Hi. I'm trying to change how player collisions with tiles in their default movement. My goal is to prevent player to sink into edge of tiles and get more blocky collisions. I guess I need to change collisionPoly in default_actor_movement, but it does not do anything wharever values I put, changing other variables did work. The config look like this: [ { "op": "replace", "path": "/collisionPoly", "value": [ [-0.25, -0.25], [0.25, -0.25], [0.25, 0.25], [-0.25, 0.25] ] } ] (Those are the default values). Also tried adding and replacing standingPoly and it didn't do anything aswell.