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Tutorial Installing mods for Starbound 1.0

Discussion in 'Starbound Modding' started by The | Suit, Jan 20, 2015.

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  1. MissMagic

    MissMagic Space Spelunker

    Do the .pak mods have to be opened with a certain app or something because it asked me what app I wanted to open it with.
     
  2. wylandylan22

    wylandylan22 Space Hobo

  3. Doc Ultra

    Doc Ultra Yeah, You!

    Well, I get
    "---------------------------
    Error
    ---------------------------
    Fatal Exception caught: (ApplicationException) Application threw exception during startup
    [0] 7ff7b2497153 Star::captureStack
    [1] 7ff7b2495ede Star::StarException::StarException
    [2] 7ff7b2495fc8 Star::StarException::StarException
    [3] 7ff7b2bd7dc0 Star::ApplicationException::ApplicationException
    [4] 7ff7b2e8f252 `Star::SdlPlatform::SdlPlatform'::`1'::catch$275
    [5] 7ffe458ac710 _C_specific_handler
    [6] 7ffe458a2ac2 _FrameUnwindFilter
    [7] 7ffe57c8e273 RtlCaptureContext
    [8] 7ff7b2bd8040 Star::SdlPlatform::SdlPlatform
    [9] 7ff7b2bdac22 Star::runMainApplication
    [10] 7ff7b23dff76 WinMain
    [11] 7ff7b2dc8daf __scrt_common_main_seh
    [12] 7ffe551c3034 BaseThreadInitThunk
    [13] 7ffe57c61431 RtlUserThreadStart
    Caused by: (StarException) Asset source 'draconisdragons' is missing dependency 'Draconis Race(Humanoid Dragon Race)'
    [0] 7ff7b2497153 Star::captureStack
    [1] 7ff7b2495ede Star::StarException::StarException
    [2] 7ff7b2496225 Star::StarException::StarException
    [3] 7ff7b284a208 <lambda_dd839ce1444433733421897c86cbef3a>::eek:perator()
    [4] 7ff7b284bd3c std::_Func_impl<<lambda_dd839ce1444433733421897c86cbef3a>,std::allocator<int>,void,std::shared_ptr<`Star::Root::scanForAssetSources'::`2'::AssetSource> >::_Do_call
    [5] 7ff7b2852d4c Star::Root::scanForAssetSources
    [6] 7ff7b2849565 <lambda_629bd0625747976ff7eb77559f7c4f59>::eek:perator()
    [7] 7ff7b283ae8f std::_Invoker_functor::_Call<<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64>
    [8] 7ff7b283eda6 std::invoke<<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64>
    [9] 7ff7b283c649 std::_Invoke_ret<std::shared_ptr<Star::Assets>,<lambda_629bd0625747976ff7eb77559f7c4f59> & __ptr64>
    [10] 7ff7b284b886 std::_Func_impl<<lambda_629bd0625747976ff7eb77559f7c4f59>,std::allocator<int>,std::shared_ptr<Star::Assets> >::_Do_call
    [11] 7ff7b284a337 std::_Func_class<std::shared_ptr<Star::VehicleDatabase> >::eek:perator()
    [12] 7ff7b283ff53 Star::Root::loadMemberFunction<Star::Assets>
    [13] 7ff7b284d545 Star::Root::assets
    [14] 7ff7b23dba67 Star::ClientApplication::startup
    [15] 7ff7b2bd8040 Star::SdlPlatform::SdlPlatform
    [16] 7ff7b2bdac22 Star::runMainApplication
    [17] 7ff7b23dff76 WinMain
    [18] 7ff7b2dc8daf __scrt_common_main_seh
    [19] 7ffe551c3034 BaseThreadInitThunk
    [20] 7ffe57c61431 RtlUserThreadStart
    Caught at:
    [0] 7ff7b2497153 Star::captureStack
    [1] 7ff7b2497714 Star::fatalException
    [2] 7ff7b2e8f5dc `Star::runMainApplication'::`1'::catch$76
    [3] 7ffe458ac710 _C_specific_handler
    [4] 7ffe458a2ac2 _FrameUnwindFilter
    [5] 7ffe57c8e273 RtlCaptureContext
    [6] 7ff7b2bdac22 Star::runMainApplication
    [7] 7ff7b23dff76 WinMain
    [8] 7ff7b2dc8daf __scrt_common_main_seh
    [9] 7ffe551c3034 BaseThreadInitThunk
    [10] 7ffe57c61431 RtlUserThreadStart"
    Every time I try and I'm in 2018!
    Please help me because I have No Clue on WHY it WON'T WORK!!!!!!!
    I also use Workshop Mods also...
    (Also, I've been trying for Days!)
     
