I honestly felt that the in game skills were to condensed. For example the Farming skill encompasses the growing of crops, the production of artisan goods, and the growth and care of animals. I think it would expand the experience of the game if skills like farming weren't so condensed. Now this might just be my love of overly complicated skill systems. It could even be a different, for lack of a better word, "difficulty" mode. Dungeons and Dragons has a similar thing where there is the standard game and a more complicated rules heavy version with more of a breakdown of the skills.