Hey guys. I tried to make a weapon (Jinx minigun from "League of Legends"). I did everything right (I think ) and i had no typos (I think ), but the game is not starting/ I get a nice and green generic item . Please help me. Here is the log: Code: Info: Preparing Star::Root... Info: Loading Star::Configuration from '..\starbound.config' Info: Done preparing Star::Root. Info: Client version 'Beta v. Furious Koala' '635' Info: Running from : D:\Starbound\win32\starbound.exe Info: Starting from the title screen Info: Initialized SDL Info: Initialized SDL Video Info: Initialized SDL Joystick Info: Initialized SDL Sound Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer Info: Loading Star::Root... Info: Initializing SDL Window Info: Loading Star::Configuration from '..\starbound.config' Info: Not loading ImageMetadataDatabase from file '..\image.cache', digest mismatch or assets not digestable Info: Created initial window 944x1007 Info: Initializing SDL Window Info: Re-created window 1920x1018 Warn: Slow asset 1.221 : /dungeons/apex/apexresearchlab/1.png Warn: Slow asset 1.221 : /dungeons/apex/apexresearchlab/1.png Warn: Slow asset 1.234 : /cinematics/chucklelogofinal.png Warn: Slow asset 1.234 : /cinematics/chucklelogofinal.png Warn: Slow asset 1.269 : /dungeons/microdungeons/randomencounter/floran/floranencounter.dungeon Warn: Perf: Cinematic::render millis: 2172 Warn: Perf: ClientApplication::render millis: 2183 Warn: Perf: StarApplicationBase::run.innerLoop.render millis: 2183 Warn: Slow asset 2.124 : /dungeons/microdungeons/randomencounter/generic/miniboss.dungeon Warn: Slow asset 1.253 : /dungeons/microdungeons/randomencounter/generic/randomencounter.dungeon Warn: Perf: StarApplicationBase::run.innerLoop millis: 3052 Warn: Slow asset 1.261 : /dungeons/glitch/glitchvillage/12-objects.png Warn: Slow asset 1.261 : /dungeons/glitch/glitchvillage/12-objects.png Warn: Slow asset 1.496 : /dungeons/glitch/glitchvillage/12.png Warn: Slow asset 1.497 : /dungeons/glitch/glitchvillage/12.png Info: Application quitting! Info: [ [ "Assets::loadBaseImage", "Cnt#: ", 2201, "Sum(ms)", 165470, "Avg", 75, "SAvg", 0, "Min", 0, "Max", 1496, "Last", 41, "Var(avg,us)", 143920, "VMax(ms)", 1477, "Parent", "" ], [ "Assets::loadImage", "Cnt#: ", 2201, "Sum(ms)", 165432, "Avg", 75, "SAvg", 0, "Min", 0, "Max", 1497, "Last", 41, "Var(avg,us)", 143916, "VMax(ms)", 1478, "Parent", "" ], [ "StarApplicationBase::run.innerLoop", "Cnt#: ", 2773, "Sum(ms)", 99979, "Avg", 36, "SAvg", 15, "Min", 15, "Max", 3052, "Last", 25, "Var(avg,us)", 244077, "VMax(ms)", 3037, "Parent", "" ], [ "Assets::loadVariant", "Cnt#: ", 3166, "Sum(ms)", 73931, "Avg", 23, "SAvg", 0, "Min", 0, "Max", 2124, "Last", 20, "Var(avg,us)", 22447.3, "VMax(ms)", 2120, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsSwapBuffers", "Cnt#: ", 2772, "Sum(ms)", 62039, "Avg", 22, "SAvg", 0, "Min", 0, "Max", 45, "Last", 30, "Var(avg,us)", 22737, "VMax(ms)", 45, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.sleeping", "Cnt#: ", 8957, "Sum(ms)", 34166, "Avg", 3, "SAvg", 1, "Min", 1, "Max", 12, "Last", 12, "Var(avg,us)", 2814.45, "VMax(ms)", 11, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.preSleeping", "Cnt#: ", 2541, "Sum(ms)", 27726, "Avg", 10, "SAvg", 1, "Min", 1, "Max", 13, "Last", 12, "Var(avg,us)", 8809.52, "VMax(ms)", 12, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.postSleeping", "Cnt#: ", 6416, "Sum(ms)", 6441, "Avg", 1, "SAvg", 1, "Min", 1, "Max", 3, "Last", 1, "Var(avg,us)", 3.89651, "VMax(ms)", 2, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.render", "Cnt#: ", 2772, "Sum(ms)", 2583, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 2183, "Last", 0, "Var(avg,us)", 168588, "VMax(ms)", 2183, "Parent", "" ], [ "ClientApplication::render", "Cnt#: ", 2772, "Sum(ms)", 2579, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 2183, "Last", 0, "Var(avg,us)", 168586, "VMax(ms)", 2183, "Parent", "" ], [ "Cinematic::render", "Cnt#: ", 2772, "Sum(ms)", 2261, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 2172, "Last", 0, "Var(avg,us)", 167680, "VMax(ms)", 2172, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.renderPost", "Cnt#: ", 2772, "Sum(ms)", 1085, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 768, "Last", 0, "Var(avg,us)", 49444.4, "VMax(ms)", 768, "Parent", "" ], [ "Assets::loadAudio", "Cnt#: ", 1, "Sum(ms)", 928, "Avg", 928, "SAvg", 928, "Min", 928, "Max", 928, "Last", 928, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Assets::loadFont", "Cnt#: ", 1, "Sum(ms)", 102, "Avg", 102, "SAvg", 102, "Min", 102, "Max", 102, "Last", 102, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.SDL_PollEvent", "Cnt#: ", 5794, "Sum(ms)", 65, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 47, "Last", 4, "Var(avg,us)", 196.41, "VMax(ms)", 46, "Parent", "" ], [ "ClientApplication::renderInit", "Cnt#: ", 2, "Sum(ms)", 19, "Avg", 9, "SAvg", 8, "Min", 8, "Max", 11, "Last", 11, "Var(avg,us)", 1500, "VMax(ms)", 3, "Parent", "" ], [ "Assets::postProcessAudio", "Cnt#: ", 1, "Sum(ms)", 13, "Avg", 13, "SAvg", 13, "Min", 13, "Max", 13, "Last", 13, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.update", "Cnt#: ", 5794, "Sum(ms)", 2, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.345185, "VMax(ms)", 1, "Parent", "" ], [ "ClientApplication::update", "Cnt#: ", 5794, "Sum(ms)", 2, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.345185, "VMax(ms)", 1, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsFinish", "Cnt#: ", 2772, "Sum(ms)", 2, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.721501, "VMax(ms)", 1, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsClear", "Cnt#: ", 2771, "Sum(ms)", 2, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.721761, "VMax(ms)", 1, "Parent", "" ], [ "Cinematic::update", "Cnt#: ", 5794, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.172592, "VMax(ms)", 1, "Parent", "" ], [ "ClientApplication::updateSplash", "Cnt#: ", 5794, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.172592, "VMax(ms)", 1, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsStart", "Cnt#: ", 2772, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::processInput", "Cnt#: ", 9, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::renderDestroy", "Cnt#: ", 2, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ] ] Warn: Missing inventoryIcon for chestplant1, using default Warn: Missing inventoryIcon for barvent, using default Warn: Missing inventoryIcon for wreckvent, using default Error: Could not instantiate item '[powpow, 1, {}]'. MapException: Key 'power' not found in Map::get() 00639979 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarMap.hpp:13) ... (4) 005EBD7A (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:33) 005EC09C (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRecipeDatabase.cpp:86) 005EC2C2 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarList.hpp:210) 00509A97 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004013E8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009A3852 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 74EA336A kernel32.dll 77159F72 ntdll.dll 77159F45 ntdll.dll Error: Could not instantiate item '[powpow, 1, {}]'. MapException: Key 'power' not found in Map::get() 00639979 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarMap.hpp:13) ... (4) 005B1B4B (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarItemDatabase.cpp:219) 00509A97 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004013E8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009A3852 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 74EA336A kernel32.dll 77159F72 ntdll.dll 77159F45 ntdll.dll Error: Could not instantiate item '[powpow, 1, {}]'. MapException: Key 'power' not found in Map::get() 00639979 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarMap.hpp:13) ... (4) 005B2291 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarItemDatabase.cpp:249) 00509A97 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/game/StarRoot.cpp:209) 004013E8 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/client/StarClientApplication.cpp:306) 009A3852 (/Users/builder/starbound-slave/releasebuilder-windows/build/source/core/StarThread_windows.cpp:74) 74EA336A kernel32.dll 77159F72 ntdll.dll 77159F45 ntdll.dll Warn: Slow asset 1.436 : /recipes/biomes/eyes/eyehead.recipe Warn: Slow asset 1.407 : /recipes/biomes/flesh/fleshchair.recipe Warn: Slow asset 1.405 : /items/armors/apex/apex-tier5/apextier5.chest If you cant help me, could you give me a working gun tutorial please?
You haven't defined a "power" in your *.gun projectile object: Code: ... "projectile" : { "power" : 25, "speed" : 50 }, ...
