Kicking around ideas for conveying where objects can be placed on object pages, their "block silhouettes", stackability, etc, through simple at-a-glance graphics. A couple different normal ground-placed objects. Yellow lines indicate a "platform" the player can stand on or stack other items on. The weird one on the left is the block silhouette of the Medieval Desk (which also has a broken-up platform). The ceiling-mounted Metal Ceiling Lamp... For something with multiple placements (and dimensions dependent on placement) like the Small Floodlight... Stuff that can only be placed on a background wall, like every wall locker? Background grid! The Electric Light which can be both foreground and background-mounted? We can put 'em in a frame if need be. I left the background blank on foreground-only stuff to indicate that no, you don't need background blocks to place the item, but if that's too confusing, can just the background in for everything. One nice thing is that a LLLLLLLLLLLLLLLLOOOOOOOOOOOOOOOOOOOOOT of items share silhouettes/placement requirements, so it's not like we'd need thousands of these. I mean, most items seem to have pretty simple rectangular shapes 5 blocks or less in either dimension, placed on the floor. If the "generic" graphics are named properly ("PlaceGrid_2x2_Back", "PlaceGrid_2x2_Floor", "PlaceGrid_2x2_Floor_Stack", "PlaceGrid_2x2_Ceiling", etc), easier to manage. Weird stuff like the Medieval Desk would of course need its own unique one, but I'm pretty confident those will be a small minority. Exact placement in the article itself, I dunno. I'm loathe to load more into the stack on the right. Often makes the page layouts all lopsided. Input?