I have a dedicated server from Nitrous-Networks and was wondering how to install mods onto it. Any help would be greatly appreciated.
Well the fact that you keep censoring out that top level folder, I cant really tell you. Looks like your dedi host is weird and doesnt have the game's directory as "starbound" but something related to your account from what Im guessing.. Try it and see what happens. If it still doesnt work, put your mods folder in the folder you keep censoring out.
kk, uploading mod into now. see if it works. appreciate the help. i'll post back in a bit whether successful or not.
whats the point of installing mods in the server if clients can join with their own mods :S my question is if you enable the asset diggest does it checks also for the mods folder if both client and server has the same files ? i own a dedicated server also and looking for forward having a modded server for my mods but i dont want people to come in with a bunch of other op mods items
installing mods on the server is necessary for anything that adds sprites into the game or modifies game variables. for using mods on Nitrous-Networks you just create a mods folder in the main server directory as shown in the attached picture.
I would use steamcmd.sh instead of having semi complete folders like that What you are doing is cool for hdd space, but you don't have a tool to recheck the integrity of your installation, if you had it, you would have the mods folder already ready and the assurance of having a 100% compliant install
I believe the steps of my guide could enlight you The Valve developers provide a way to download Steam games directly from the command line: Code: useradd starbound mkdir /starbound mkdir -p /tools/steamcmd_linux mkdir -p /var/run/starbound cd /tools/steamcmd_linux yum -y install glibc.i686 libstdc++.i686 wget http://media.steampowered.com/client/steamcmd_linux.tar.gz tar -xzvf steamcmd_linux.tar.gz In the command line below replace login and password with yours: (Tip: You may need to use the escape character \ with special characters) ./steamcmd.sh +login login password +force_install_dir /starbound/ +app_update 211820 validate +quit In this sample I have installed starbound in /starbound and any time I want to update it or check the files I do ./steamcmd.sh +login login password +force_install_dir /starbound/ +app_update 211820 validate +quit steamcmd is a steam client for linux in console, the advantage is that your server is downloading from Valve the complete client (not you uploading the files on the server) , updates are quick to install and you can verify at anytime you installation folder is 100% complete. (with the switch validate on the command line)
kk. my dedi server has the game files already in place though. the only thing added was the mods folder. the server isnt a blank server where i can host anything, its a preconfigured server for starbound. not sure if that makes a difference.
Ho I see, multiplay like server where you have access to a setup already in place , in this case better see with your provider they should know how to do that
correct. i have the mods working, i was posting that last screenshot to show others who stumble upon this post.