Chest sorting (deposit all, quick stack) Sorting to nearby chests A hotkey for healing A hotkey for placing a torch A hotkey for throwing a flare A hotkey for switching to and from the pickaxe Ability to bind mouse buttons Pickaxes being 3x3 and the character being 4 blocks in height Pickaxes and torches being two handed taking up space in the already limited space of the hotbar Scrolling through the hotbar having to go through the Wire, Paint and Inspect modes which I never use. I have barely played to the point of finding tungsten and already I've made a list this long, there may be more issues later in the game. For all of these reasons, the flow of the controls is far too stiff in my opinion. I've been wracking my brain trying to streamline the controls through control remapping and complex AutoHotKey scripts, but it's all just far too frustrating. If we compare Starbound's controls and quality-of-life features to Terraria (a game which truly spoils the user in this sense), Starbound seems very primitive. There are many mods attempting to improve the ease of play and the community is doing a great job with this mods, but it's not nearly enough. I want to say though, if we disregard these issues, I really enjoy Starbound. It's a fantastic title in the sandbox/adventure genre and (in my personal opinion) would surpass Terraria in enjoyment, were all these issues listed above to be addressed... Which would be incredible because I have 1800 hours in that damn game, maybe that's why I miss all those QoL features so much.