Hey, how might I go about changing it so that the hoverbikes cost no energy? I understand your reasons for making it cost energy, but I want to be able to fly them for as long as I want.
I hope you don't mind, but I updated your mod to work with my client on Enraged Koala. https://dl.dropboxusercontent.com/u/90417708/Hoverbikes_0.3.rar I use hylotl hoberbike and it doesn't cost any energy, only to raise up in the air vertically. I wonder if it's because I have high enough energy regen, though.
Hey, can I use a variant of your code for my own mod? With credit and a link to your mod. I will only last claim to the graphics that I make for it.
This mod looks like a lot of fun! I cant get it to run though (and i can get most mods to work) It states that it is not updated to Enraged Koala. Am i outdated or is the mod outdated?
I agree, this mod should have an update. I would suggest using the hover ability that Madtulip's scout ships have. Also fix the problem where you cant swim in water if you use the hoverbike.
how do i get a hoverbike blueprint? i have all the nessasary items ecept the chip. (which i can't find on the robotic crafting table. even with the human mech blueprint.)
Cant seem to craft the chips... Installed in Starbound\Mods I tried crafting them at a Robotic Crafting Table and a Metalworking Station with all tech upgrades and starmap upgrades.
i cant craft the item! i have checked that the mod was installed correctly and i also used the robotic crafting table