Discussion in 'Mods' started by Pathoschild, Jul 3, 2017.
Compatibility update for RiseAndShine.
Just installed the Tree Overhaul and SMAPI give me that...
[SMAPI] Faster Paths failed on entry and might not work correctly. Technical details:
Failed loading type 'Entoarox.Framework.IModHelperExtensions': System.TypeLoadException: Não foi possível carregar o tipo Entoarox.Framework.IModHelperExtensions do assembly EntoaroxFramework, Version=22.214.171.124, Culture=neutral, PublicKeyToken=null.
em Entoarox.FasterPaths.FasterPaths.Entry(IModHelper helper)
em StardewModdingAPI.Program.LoadMods(IModMetadata mods, JsonHelper jsonHelper, SContentManager contentManager) na C:\source\_Stardew\SMAPI\src\SMAPI\Program.cs:linha 808
Hi @julianorc. Do you have the latest versions of both Faster Paths and Entoarox Framework? If so, can you post your latest SMAPI log file?
@ddgroves Thanks! The official version of Rise And Shine is at 1.1, but your update is 1.0.1-*. Can you change your version number to 1.1.1-whisk-update to avoid confusion?
Sorry, I didn't catch that. I will fix it!
Edit: Pathoschild, can you please fix the link of the wiki, it will not let me change it. I tried to but it saying the my actions are "automatically identified as harmful, and therefore disallowed" when all I am trying to do is change the link.
@ddgroves Fixed. Thanks again!
Yeah, both updated, here is the log... https://log.smapi.io/VgGCzhF6
I know there is more mods with errors, and if you know something to fix it as well, I thank you
Edit: sorry, posted the wrong link, now it's right.
@julianorc A few suggested fixes:
Remove the CFAutomate mod (it's no longer compatible).
Update to Advanced Location Loader 1.3.6+.
Update to XNB Loader 1.1.9+.
Delete your TreeOverhaul/config.json (your current file is broken; deleting it will regenerate a working version).
Then try loading the game. If you're still getting errors, post your latest SMAPI log again.
I updated the PetEnhancment mod to SMAPI 2.2
Asking as a user here, would it be possible to update the No Friendship Decay mod: https://community.playstarbound.com/threads/no-friendship-decay.108278/
Its horribly out of date, but as far as i can see (with my very limited experience), there are just two lines of deprecated code and i havent found a replacement beside a cheat mod.
[22:17:09 ERROR SMAPI] Skipped 1 mods:
[22:17:09 ERROR SMAPI] No Friendship Decay 1.1 because it's no longer compatible (detected StardewModdingAPI.Events.TimeEvents.DayOfMonthChanged event). Please check for a newer version of the mod.
@LegendDarkness9 Unfortunately that mod isn't open-source, so I can't easily update it. You can try Part of the Community instead; friendship still decays, but that's offset by some passive friendship gains. I added a ticket for modders looking for mod ideas, though.
@Pathoschild Thanks for the answer. I tried to compile the updated version myself but couldn't get Stardew Modding to work with Visual Studio 2017. So for clarification: I need to create a c# class, set .net to 4.5 and reference the nuget package, right? Afterwards i just have to code and can compile the mod?. Because i had problems with the xna assembly, it says that is not referenced.
Sorry if it is the wrong thread for this.
Edit: Worked fine on my second computer. Strange. Going to rewrite the code a bit and trying to ask the original creator for permission to publish it.
Edit2: The Author was last loged in 1 and a half years ago, might publish it with the note that he can ask me to take it down at any time.
@LegendDarkness9 An unofficial update would be great. See SMAPI compatibility: creating an unofficial update for the recommended steps to avoid conflicting with official updates.
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