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Guns... Where are they?

Discussion in 'Starbound Discussion' started by Triozero, Dec 6, 2013.

  1. Triozero

    Triozero Star Wrangler

    I have been playing a good long way. I am currently in the x sector. And i haven't found a single gun yet of any kind. I heared you can get some from airships. But where are those? Do you find they in the solar map, or are they on planets? Maybe in the atmos of the planet? needing me to build a bridge. Never found one in chests or random drop.
     
  2. Affero

    Affero Contributor

    The only way I know so far is by finding an Avian pirate ship. And those are randly generated on planets, good luck finding one! (There's a thread on the forum where people can post their coordinates, and I saw that someone posted a coordinate which had the ship in it. Look that up.)

    Also according to the new changelog, the minibosses/champion mobs drop guns now.
     
  3. Sconna

    Sconna Master Chief

    Alpha Umbraxion 1207
    Coordinates: x: 59877410 y: -70634402
    Planet: II
    Lvl: 10
    Description: Avian Airship to the left. Gun merchant on the deck of the airship.

    There you go.
     
    Affero likes this.
  4. Triozero

    Triozero Star Wrangler

    Cheers man!
     
  5. kikoshima

    kikoshima Space Hobo

    If you want to find airship u need to look for anchor on a ground of planet and then just build up some ladder to it and ofc on higher diff planets will be better guns in store :)
     
  6. Triozero

    Triozero Star Wrangler

    Thanks man! I'll look for that. Thanks again ^^
     
  7. TheOrigin79

    TheOrigin79 Tentacle Wrangler

    Yeah, bought dual handguns on a pirate ship vendor too, pew pew pew!!!
     
  8. priestizzle

    priestizzle Void-Bound Voyager

    While it's awesome and I have some guns now, I am a bit concerned that the ship was there in our server as well. I thought all the worlds were supposed to be procedurally generated? I'm not too keen on the fact that the ship is on that world, always, every time. This will lead to a min max view at looking at worlds rather than exploration. Is this simply in the beta build or is this going to be a permanent feature?
     
  9. Sconna

    Sconna Master Chief

    It might be in the final version too, but it is unknown and will maybe be changed depending on the amount of players wanting it to be changed. The coordinate system is like the system in Minecraft with the world generation and worldseeds.The problem with people cheesing their way to the best loot could be fixed in many ways. The developers could raise the fuel limit to lets say 1500 and if you want to jump very far across the universe it would cost something like 1350 fuel. By doing this people would have to make a decision if the visit to that planet would be a good idea.
     
  10. KTCAOP

    KTCAOP Intergalactic Tourist

    The Coordinates are the seed numbers for the worlds.
     
  11. Plystire

    Plystire Star Wrangler

    Except that wood farming all too easy and even thousands of logs isn't ahrd to come by given the sheer number of forest worlds.

    I think the devs could easily circumvent this problem by tacking on a random number to the "seed" for a world that is based on your universe.
     
    Xin Kion likes this.
  12. RizzRustbolt

    RizzRustbolt Existential Complex

    Definitely need some craftable ranged weapons.
     
  13. Forever

    Forever Phantasmal Quasar

    Guns drop from enemy soldier NPCs, which can be found at USMC bases.
     
  14. Bloodytrailz

    Bloodytrailz Astral Cartographer

    I found an uncommon sniper rifle on a lvl 14 mini boss (non soldier monster)
    So they can drop off general enemies as well (probably not in alpha sector as well)
     
  15. ForceablePlace

    ForceablePlace Phantasmal Quasar

    The planets are random, the Devs dident make each and every one, but if you and me goto the same place, there the exact same planets, like Spore.
     
  16. priestizzle

    priestizzle Void-Bound Voyager

    By definition, if I can go to the same planet as you, on separate servers, that isn't random. I found that pirate ship at the same planet at the same coords that the person i first replied to did. Lvl 10 desert planet with the pirate ship to the left. That shouldnt happen imo. It will lead to a wiki saying "best way to progress is to go to xxxx,xxxx..." and so on and so forth. Seems only the enemy types as of now is truely random.
     
    blueokapi12 likes this.
  17. Artemisinin

    Artemisinin Tentacle Wrangler

    Procedural Generation =/= Random [Pseudorandom? Are computers actually capable of true random?] Generation

    Procedural Generation - what Minecraft and Starbound use [as well as dozens of others; those two being the pertinent ones] - generates from seeds [I believe they are "coordinates" in this game - which is a really nice way of putting such a... "gamey" thing into the actual game world].
    If we go to the same planet, the same stuff that was generated on that planet will be on there - difference is that if I build on it in my Single Player game, you will not see what I've built in your single player game.

    At least, I think that's how it works.
     
    Xin Kion likes this.
  18. wtfkiffer

    wtfkiffer Void-Bound Voyager

    Procedural generation by definition isn't random. It's just determined by an algorithm. With programming it's almost impossible achieve a true random. Even without the coords there is still a chance of running into the exact same worlds as someone else.
     
  19. ForceablePlace

    ForceablePlace Phantasmal Quasar

    No, what they mean by "random" is that the planets ARE all randomly made, the devs dident sit and code, every, single, planet, there is, so they are random, and there will enevr be 2 of the same, and they did that so we could share discoveries, but if you want that Minecraft feel where "Hey, no one will ever play on this map other then me!", then simply go far out into the galaxy, and find a good planet, there is a very small chance someone will actually be able to find that exact planet of yours :) theres a unlimited ammount of planets out there for you, go find one that no one else will ever set foot on.
     
  20. Polyphase

    Polyphase Subatomic Cosmonaut

    software developer here.... ill try to lay it out in laymans terms for you. when a computer spits out random numbers they need a seed.. so most times (not in games that require proceduraly generation) the current time stamp is used. this will pretty much ensure that every time you run the number generation you will recieve a new unique set of random numbers...

    now if you use a specific seed (in this case the coordinate system) every time you pull the random numbers you will result in the same numbers every time.

    hope that helps, need more detail or still confused, just ask.
     
    Regal Kain likes this.

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