had to reach the dead line for console and they thought hey at least you get more time shooting stuff now so the players wont mind.

    texture from the porteble med kit that was gonna be used in the mini game can still be found in the game folders
    [​IMG]

    And new vegas (the city) was suppose to be massive instead of the tiny hell hole that it is now, because of PlayStation 3 couldn't handle the size or something, most of the buildings you see nail down with planks was suppose to be used for missions or just looting and stealing. they mention that they had in mind to make it as big as cyrodiil the capital city in oblivion with mr house's tower in the middle instead.
    there where even gonna be two more endings in NV that i know of one for the great khans and one for the followers of the apocalypse which i speculate was suppose to be a good ending where you successfully heck mr house.

    but what really pisses me off with 4 was that they had more then enough time to go over the game but they just stop working on the main game and just jumped over to the dlcs instead the instant they meant the game was don. so it was not because of porting that made problems in 4 this time. also they still can fix a lot on it but they don't care anymore too many people bought the season pass so now they won't earn any more money on dlcs or updates anymore.
    the list on things that was suppse to be in 4 just gos on and on.
     
    Last edited: Feb 15, 2018
  14. Roskii Heiral

    Roskii Heiral Heliosphere

    I'm actually going to play Tale of Two Wastelands soon, and I'm very excited because I think it combines alot of the great elements from both games (I've never tried it before, but I hear alot of good reactions).

    The biggest win fallout 3 had (for me) over NV was the passive storytelling. What I mean by this is that every piece of the map had a story to tell if you could be bothered to find it. I felt like there were so many more stories that you could just find or stumble upon. I loved finding new terminal entries all over the place.

    As @Xylia mentioned, I loved building guns too in FO 3. The rock-it launcher was sooooo much fun to find and build. The railway rifle was also insanely rewarding for headshots xD.

    As I've mentioned before, I like the different direction they took the brotherhood and the inclusion of the outcasts, but that is subjective story preference.

    I don't really ever play an RPG for the ending, but for the journey. So, the endings for either game didn't really worry me too much. However, if you enjoyed Liberty Prime, He does make another appearance in FO4 =3

    I'm a robot junky, so I loved him too, but I love all the robots. Needless to say, automatron was a great game addition for me in FO4.

    Also, if anyone knows a good wolf or fox ear mod for NV or 3, let me know. I'd like to play as a callistan in my next run.
     
  15. Xylia

    Xylia Tiy's Beard

    @General Nuclear :

    This is one of the reasons why I loathe consoles and why I'm on the PC side of PC vs Console. I don't go all "PC Master Race" on people, however I DO agree that the PC is vastly superior to consoles in every single way except for effort required to get it up and running.

    Then console people will then say "Pssh, just keep playing your PC games, why do you gotta pick on us consoles? We're not hurting you!"

    Like heck consoles aren't hurting PC gamers. The things you listed in your last post are very good examples of why I hate consoles period.

    That, and you know, they are total ripoffs. They are PCs in a box with proprietary motherboards and OS's, with their own little clubhouse and the other kids aren't allowed in it type deal. Consoles only serve to split the gaming community up, heck, Sony still refuses to allow Crossplay when everybody else is doing it. Heck, even NINTENDO will allow that. That's saying something right there, the most xenophobic company around is slowly embracing the idea that PCs exist and that they need to play nice with the PC market.

    I'd love to know what kind of stick is up Sony's butt, though and I also wonder why Microsoft is so adamant about pushing consoles when they could instead just go full-PC since they also make the pretty much only OS that people actually play PC games on (yes, I know there's a very limited number of games that can be played on Mac or Linux, but the vast majority are Windows-Only).

    The entire gaming industry would be far better off if we'd dump the overpriced boxes full of obsolete hardware entirely and focus on PC. PC can do everything a console can do, and every time console fans try to come up with a reason, PC is there to beat it.

    "I can play in my living room from my couch!" (yup, PC can do that too).
    "Consoles are cheaper!" (uh, nope, you can build a budget PC for about the same as a console that will be stronger than the console, AND you don't need to pay yearly subs for XBG or PSO or whatever they're peddling these days)
    "I like using a controller!" (you can get a 360 controller or even PS4 controller and plug it into your PC).
    "Consoles don't crash like PCs do!" (my PC almost never crashes whatsoever)

    Doesn't matter what excuse they come up with, it just doesn't hold water at all.

