We are uploading a new build to Steam momentarily. Here is the list of changes in version 1.0.1. Known but unresolved issues: Some people sent crash reports which seem to be caused by out-of-memory errors at start of the game during loading of texture assets. We are still investigating this issue. It seems to be possible to recycle some invalid items under certain circumstances. We fixed the crash itself, but weren't able to reproduce the causing issue so far. Fixes in version 1.0.1: Fixed crash when trying to open the game options menu on some systems. Fixed bug causing display resolutions on some systems not considered as 'supported' by the game. Fixed occasional crash when processing keyboard events in-game. Fixed crash when clicking on disabled buttons such as "restart level" in the in-game options menu. Fixed crash when trying to attack using the special skill hotkey, without equipping a weapon first. Fixed crash when trying to recycle some invalid item. Fixed movement overlay not refreshed if action points were spent using key shortcuts, without opening the ring UI first. Fixed bug which could cause units to repeatedly hit critically in combat, ignoring the result of the crit roll. Fixed typo in intro sequence.