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Outdated Gun Assembly 1.2.1

Break guns into parts, assemble parts into guns! Gun customization.

  1. therealnevik

    therealnevik Void-Bound Voyager

    could you please make this mod.... but for swords?
     
  2. Metrunuituraga

    Metrunuituraga Void-Bound Voyager

    Healthire, I'm still experiencing the loss of the description set. Does it work for everyone else?
    By the way, EXCELLENT mod, loving it!
     
  3. carson3003

    carson3003 Phantasmal Quasar

    Where do I get the table?
     
  4. Metrunuituraga

    Metrunuituraga Void-Bound Voyager

    Carson, you can craft the table at the Metalwork Station
     
  5. NodusCZ

    NodusCZ Scruffy Nerf-Herder

    So the gun itself is multiplayer friendly because it uses the part already in-game? Cool!
     
  6. Lordareon

    Lordareon Void-Bound Voyager

    Yeah, I'm having the same issue here. Can you please take a look Healthire?
     
  7. Tassyr

    Tassyr Subatomic Cosmonaut

    Seconded. As fun and awesome as this is the lack of a description hurts it; I don't know DPS or energy usage!
     
  8. STCW262

    STCW262 Heliosphere

    And I also have the same bug.
     
  9. Nyutan

    Nyutan Scruffy Nerf-Herder

    Your latest update didn't appear to upload. any chance for a mirror? [even though I made the change to tooltipKind myself]

    Also noteworthy, when I put an Item Launcher weapon in the gun assembly window, I get an error like below and I can't modify any weapons until picking up the gun assembly station and placing it back down.


    Code:
    Error: Exception while invoking lua function 'containerCallback'. (LuaException) Error code 2, [string "/objects/gunassembly/gunassembler/gunassemble..."]:222: attempt to perform arithmetic on local 'spread' (a table value)
      StarException::StarException(String)
      LuaDetail::handleError(lua_State*, int)
      Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaEngine::callFunction<initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > >(int, initializer_list<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> >)
      Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> LuaContext::invokePath<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>>(String)
      Maybe<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData> > LuaBaseComponent::invoke<Any<bool, double, String, LuaTable, LuaFunction, LuaThread, LuaUserData>>(String)
      _Function_handler<void (ContainerObject*), ContainerObject::ContainerObject(shared_ptr<ObjectConfig>, Json)::{lambda(ContainerObject*)#1}>::(_Any_data, ContainerObject*)
      ContainerObject::tickMaster()
      _Function_handler<void (shared_ptr<Entity>), WorldServer::update()::{lambda(shared_ptr<Entity>)#3}>::(_Any_data, shared_ptr<Entity>)
      EntityMap::forAllEntities(function<void (shared_ptr<Entity>)>)
      WorldServer::update()
      WorldServerThread::update()
      WorldServerThread::run()
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlSetCurrentTransaction
      RtlSetCurrentTransaction
     
    Last edited: Jul 24, 2015
  10. Zunkey

    Zunkey Space Hobo

    I cant seem to Disassemble any guns.
    oh. Nvm I can. Now I cant assemble.
     
    Last edited: Jul 28, 2015
  11. madmax3004

    madmax3004 Void-Bound Voyager

    Any eta on an update for the unstable/new update? just wanted to know as the current one still works, but the parts you get are broken :/
     
  12. Mackinz

    Mackinz The Waste of Time

    Given that healthire develops Starbound on the weekdays, it will probably be the weekend or later that an update to Gun Assembly will be worked on and released.
     
  13. GGG_8

    GGG_8 Yeah, You!

    What do you need to make Gun Assembly?
     
  14. omzeryth

    omzeryth Tentacle Wrangler

    is this mod pleased compliant?
     
  15. GGG_8

    GGG_8 Yeah, You!

    I just want to know the ingredients
     
  16. telemachosgreece1

    telemachosgreece1 Void-Bound Voyager

    I followed the directions but for some reason this mod dose not work it dose not appear at the red links for mods in the start of the game
     
  17. Mackinz

    Mackinz The Waste of Time

    Then you probably did not follow the directions exactly. A proper install would show the red mod name.
     
  18. ArcAngelSlayer

    ArcAngelSlayer Void-Bound Voyager

    Ignore - Me being an idiot
     
    Last edited: Sep 3, 2015
  19. Mackinz

    Mackinz The Waste of Time

    It sounds like your inventory is full... have you tried emptying your inventory tabs?
     
  20. ArcAngelSlayer

    ArcAngelSlayer Void-Bound Voyager

    My mistake, I forgot that it won't pick items up if the specific type of storage slot is full.
     

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