    And sorry for going off topic, but I felt it was semi-relevant.
     
  16. General Nuclear

    General Nuclear Supernova

    I am not one of those pc master race guys, i really like console games too but when they don't bother to wait with the porting (which is the devs of that games fault) until after a game is don and then that becomes the main priority over all other then i get really pissed because they always just drops everything else and just staples it all together and they don't go back to it after then.
    but i am a little mad that there aren't as many console games being made as it used to be and that they mostly just port games from pc over to console instead. but there have been some very good big games being made to console, but mostly by nintendo.
     
  17. Xylia

    Xylia Tiy's Beard

    Well, see that's the thing: Consoles use the same architecture as PCs, and Consoles ARE PCs. They use all the same hardware (obsolete hardware, even) that PCs do. You could, if you hacked it, load Windows10 on a PS4/XB1. You'd just need to crack the BIOS and write drivers for any devices built-in to the console's motherboard.

    And Nintendo ain't even innocent of this either; I've heard of people running Windows and Linux on the Wii.

    The only thing you're getting with a console, is a 5 year old computer running special clubhouse OS that nobody is allowed to do anything with.

    About 3-4 months ago, I built a Ryzen-3 budget system. It blows the PS4 out of the water, and can easily compete with the PS4 Pro. It cost me $500 (though I re-used the HDD and OS License, but yet I spent extra elsewhere namely the PSU and the Case). Not that much more than the PS4 Pro.

    I can prove it, because of a game called Final Fantasy XIV -- it runs at an average of 26-28FPS in outdoor areas on a PS4. My PC (the one I made for $500!) runs it at a straight 60 FPS.

    A PC I built 6 years ago does 40-45 FPS, so my 6 year old PC is stronger than the PS4. Weaker than the PS4 Pro though, but still. 6 year old PC. lol.

    Anyways, sorry about the tangent, but to be honest, the console market is actually hurting game development, because studios are wasting money having to develop a game 2, 3 times to port it over to other OS's when it really does not need to be necessary. If we'd just get everybody to use PCs, then all we'd need is Windows and Linux. Then 100% of everybody could play every game.

    Which means developers could put more resources into, you know, actually making games and making them good, and with multiplayer games, everybody could play with each other. Nobody'd have to be locked out of the action because of what platform they're on.
     
    Last edited: Feb 15, 2018
  18. Roskii Heiral

    Roskii Heiral Heliosphere

    I do appreciate your points, but I'm kinda sad the topic was hijacked before people could recommend mods for my next playthrough xD

    Especially when talking about bethesda games, nothing comes close to the pc community (and the modding community). It's so great, and brought modding to a whole new level. I haven't tried the new creation club, but I hear really mixed thoughts about it.
     
  19. Xylia

    Xylia Tiy's Beard

    Well, we can just get it back on track, then.

    Eh, from what I've heard of CC, it sounds like most of the mods there are shameless cash-grabs except for the Survival Mod, but that is priced to rip you off, so a lot of people hated it.

    I'd suggest mods myself, but eh, I tend to go more vanilla with Skyrim/FO. Maybe someday I may try modding, but eh. I find that a lot of mods... I dunno, for some reason they seem oddly out of place in the game world.

    But yet oddly I don't feel that towards something like Frackin'Universe.

    Maybe it's just the kind of game it is?
     
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  20. 777JackOfBlades

    777JackOfBlades Scruffy Nerf-Herder

    Don't touch the creation club ! trust me! They're all lazy copycat or straight downgrade of already existing FREE mods on the nexus.
    And don't buy the survival mod, there's better ones for free and Bethesda gave us survival for free with Fallout 4 , but for skyrim they'll make you pay 15$ for this, you have no guarantee it will work, cause Bethesda.
    The creation club is the result of a campaign of lies from Bethesda : they promised mods on consoles without even knowing if Sony and Microsoft would accept, Sony of course didn't cared in the slightest , and they said they would accept mods only if they were paid mods, and Sony would define the prices. and of course they are over-priced because Bethesda use a false-currency that you have to buy instead of directly paying.
    But the worse part is that they buy rights to ''modders'' (which are never named, how curious...) for a pathetic price and then get all the money that they have to share with Sony.(yup even when you buy mods on Xbox your money go to Sony) at least when they made paid mod on steam modders would be paid per mods.
     
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