Hey there! i'm still new at editing mods here at SV so i wanted to know how i can add the new location of SVE to the fast travel mod, i don't plan to upload anything of sorts, i didn't make the mod i shouldn't get any credit of it, besides i don't feel comfortable uploading mods in general but that's besides the point. I finished up my first SV playthrough with only minor mods, things like prismatic tools,winter crops this sorta stuff. so not that i'm getting started the the Expanded mod i wanted to fix this one issue i'm really having so far (well that and huge loading times but that isn't an issue so far). i know about the little tutorial the autor put on the page but i'm having trouble really getting the Expanded's map locations, i would say that's my main issue so far. The mod still works with vanilla locations,so it's not a pressing issue, but would be nice to have all the fast travel points up and running. Anyways, i very much appreciate any help, hope you people have a good day ^^ (amazing game btw, huge props to the developer and anyone that helped the guy along the way, you people rock)
You should still ask FlashShifter to see if your mod is compatible with SVE - I hate for you to work all this time for nothing. However, I should note that you need to be careful as fast travel may trip up some cutscenes.
i assume it's compatible, at least in the basic terms. the cutscenes still trigger (or at least the 3 i had so far) and the vanilla locations are still there to teleport to. all i would really need to find out are the coordinates of each area and i should be able to homebrew something here. btw the mod isn't mine or anything, i'm trying to edit a already existing mod just to use it myself,sorry if i made it seem otherwise. and yeah i could contact the mod authors, but i don't want to bother them, they are problermably busy/ not even working on the mods anymore so i don't think it's worth it to bother them.