The winning formula Many gaming companies (especially Indie titles) try to boost sales by offering pre-order bonuses. This is usually the end of effort on the part of developers. "Hey, buy our game early and you can have this really cool glove" or something along those lines. I'm going to be 30 this year, and quite honestly the little gimmicky gifts you get with Indie pre-orders don't excite me like they used to. What I found when I heard about this game, and Chucklefish, was not only a group of devs who were energetic about their creation, but it seems like you guys are dumping your soul into it. You communicate daily with the community, constantly receiving feedback (not just letting it collect in the corner). I feel like it's been 10 years since I've found a company that was this passionate about their game AND it's perceived community. I honestly haven't felt this way since the original Blizzard North team pre-Warcraft III. The question I pre-ordered the game with the small $5.00 upcharge to become a donor. I'm considering upping that pre-order to a higher tier if this level of communication with your fans continues, but I'm not sure if that's possible? If not, then I'm sure I can talk one of my friends into getting the game and I'll just dump some money on him for a higher tier pre-order.