Ok its working , but the gun isnt shooting lol. Here is the .gun : Code: { "itemName" : "powpow", "inventoryIcon" : "powicon.png", "dropCollision" : [-8.0, -3.0, 8.0, 3.0], "shortdescription" : "My New Gun", "description" : "I like my new gun!", "maxStack" : 1, "level" : 1, "rarity" : "Rare", "inspectionKind" : "gun", "image" : "powpow.png", "recoilTime" : 0.1, "handPosition" : [-5.5, -3], "firePosition" : [12, 3], "fireTime" : 0.5, "twoHanded" : true, "projectileType" : "bullet-1", "projectile" : { "color" : [10, 255, 10], "power" : 25, "speed" : 50 }, "muzzleEffect" : { "animation" : "/animations/muzzleflash/bulletmuzzle3/bulletmuzzle3.animation", "fireSound" : [ { "file" : "/sfx/gun/pistol2.wav" } ] } } I think i just forgot something, right?
Lets seeeee : Code: Info: Preparing Star::Root... Info: Loading Star::Configuration from '..\starbound.config' Info: Done preparing Star::Root. Info: Client version 'Beta v. Furious Koala' '635' Info: Running from : D:\Starbound\win32\starbound.exe Info: Starting from the title screen Info: Initialized SDL Info: Initialized SDL Video Info: Initialized SDL Joystick Info: Initialized SDL Sound Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer Info: Loading Star::Root... Info: Initializing SDL Window Info: Loading Star::Configuration from '..\starbound.config' Info: Not loading ImageMetadataDatabase from file '..\image.cache', digest mismatch or assets not digestable Info: Created initial window 944x1007 Info: Initializing SDL Window Info: Re-created window 1920x1018 Warn: Missing inventoryIcon for chestplant1, using default Warn: Missing inventoryIcon for barvent, using default Warn: Missing inventoryIcon for wreckvent, using default Info: Done loading Star::Root. Info: Writing Star::Configuration to '..\starbound.config' Info: UniverseServer: Creating world alpha:6683968:6151260:-17685236:11:5 Info: Generating 1 dungeons Info: Generating a dungeon Info: Placing dungeon at (3014, 658) Warn: Perf: DungeonDefinition::buildDungeon millis: 1781 Warn: Perf: DungeonGenerator::generate millis: 1785 Warn: Perf: UniverseServer::createWorld millis: 4544 Info: UniverseServer: client connection made from local Info: UniverseServer: Sending Handshake Challenge Info: UniverseClient: Sending Handshake Repsonse Info: UniverseServer: Loading ship world received from client <1> <User: Robi> Warn: Recovering SimpleDatabase at device: <unnamed temp file> Warn: Recovery finished Info: UniverseServer: Loading world db for world alpha:20995065:-3324842:-23786226:4 Warn: Perf: ClientApplication::update millis: 6042 Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 6042 Warn: Perf: StarApplicationBase::run.innerLoop millis: 6201 Info: UniverseServer: Client 'Robi' <1> (Fifo <0x49961b40>) connected Warn: Perf: UniverseServer::handleQueuedConnections.one millis: 1527 Warn: Perf: UniverseServer::handleQueuedConnections millis: 1527 Warn: Perf: UniverseServer::run.innerloop millis: 2450 Info: UniverseServer: Shutting down world alpha:6683968:6151260:-17685236:11:5 due to inactivity Info: UniverseServer: Shutting down world alpha:20995065:-3324842:-23786226:4 due to inactivity Info: UniverseServer: Loading world db for world alpha:20995065:-3324842:-23786226:4 Info: Client received world stop packet, leaving: Removed Info: UniverseClient: Client disconnecting... Info: UniverseServer: Shutting down ship world for client 'Robi' <1> (Fifo <0x49961b40>) Info: Client received world stop packet, leaving: Removed Info: NetSocket read loop shut down: Fifo::read called on closed Fifo Info: NetSocket read loop shut down: Fifo::read called on closed Fifo Info: UniverseServer: Client 'Robi' <1> (Fifo <0x49961b40>) disconnected Info: UniverseServer: Reaping client 'Robi' <1> (Fifo <0x49961b40>) connection Info: Application quitting! Info: [ [ "WorldServerThread::run.sleeping", "Cnt#: ", 10476, "Sum(ms)", 162348, "Avg", 15, "SAvg", 1, "Min", 1, "Max", 92, "Last", 13, "Var(avg,us)", 