I want to add regular sound to an object in-game so that when I walk near it, it plays the noise. Not like the flute box since I want it to be more ambient than that. Like water, when I walk near it, it plays a noise as I get closer. Is there any way to do that? I heard that I could take an unused item in the game and add sound to it, then hide it under some layers in tiled or tIDE, but I'm inexperienced and not quite sure how to do that. Any idea how I could do this?