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Hunting Bow discussion - Should food drops be limited to hunting weapons?

Discussion in 'Starbound Discussion' started by Gene, Nov 30, 2013.

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Do you like the idea of limiting meat drops to "Hunting" weapons?

  1. Yes. The Hunting Bow is a specialized tool to gather meat, and it should remain exclusive.

    25 vote(s)
    6.9%
  2. Yes, but also make other dedicated "Hunting" weapons like Hunting Knife.

    203 vote(s)
    55.9%
  3. No. Most weapons (except posion/explosive/etc) should allow gathering meat.

    119 vote(s)
    32.8%
  4. No. All weapons should gather meat, period. I don't want it to be a challenge.

    16 vote(s)
    4.4%
  1. c2h5oc2h5

    c2h5oc2h5 Phantasmal Quasar

    And I'd like too see most monster dropping a meat (possibly with drop rates and except to that monsters that should not, logically: poo monster should not drop meat :p), but each piece of meat should have other value. We could have meat that is great for recovering from hunger, and meat that does not help you much. It'd be also great to see kinds of meat that is poisonous to certain races, or having some other side-effects.

    When it comes to hunting only using specific weapons, I don't think it is a good idea. If weapon does not evaporate target, why shouldn't it grant meat drop? If it does however, it is different story ;).

    I'd also like to see special bow mechanic - in streams bow was used like machine gun; don't like that effect very much.
     
    Gene likes this.
  2. PurpleSquirel43

    PurpleSquirel43 Pangalactic Porcupine

    I'm most likely going to being growing all of my food, so meh.
     
  3. RenegadeVeggie

    RenegadeVeggie Void-Bound Voyager

    Hunting knives would be awesome, but I agree on all the statements that hunting weapons should guarantee some meat, while other weapons give a much lower chance.
    Also that there should be more hunting weapons in general, to cater to many different styles of play.
     
    Gene likes this.
  4. Alluvian_Est-Endrati

    Alluvian_Est-Endrati Existential Complex

    IMNSHO it should not be a feature exclusive to a bow. A rifle (solid projectile or energy) should work just as well, if not better, than a bow for killing an animal and leaving it intact enough to butcher. Same should go for most forms of melee weapons.
     
    Gene likes this.
  5. Israphial

    Israphial Big Damn Hero

    I already said my opinion on this in another thread, but I'll say it here too...
    Some weapons should be able to yield meat, but should also have efficiency, which means that some weapons give less meat than others do. Hunting bow being one of the highest efficiency weapons.
     
    LoftyAnchor and Gene like this.
  6. Ariexe

    Ariexe Pangalactic Porcupine

    personal, I'd like to play with all the features activated but if food is limited to hunting weapons, I'm going to turn it off.

    other than that, I might stick to farming (if its implemented)

    Maybe even some weapons can have a "hunting" skill added to them. IE: "this weapon can be used for hunting"
     
    Gene likes this.
  7. Terrahero

    Terrahero Cosmic Narwhal

    I like the idea behind having a hunting-tool to gather meat as a food resource. Otherwise i might aswell use the best weapon, and while finding enemies on my journeys itll automatically keep me supplied with meat. Having to use a special Hunting-weapon would make it a descision you as the player have to make.

    But i dont want this to be limited to only one type of hunting weapon, but i seriously doubt that would be the case anyway. And besides, i believe there are several ways to sate your hunger. Farming is one, and i think you can also gather edible sources.
     
  8. Aru

    Aru Void-Bound Voyager

    I think that we could gather with rifle too, but, for example, a gun could use special bullet for that. Because you know, you can't possibly find meat when you made the monster explode. Also I think the bow should be changed, because having a bow that could send arrows so quickly.. I find it weird :/
     
  9. Felonious

    Felonious Existential Complex

    I feel that certain weapons should be used for hunting. Maybe a Hunting Rifle being a stronger ranged hunting item. After all, shooting a creature with an automatic grenade launcher is, realistically, going to pretty much ruin any meat on the thing. I like one of the suggestions, where a weapon has a certain yield value. If it's a particularly destructive weapon, it's yield would be very poor. If it's a particularly precise weapon, it's yield would be high. Either way, I do enjoy the idea of specialized hunting items, because it means that players must consciously keep track of their supplies.

    It adds nicely to the survival feature of the game. Now we just need fishing rods.

    Edit: Note: adding a yield system into the game now may be unproductive. Perhaps later. For now, I think it's alright to stick with the bow, or perhaps have other hunting supplies.
     
  10. Blankness

    Blankness Void-Bound Voyager

    I think a whole set of "hunting weapons" that starts off with a simply bow and knife but in later tiers would end with things like hunting rifle and electro blade would be cool.