    Last edited: Aug 19, 2018
  4. NexusTheBrony

    NexusTheBrony Spaceman Spiff

    Code:
    Caused by: (StarException) Asset source 'draconisdragons' is missing dependency 'Draconis Race(Humanoid Dragon Race)'
     
  5. Doc Ultra

    Doc Ultra Yeah, You!

    I did that (Thanks) but now, it just crashes when I try to Use any race...
     
  6. Kitty_Cat_<3

    Kitty_Cat_<3 Yeah, You!

    i cant see pictures
     
  7. NexusTheBrony

    NexusTheBrony Spaceman Spiff

    do you have a character creation extender mod? if not this may be why


    this thread is pretty old, so its understandable that the pictures can no longer be used
     
  8. Doc Ultra

    Doc Ultra Yeah, You!

    Yes I do...
     
  9. paragonnova

    paragonnova Orbital Explorer

    estou tentando instalar um modpack chamado Intergalactic Wilds Modpack eu passei ele pro meu starbound na pasta mods e coloquei o mod xbawks-381 mas quando abro o starbound da um erro eu nao consigo instalar o modpack e nem o xbawks que é um suporte pra personagems customizados

    Translation:

    I am trying to install a modpack called Intergalactic Wilds Modpack I passed it to my starbound in the mods folder and I put the mod xbawks-381 but when I open the starbound of an error I can not install the modpack and neither the xbawks that is a support for the custom characters
     
    Last edited by a moderator: Aug 24, 2018
  10. Iris Blanche

    Iris Blanche Master-Pudding Forum Moderator

    Please make sure to either post in english or provide an english translation as stated in our forum rules ( https://community.playstarbound.com/threads/chucklefish-forum-rules.103512/ )
    I've added a translation for you this time but make sure to provide one on your own in the future. :nuruhappy:
     
  11. Doc Ultra

    Doc Ultra Yeah, You!

    So, What do I need to do?
     
  12. NexusTheBrony

    NexusTheBrony Spaceman Spiff

    I will need your log, and please try to make it as recent as possible
     
  13. sykr222

    sykr222 Subatomic Cosmonaut

    Pictures Doesn't work anymore. Check the url web.
     
  14. cooldude1123

    cooldude1123 Space Spelunker

    cant find .metadata is it in the mods folder?
     
  15. princetheripper

    princetheripper Aquatic Astronaut

    I'm confused with how t install .zip file mods.... I can't find a .metadata folder anywhere, and the pictures in the instructions don't show up, so I'm lost on what to do.
     
  16. lazarus78

    lazarus78 The Waste of Time

    There is no .metadata folder.

    You have to open up the zip file by just double clicking on it, then drag the contents into your starbound\mods folder.
     
  17. minecraftianjake

    minecraftianjake Aquatic Astronaut

    So...if i were to use mods using the workshop but also use a .pak mod would they mix fine?
     
  18. lazarus78

    lazarus78 The Waste of Time

    Assuming they don't have conflicting content, yes, they will.
     
  19. Gas5erGamer

    Gas5erGamer Intergalactic Tourist

    im sorry but when i put a file in my mods my game crashes is there anyway that i can fix this?the mods only work when the mod is .pak and my mod packer doesnt work plz help =(
     
  20. Shaadaris

    Shaadaris Giant Laser Beams

    "A file" is kind of vague. Did you follow the instructions? Assuming it was a zip or rar file, did you uncompress it and make sure the resulting file structure was correct before putting it in? Did you make sure the mod and version you're using are actually compatible with this Starbound version and eachother? I'm afraid you need to be a bit more specific with what you've done if you want actual answers.
    If you have done all of the above as is stated in the opening post correctly, then post your crashlog file contents for someone to decipher the cause.
     
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