I'm trying to make a mod that adds on to the combat in sdv. I know how to code but I've never made a mod, so I'm sort of learning as I go. I learned what I could from the wiki and have been poking around the code with dotpeek. To start I want to make a status bar for stamina that depletes as you swing the sword and doesn't let you swing when it's empty. It passively fills up quickly. So far I have a number appear on screen representing stamina that fills up every second on a GameLoop.OneSecondUpdateTicked event and drops every time the player presses a button and has a melee weapon in their hand. The problem is that this already makes the game stutter. How should I be updating the status bar? Also how can I tell the player is swinging the sword? Any advice or areas of the source code you could point me to that would help would be great. Thanks!