14482.2, "VMax(ms)", 91, "Parent", "" ], [ "StarApplicationBase::run.innerLoop", "Cnt#: ", 4396, "Sum(ms)", 103224, "Avg", 23, "SAvg", 17, "Min", 15, "Max", 6201, "Last", 517, "Var(avg,us)", 8585.08, "VMax(ms)", 6186, "Parent", "" ], [ "UniverseServer::run.innerloop", "Cnt#: ", 825, "Sum(ms)", 85375, "Avg", 103, "SAvg", 99, "Min", 2, "Max", 2450, "Last", 218, "Var(avg,us)", 616259, "VMax(ms)", 2350, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsSwapBuffers", "Cnt#: ", 4392, "Sum(ms)", 37018, "Avg", 8, "SAvg", 0, "Min", 0, "Max", 24, "Last", 19, "Var(avg,us)", 8418.26, "VMax(ms)", 24, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.sleeping", "Cnt#: ", 14687, "Sum(ms)", 29593, "Avg", 2, "SAvg", 1, "Min", 1, "Max", 12, "Last", 6, "Var(avg,us)", 1014.91, "VMax(ms)", 11, "Parent", "" ], [ "WorldServerThread::update", "Cnt#: ", 11063, "Sum(ms)", 21976, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 579, "Last", 5, "Var(avg,us)", 1984.54, "VMax(ms)", 579, "Parent", "" ], [ "WorldServerThread::update.worldUpdate", "Cnt#: ", 11064, "Sum(ms)", 21924, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 579, "Last", 5, "Var(avg,us)", 1980.93, "VMax(ms)", 579, "Parent", "" ], [ "WorldServer::update", "Cnt#: ", 11057, "Sum(ms)", 21056, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 143, "Last", 5, "Var(avg,us)", 1903.86, "VMax(ms)", 143, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.render", "Cnt#: ", 4401, "Sum(ms)", 20072, "Avg", 4, "SAvg", 1, "Min", 0, "Max", 977, "Last", 9, "Var(avg,us)", 3766.19, "VMax(ms)", 977, "Parent", "" ], [ "ClientApplication::render", "Cnt#: ", 4397, "Sum(ms)", 20050, "Avg", 4, "SAvg", 1, "Min", 0, "Max", 977, "Last", 9, "Var(avg,us)", 3765.98, "VMax(ms)", 977, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.preSleeping", "Cnt#: ", 3475, "Sum(ms)", 18338, "Avg", 5, "SAvg", 1, "Min", 1, "Max", 12, "Last", 6, "Var(avg,us)", 3572.95, "VMax(ms)", 9, "Parent", "" ], [ "ClientApplication::update", "Cnt#: ", 5636, "Sum(ms)", 15470, "Avg", 2, "SAvg", 0, "Min", 0, "Max", 6042, "Last", 3, "Var(avg,us)", 2311.39, "VMax(ms)", 6042, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.update", "Cnt#: ", 5630, "Sum(ms)", 15459, "Avg", 2, "SAvg", 0, "Min", 0, "Max", 6042, "Last", 3, "Var(avg,us)", 2312.79, "VMax(ms)", 6042, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.postSleeping", "Cnt#: ", 11218, "Sum(ms)", 11267, "Avg", 1, "SAvg", 1, "Min", 1, "Max", 3, "Last", 1, "Var(avg,us)", 4.36798, "VMax(ms)", 2, "Parent", "" ], [ "ClientApplication::updateRunning", "Cnt#: ", 4959, "Sum(ms)", 8853, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 224, "Last", 3, "Var(avg,us)", 2511.19, "VMax(ms)", 223, "Parent", "" ], [ "WorldStorage::update", "Cnt#: ", 2765, "Sum(ms)", 8102, "Avg", 2, "SAvg", 0, "Min", 0, "Max", 76, "Last", 0, "Var(avg,us)", 2964.56, "VMax(ms)", 76, "Parent", "" ], [ "Assets::loadImage", "Cnt#: ", 8758, "Sum(ms)", 7924, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 159, "Last", 1, "Var(avg,us)", 904.773, "VMax(ms)", 159, "Parent", "" ], [ "UniverseClient::update", "Cnt#: ", 4963, "Sum(ms)", 7842, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 224, "Last", 3, "Var(avg,us)", 2741.69, "VMax(ms)", 223, "Parent", "" ], [ "WorldClient::updateLighting", "Cnt#: ", 3750, "Sum(ms)", 7536, "Avg", 2, "SAvg", 1, "Min", 1, "Max", 8, "Last", 4, "Var(avg,us)", 1005.87, "VMax(ms)", 7, "Parent", "" ], [ "WorldPainter::render", "Cnt#: ", 3753, "Sum(ms)", 7494, "Avg", 1, "SAvg", 1, "Min", 1, "Max", 257, "Last", 4, "Var(avg,us)", 1038.64, "VMax(ms)", 233, "Parent", "" ], [ "WorldClient::update", "Cnt#: ", 4956, "Sum(ms)", 7195, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 224, "Last", 3, "Var(avg,us)", 2451.37, "VMax(ms)", 223, "Parent", "" ], [ "WorldGenerator::prepareTiles", "Cnt#: ", 352, "Sum(ms)", 7008, "Avg", 19, "SAvg", 14, "Min", 14, "Max", 45, "Last", 19, "Var(avg,us)", 5863.64, "VMax(ms)", 31, "Parent", "" ], [ "Assets::loadBaseImage", "Cnt#: ", 7810, "Sum(ms)", 6518, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 126, "Last", 1, "Var(avg,us)", 834.571, "VMax(ms)", 126, "Parent", "" ], [ "UniverseServer::createWorld", "Cnt#: ", 3, "Sum(ms)", 5951, "Avg", 1983, "SAvg", 4513, "Min", 130, "Max", 4544, "Last", 130, "Var(avg,us)", 2.556e+006, "VMax(ms)", 4401, "Parent", "" ], [ "Monster::tickMaster", "Cnt#: ", 41611, "Sum(ms)", 3507, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 3, "Last", 1, "Var(avg,us)", 84.2806, "VMax(ms)", 3, "Parent", "" ], [ "Assets::loadVariant", "Cnt#: ", 10443, "Sum(ms)", 3301, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 142, "Last", 0, "Var(avg,us)", 316.097, "VMax(ms)", 142, "Parent", "" ], [ "Npc::tickMaster", "Cnt#: ", 61095, "Sum(ms)", 3298, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 6, "Last", 0, "Var(avg,us)", 53.9815, "VMax(ms)", 6, "Parent", "" ], [ "DungeonGenerator::generate", "Cnt#: ", 1, "Sum(ms)", 1785, "Avg", 1785, "SAvg", 1785, "Min", 1785, "Max", 1785, "Last", 1785, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "DungeonDefinition::buildDungeon", "Cnt#: ", 4, "Sum(ms)", 1784, "Avg", 446, "SAvg", 1760, "Min", 1, "Max", 1781, "Last", 1, "Var(avg,us)", 1.32975e+006, "VMax(ms)", 1780, "Parent", "" ], [ "UniverseServer::handleQueuedConnections", "Cnt#: ", 824, "Sum(ms)", 1527, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 1527, "Last", 0, "Var(avg,us)", 377200, "VMax(ms)", 1527, "Parent", "" ], [ "UniverseServer::handleQueuedConnections.one", "Cnt#: ", 1, "Sum(ms)", 1527, "Avg", 1527, "SAvg", 1527, "Min", 1527, "Max", 1527, "Last", 1527, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "WorldGenerator::prepareSector", "Cnt#: ", 161, "Sum(ms)", 1330, "Avg", 8, "SAvg", 0, "Min", 0, "Max", 59, "Last", 21, "Var(avg,us)", 14764, "VMax(ms)", 57, "Parent", "" ], [ "Player::tickMaster", "Cnt#: ", 4960, "Sum(ms)", 1266, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 2, "Last", 0, "Var(avg,us)", 255.242, "VMax(ms)", 2, "Parent", "" ], [ "ClientApplication::renderInit", "Cnt#: ", 4, "Sum(ms)", 1188, "Avg", 297, "SAvg", 11, "Min", 7, "Max", 1141, "Last", 1141, "Var(avg,us)", 290000, "VMax(ms)", 1134, "Parent", "" ], [ "UniverseServer::doTriggeredStorage", "Cnt#: ", 826, "Sum(ms)", 955, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 822, "Last", 0, "Var(avg,us)", 178534, "VMax(ms)", 822, "Parent", "" ], [ "Object::tickMaster", "Cnt#: ", 1.08282e+006, "Sum(ms)", 907, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.83763, "VMax(ms)", 1, "Parent", "" ], [ "Assets::loadAudio", "Cnt#: ", 24, "Sum(ms)", 875, "Avg", 36, "SAvg", 0, "Min", 0, "Max", 222, "Last", 0, "Var(avg,us)", 36375, "VMax(ms)", 222, "Parent", "" ], [ "WorldServerThread::sync", "Cnt#: ", 3, "Sum(ms)", 812, "Avg", 270, "SAvg", 626, "Min", 78, "Max", 632, "Last", 102, "Var(avg,us)", 360333, "VMax(ms)", 554, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.SDL_PollEvent", "Cnt#: ", 5627, "Sum(ms)", 666, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 243, "Last", 119, "Var(avg,us)", 263.373, "VMax(ms)", 243, "Parent", "" ], [ "MainInterface::update", "Cnt#: ", 4957, "Sum(ms)", 614, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 20, "Last", 0, "Var(avg,us)", 123.865, "VMax(ms)", 20, "Parent", "" ], [ "Object::tickClient", "Cnt#: ", 304699, "Sum(ms)", 487, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 2, "Last", 0, "Var(avg,us)", 1.5983, "VMax(ms)", 2, "Parent", "" ], [ "LivingWorldAgent::update", "Cnt#: ", 2769, "Sum(ms)", 453, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 5, "Last", 0, "Var(avg,us)", 165.764, "VMax(ms)", 5, "Parent", "" ], [ "ClientApplication::processInput", "Cnt#: ", 1469, "Sum(ms)", 438, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 243, "Last", 0, "Var(avg,us)", 298.162, "VMax(ms)", 243, "Parent", "" ], [ "Spawner::update", "Cnt#: ", 11054, "Sum(ms)", 390, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 