Is there any way to add ImageOperation type <paletteSwaps> for particles? I try to add ?<paletteSwaps> after .png in my particle.animation { "frames" : "particle.png?<paletteSwaps>", "variants" : 1, "frameNumber" : 5, "animationCycle" : 0.85, "offset" : [0, 0] } also I tried to change "type" of particle "animated" -> "textured"/"animation" -> "image" { "kind" : "particle1", "definition" : { "type" : "textured", "image" : "/particles/particle.png?<paletteSwaps>", "position" : [0, 0], "finalVelocity" : [0, 2], "approach" : [0, 50], "size" : 0.5, "timeToLive" : 0.45, "fade" : 0.5, "light" : [50, 90, 0], "variance" : { "initialVelocity" : [3.0, 3.0] } } } But in both cases nothing worked( And in logs I saw this: [Error] Could not load image asset '/particles/particle.png?<paletteSwaps>', using placeholder default. (ImageOperationException) Could not recognize ImageOperation type <paletteSwaps> Whats wrong? Help, pls((