    On the whole though, I do like the idea of dedicated "Hunting weapons" it makes the food management side of things much easier.
    In my eyes it's much better to simply use a special tool when you want food rather then having to kill monster after monster with a % chance of getting what you need.
     
    sankto likes this.
  11. Phyrex

    Phyrex Parsec Taste Tester

    To add to my previous post, i think that the bow, past a certain tier, should look high-tech. Im talking compund bows with pulleys, counterweight and laser sight To mitigate player's feeling of primitively hunting with a damn bow.
    I dunno for you, but if im at higher tier with a terminator armor and guns that could shoot down planes, i'd feel pretty demoralized to have to use a darn wooden bow just so i can get some bacon.
     
  12. TheLoanArranger

    TheLoanArranger Ketchup Robot

    Dedicated hunting weapons are fine. If you cleave that deer in twain with a mighty blow from a greatsword, you're contaminating the whole thing with the guts-bits that render it inedible. Getting edible meat out of a carcass isn't as easy as a lot of people assume.
    In one of the recent streams Leth did, they built Iron bows that were clearly visual upgrades from the wooden one. Presumably there are more tiers of them as well.
     
  13. I think it would be nicer to be able to use swords as well as a bow since you should be able to gather meat from it. I'd say lazer rifles or energy swords would not drop meat because it vaporizes the enemy.
     
  14. Regal Kain

    Regal Kain Space Kumquat

    As someone else posted the weapons do get visual upgrades as they progress through tiers. For all we know a Tier 10 "hunting weapon" could be a semi-automatic rail gun that fires face homing projectiles so as not to damage the rest of the body. Who knows, we've only seen bows currently we don't know how well they tier up just yet. That said I voted for Option 2, this allows melee specialized people to hunt and still play the game how they want to (Combat wise) and will allow some more room for variance.

    As for those who are constantly battering the point of realism into a sci-fi game... Stop, no really just stop. You can be a sentient plant, flying around in a FTL spaceship, killing sentient dung, on a planet that has eyeballs and brains growing everywhere. Why the hell are you still trying to slap realism onto something for the sake of the argument? That said, a lot of weapons DO ruin meat. There's a reason hunters use single-shot high-powered rifles, instead of AK47s, some still use bows and crossbows so that theydon't scare off other game. For the most part though high RPM, and velocity weapons tend to shred the meat, making a lot of it unedible, or nearly unsalvageable, and that is just legit hunting wise. While people may want it for ease's sake, and they try to justify that want with realism, realistically most hunters don't use automatic weaponry, as "hunting" with a melee weapon is laughable, as "realistically" most animals can easily outrun humans, that's why we use throwing weapons etc, or we fish.

    If you have such a huge issue with dedicating hunting weapons, just turn hunger off, since I feel it's more people not wanting to be bothered with "another mechanic" then anything really.
     
  15. RedElixir

    RedElixir Scruffy Nerf-Herder

    What if you could 'label' or designate a weapon for hunting? That way food won't fill up your inventory.
     
  16. Tleno

    Tleno Spaceman Spiff

    Honestly, I would prefer "can be used to hunt / gather meat" as some sort of modifier than can be found applied to loot weapons or added to ones you have with some upgrade items, with only some craftables like hunting bow being easily craftable items that posses this quality.
     
    PurpleSquirel43 likes this.
  17. PurpleSquirel43

    PurpleSquirel43 Pangalactic Porcupine

    Building on this idea, maybe there could be some sort of crafting table that allows you to create regular weapons that let you hunt in exchange for some damage and/or speed.
     
    Israphial likes this.
  18. Digs

    Digs Scruffy Nerf-Herder

    I don't really like the "bow hunting" decision, because why would a dude who can make and use laser rifles still use a bow to hunt? I mean, we use rifles in real life for a reason. Bows suck.
     
  19. Tleno

    Tleno Spaceman Spiff

    Gentlemen, here's the crucial argument that bows are just first tier - Mobs are leveled in tiers, so to maintain usability of hunting weapons on later tiers they need to introduce a new hunting weapon each tier... which means... yeah...
     
  20. natelovesyou

    natelovesyou Oxygen Tank

    I can understand that it might be done for the sake of balance, but I really dislike the idea of being forced to play a certain way. While I may enjoy bows, perhaps, I might enjoy guns or melee more and want to be able to use them fully and not have to switch weapons around constantly for the killing blow in order to survive. Hunters use guns all the time, many use bows, both find great success often enough. It should be the SAME in the game.

    And about my vote, I voted all weapons except poison and explosives, etc. That makes sense, if you poison the meat, blow it apart, or use something corrosive like acid then it might make it unusable. This game doesn't need to be really realistic but it should at least be reasonable.

    And Darthkitten's idea is brilliant - hunting-typed weapons result in more meat, or a higher chance of getting meat at all. It makes a lot of sense. Almost any method of killing a beast could drop meat, but there's a perk in using hunting stuff. Best of both worlds, I say.
     
    Last edited: Nov 30, 2013

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