141, "Last", 0, "Var(avg,us)", 35.2813, "VMax(ms)", 141, "Parent", "" ], [ "WorldPainter::updateLighting", "Cnt#: ", 3754, "Sum(ms)", 260, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 69.2595, "VMax(ms)", 1, "Parent", "" ], [ "UniverseServer::shutdownInactiveWorlds", "Cnt#: ", 823, "Sum(ms)", 249, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 222, "Last", 0, "Var(avg,us)", 302.552, "VMax(ms)", 222, "Parent", "" ], [ "Monster::tickSlave", "Cnt#: ", 6466, "Sum(ms)", 241, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 37.2719, "VMax(ms)", 1, "Parent", "" ], [ "WorldServerThread::readFullWorld", "Cnt#: ", 4, "Sum(ms)", 207, "Avg", 51, "SAvg", 58, "Min", 29, "Max", 61, "Last", 58, "Var(avg,us)", 8000, "VMax(ms)", 30, "Parent", "" ], [ "Assets::loadBytes", "Cnt#: ", 60, "Sum(ms)", 183, "Avg", 3, "SAvg", 0, "Min", 0, "Max", 21, "Last", 0, "Var(avg,us)", 4116.67, "VMax(ms)", 20, "Parent", "" ], [ "WorldGenerator::generateMicroDungeons", "Cnt#: ", 81, "Sum(ms)", 134, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 16, "Last", 1, "Var(avg,us)", 1654.32, "VMax(ms)", 16, "Parent", "" ], [ "UniverseServer::handleQueuedWarps", "Cnt#: ", 821, "Sum(ms)", 133, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 133, "Last", 0, "Var(avg,us)", 161.998, "VMax(ms)", 133, "Parent", "" ], [ "UniverseServer::handleQueuedDisconnections", "Cnt#: ", 827, "Sum(ms)", 113, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 113, "Last", 113, "Var(avg,us)", 136.638, "VMax(ms)", 113, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.renderPost", "Cnt#: ", 4395, "Sum(ms)", 109, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 4, "Last", 0, "Var(avg,us)", 24.8009, "VMax(ms)", 4, "Parent", "" ], [ "ClientApplication::updateTitle", "Cnt#: ", 431, "Sum(ms)", 104, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 103, "Last", 0, "Var(avg,us)", 12424.6, "VMax(ms)", 102, "Parent", "" ], [ "WorldClient::queueUpdatePackets", "Cnt#: ", 4961, "Sum(ms)", 97, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 19.5525, "VMax(ms)", 1, "Parent", "" ], [ "Assets::loadFont", "Cnt#: ", 2, "Sum(ms)", 86, "Avg", 43, "SAvg", 85, "Min", 0, "Max", 86, "Last", 0, "Var(avg,us)", 43000, "VMax(ms)", 86, "Parent", "" ], [ "WorldPainter::updateLighting.setColorMap", "Cnt#: ", 3753, "Sum(ms)", 29, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 7.72715, "VMax(ms)", 1, "Parent", "" ], [ "ItemDrop::tickMaster", "Cnt#: ", 2396, "Sum(ms)", 28, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 11.6861, "VMax(ms)", 1, "Parent", "" ], [ "Renderer::setColorMap", "Cnt#: ", 3748, "Sum(ms)", 26, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 6.93703, "VMax(ms)", 1, "Parent", "" ], [ "WorldServerThread::update.clientsIncomingPackets", "Cnt#: ", 11029, "Sum(ms)", 24, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 14, "Last", 0, "Var(avg,us)", 2.17608, "VMax(ms)", 14, "Parent", "" ], [ "Player::tickSlave", "Cnt#: ", 5032, "Sum(ms)", 19, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 1, "Var(avg,us)", 3.77583, "VMax(ms)", 1, "Parent", "" ], [ "WorldPainter::renderNametags", "Cnt#: ", 3747, "Sum(ms)", 18, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 5, "Last", 0, "Var(avg,us)", 7.47264, "VMax(ms)", 5, "Parent", "" ], [ "WorldPainter::renderParticles", "Cnt#: ", 11246, "Sum(ms)", 14, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 5, "Last", 0, "Var(avg,us)", 1.24489, "VMax(ms)", 5, "Parent", "" ], [ "Cinematic::render", "Cnt#: ", 4401, "Sum(ms)", 12, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 3, "Last", 0, "Var(avg,us)", 3.40832, "VMax(ms)", 3, "Parent", "" ], [ "ClientApplication::renderDestroy", "Cnt#: ", 4, "Sum(ms)", 10, "Avg", 2, "SAvg", 0, "Min", 0, "Max", 7, "Last", 3, "Var(avg,us)", 2500, "VMax(ms)", 7, "Parent", "" ], [ "WorldServerThread::addClient", "Cnt#: ", 2, "Sum(ms)", 10, "Avg", 5, "SAvg", 6, "Min", 3, "Max", 7, "Last", 3, "Var(avg,us)", 2000, "VMax(ms)", 4, "Parent", "" ], [ "UniverseServer::handleQueuedConnection.handshake.waitforresponse", "Cnt#: ", 1, "Sum(ms)", 10, "Avg", 10, "SAvg", 10, "Min", 10, "Max", 10, "Last", 10, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "UniverseServer::handleQueuedConnection.handshake", "Cnt#: ", 1, "Sum(ms)", 10, "Avg", 10, "SAvg", 10, "Min", 10, "Max", 10, "Last", 10, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsClear", "Cnt#: ", 4400, "Sum(ms)", 8, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 1.81818, "VMax(ms)", 1, "Parent", "" ], [ "Assets::postProcessAudio", "Cnt#: ", 8, "Sum(ms)", 8, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 4, "Last", 1, "Var(avg,us)", 1000, "VMax(ms)", 3, "Parent", "" ], [ "WorldServerThread::update.clientsOutgoingPackets", "Cnt#: ", 11061, "Sum(ms)", 7, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 2, "Last", 0, "Var(avg,us)", 0.632854, "VMax(ms)", 2, "Parent", "" ], [ "WorldGenerator::convertBiomeMetaMaterials", "Cnt#: ", 161, "Sum(ms)", 7, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 43.4783, "VMax(ms)", 1, "Parent", "" ], [ "Audio::parseWav", "Cnt#: ", 17, "Sum(ms)", 4, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 2, "Last", 0, "Var(avg,us)", 235.294, "VMax(ms)", 2, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsFinish", "Cnt#: ", 4395, "Sum(ms)", 3, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.682594, "VMax(ms)", 1, "Parent", "" ], [ "ChatBubbleManager::render", "Cnt#: ", 3749, "Sum(ms)", 2, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.533476, "VMax(ms)", 1, "Parent", "" ], [ "UniverseServer::sendContextUpdates", "Cnt#: ", 825, "Sum(ms)", 2, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 2.42424, "VMax(ms)", 1, "Parent", "" ], [ "WorldGenerator::dirtyCollisionCache", "Cnt#: ", 161, "Sum(ms)", 2, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 12.4224, "VMax(ms)", 1, "Parent", "" ], [ "WorldServerThread::removeClient", "Cnt#: ", 2, "Sum(ms)", 2, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 2, "Last", 2, "Var(avg,us)", 1000, "VMax(ms)", 2, "Parent", "" ], [ "Cinematic::update", "Cnt#: ", 10589, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.0944376, "VMax(ms)", 1, "Parent", "" ], [ "ChatBubbleManager::update", "Cnt#: ", 4948, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.202102, "VMax(ms)", 1, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsStart", "Cnt#: ", 4402, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 0.227169, "VMax(ms)", 1, "Parent", "" ], [ "Projectile::tickMaster", "Cnt#: ", 269, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 3.71747, "VMax(ms)", 1, "Parent", "" ], [ "ClientApplication::updateSplash", "Cnt#: ", 240, "Sum(ms)", 1, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 4.16667, "VMax(ms)", 1, "Parent", "" ], [ "WorldServerThread::clients", "Cnt#: ", 956, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "UniverseServer::sendClockUpdates", "Cnt#: ", 830, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "UniverseServer::sendPendingChat", "Cnt#: ", 825, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "UniverseServer::updatePvpTeams", "Cnt#: ", 825, "Sum(ms)", 0, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 0, "Last", 0, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.glClear", "Cnt#: ", 0 ], [ "NPC::update", "Cnt#: ", 0 ], [ "StarApplicationBase::run.innerLoop.SDL_GL_SwapBuffers", "Cnt#: ", 0 ], [ "WorldServer::Generator::generateTiles", "Cnt#: ", 0 ], [ "Assets::process", "Cnt#: ", 0 ], [ "ColorMapQuadRenderer::setColorMap", "Cnt#: ", 0 ], [ "WorldServer::Generator::generateEntities", "Cnt#: ", 0 ], [ "", "Cnt#: ", 0 ], [ "Assets::image", "Cnt#: ", 0 ], [ "UniverseServer::WorldThread::run.innerLoop.update", "Cnt#: ", 0 ], [ "Assets::getImage", "Cnt#: ", 0 ], [ "WorldRenderer::renderParticles", "Cnt#: ", 0 ], [ "WorldRenderer::updateLightMap", "Cnt#: ", 0 ], [ "MuzzleFlashEffect::update", "Cnt#: ", 0 ], [ "FlowingWaterAgent::update", "Cnt#: ", 0 ], [ "WorldRenderer::updateLightMap.setColorMap", "Cnt#: ", 0 ], [ "NPCSpawner::step", "Cnt#: ", 0 ], [ "Object::update", "Cnt#: ", 0 ], [ "Projectile::update", "Cnt#: ", 0 ], [ "DungeonGenerator::generateNearZero", "Cnt#: ", 0 ], [ "UniverseServer::WorldThread::run.innerLoop", "Cnt#: ", 0 ], [ "UniverseServer::WorldThread::run.innerLoop.clientsIncommingPackets", "Cnt#: ", 0 ], [ "UniverseServer::WorldThread::run.innerLoop.worldUpdate", "Cnt#: ", 0 ], [ "UniverseServer::WorldThread::run.innerLoop.clientsOutgoingPackets", "Cnt#: ", 0 ], [ "UniverseServer::WorldThread::run.innerLoop.sleeping", "Cnt#: ", 0 ], [ "Player::update", "Cnt#: ", 0 ], [ "WorldRenderer::render", "Cnt#: ", 0 ], [ "WorldRenderer::renderPerf", "Cnt#: ", 0 ], [ "Assets::loadFromDisk", "Cnt#: ", 0 ], [ "universe_time", "1299.23" ], [ "server_5755979396798287321_entities", "469" ], [ "server_5755979396798287321_sectors", "239" ], [ "server_5755979396798287321_planet", "alpha:6683968:6151260:-17685236:11:5" ], [ "server_5755979396798287321_world_time", "30.0567" ], [ "server_9883279460551300776_entities", "0" ], [ "server_9883279460551300776_sectors", "0" ], [ "server_9883279460551300776_planet", "null" ], [ "server_9883279460551300776_world_time", "84.3327" ], [ "server_135922221262130220_entities", "363" ], [ "server_135922221262130220_sectors", "88" ], [ "server_135922221262130220_planet", "alpha:20995065:-3324842:-23786226:4" ], [ "server_135922221262130220_world_time", "39.4727" ], [ "universe_time_client", "1299.09" ], [ "client_entities", "127" ], [ "client_sectors", "30" ], [ "client_incoming_bps", "2569.72" ], [ "client_outgoing_bps", "1171.66" ], [ "client_worst_incoming", "41:1260" ], [ "client_worst_outgoing", "41:799" ], [ "render_fps", "30.0633" ], [ "update_rate", "59.7589" ], [ "player_pos", "5968.59 1275.67" ], [ "player_vel", "-0.00 -0.43" ], [ "player_aim", "5994.17 1293.92" ], [ "version", "Beta v. Furious Koala" ] ] Info: Shutting down Star::Root Ehhhhh ....... its ...... too much for me Do i have to put the projectile in my mod folder?
No, 'bullet-1' is one of Starbound's default assets, so your mod will be able to find it. There aren't any errors relating to your mod in the log. Was this log created during a session where you tried to fire your gun?
OHHHHHHHHHHHHHHH I HAVE THE SOLUTION (sry for caps ) I dont have enough energy Thanx alot, Liked all your posts. ^^
Was about to post that, as I've had it a few times as well Was scratching my head too till I put on some uberhelmet and was suddenly able to fire my stuff. They should add some sorta sound effect if you don't have enough energy
You have a point there, perhaps we can find out a way, though I'm pretty sure it will be quite a bit harder : P
Yep Another question. As i am making a minigun i need a random "firePosition" . Is it possible? And: How can i add accuracity ?
I completely forgot about the energy cost. I always set my gun's level to 10 so I don't have to worry about it depleting my reserves whilst I'm testing it.
Why would you want a random fire position? Or you mean different from how it is now? For accuracy: Code: "accuracy" : 100, Play with that EDIT: I think I understand your question, but I'm not so sure how you can do that. Try 2 things maybe: Code: "firePosition" : [1, 3], OR "firePosition" : rand(5), I'm pretty sure neither work, but oh well, worth trying!
I think a minigun has got over 3 barrels. So it would look wrong if the bullets come out at 1 place. Yeeeeeey thx.
Try out that second thingy I posted, I'm curious whether it works or not Code: "firePosition" : [1, 3], OR "firePosition" : rand(5),
It doesn't sound like it, so I'm not sure. I wonder if there are any weapons in the game that use random variables, besides for generation (the square brackets are actually being used for that).
First I have to understand the coord sys (i know how it works, but i need to look at it) Ill post an answer in 15 min ^^