Help with adding a new building to the game, errorlog

Discussion in 'Mods' started by eelfello, Jul 8, 2020.

  1. eelfello

    eelfello Space Spelunker

    Ive recently been trying to get into modding and wanted to create a Phoenix Wright x Stardew Valley kind of crossover. Im trying to create a little home for phoenix to live in near the top left corner of town, but for some reason the home wont show up. Im not really sure how to read smapi logs and determine what the issue is (if anyone has tips for reading logs thatd be awesome!!). I was hoping someone could help me figure out whats wrong?

    LOG DETAILS

    01:21:20 ERROR TMXL Map Toolkit This mod failed in the GameLoop.GameLaunched event. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Export - Copy\[TMX] phoenix\content.json. Technical details: Error converting value "mergeMaps" to type 'TMXLoader.TMXContentPack'. Path '', line 1, position 12. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in C:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 74 at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 74 at TMXLoader.TMXLoaderMod.loadPack(IContentPack pack, String contentFile) in D :\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 1451 at TMXLoader.TMXLoaderMod.loadContentPacks() in D :\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 1613 at TMXLoader.TMXLoaderMod.OnGameLaunched(Object sender, GameLaunchedEventArgs e) in D :\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\TMXLoader\TMXLoaderMod.cs:line 951 at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass16_1.<Raise>b__2() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 128 at StardewModdingAPI.Framework.PerformanceMonitoring.PerformanceMonitor.Track(String collectionName, String sourceName, Action action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\PerformanceMonitoring\PerformanceMonitor.cs:line 87 at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass16_0.<Raise>b__1() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line
     

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