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gas giants

Discussion in 'Starbound Discussion' started by Saiya Darkfire, Jun 1, 2013.

  1. natelovesyou

    natelovesyou Oxygen Tank

    Sometimes I feel like a gas giant...
     
  2. Pseudoboss

    Pseudoboss Spaceman Spiff

    Nuclear Wall of Text Detected.

    Would be awesome as a late-ish-game place to be. Your ship "lands" well, actually just hovers in the high atmosphere, and you use a jetpack with LOTS of energy to go seeking out deposits of rare gases, particularly Deuterium while dodging giant gasbags and various light mobs, which can also be stood on. Occasionally you'll find updrafts that will hold you in place (despite having no solid ground beneath you) so that you can recharge your energy, but this is where enemies from deeper down can get you, so you'll want to get off of them pretty fast if you don't have all the gadgetry to kill them.

    Descend deeper and the wind picks up, a LOT, you'll be shoved every which way down here, the flow is completely erratic, and you're just riding around on it. Enemies are more common and the giant gasbags don't come down here. It's a pretty scary place, and bits of meteor that broke up in the upper atmosphere will be flying around chaotically, which you also have to dodge. Or you can grapple on to it and mine it. A good gadget to have would allow you to see the flow of air as little arrows, this will allow you to at least try to predict how to travel up or down.

    Continuing deeper, the air suddenly becomes not chaotic and scary. at first you're relived until you look at a speedometer and realize you're travelling at hundreds of kilometers an hour, your ship is far, far away as soon as you touch down. The monsters here are scary, big and hungry, they're really tough to kill and drop some interesting items, (if there's a scanning mechanic, you can scan them to get information on high-speed aerodynamics, better jetpacks and the like.) There's a few interesting resources here, and the remains of ships that have long since fallen.

    Continuing ever deeper, the atmosphere gets thicker and calmer, eerily calm compared to the previous two levels. Light starts to fade out, and your vision starts to get really limited. The monsters here are attracted by your light, but turn it off and you're left falling in total darkness, unable to sense if you're about to collide with something, which would probably instantly kill you. There's several floating rocks around, suspended by forces unknown. The monsters resemble things from the deep ocean, they like to strike from nowhere, and knock you back so that you can't retaliate easily. Mining the rocks gives some interesting ores, and in the centers of large rocks there's sometimes a bit of alien technology, but mining it causes the rock and those near it to fall. You're going to have to leave very fast to not hit the core.

    Finally, reaching the core of the planet, you're finally on solid ground again, but now you're immersed in almost utter darkness, unable to see anything without all but the brightest lamps, and with those only a few feet ahead. you're going to have to fight off a number of automated guardians or traps while searching, and currently the surface is impossible to mine, trying to reveals a message about shielding. Exploring reveals a number of structures, and searching them will often yield an item that, when consumed, augments your vision or dispels the fog, increasing the brightness of your lamp and allowing you to explore and defend better. after a number of the afore-mentioned item, you'll be able to see fairly well, and eventually find a massive structure, which exploring reveals some prophetic pictures, images of you, in your armor, your name in signs and often associated with words of hatred. Whoever built this place knew that you'd arrive, seemingly thousands of years before you did, and absolutely hated you. However, the empty remains of a portal are a centerpiece to this temple, continuing through the world you should be able to find the missing parts and repair the portal. But it is unknown where it leads to.

    I should make this a post in the suggestions.
     
    CalamityQuote and Percival like this.
  3. futrtrubl

    futrtrubl Cosmic Narwhal

    I would be very surprised if some form of gravity manipulation tech isn't in the game. I honestly doubt those Avian "wing" back items work using aerodynamic lift. Combined with aerostatic lift and flying/floating structures could well be possible in a gas giants atmosphere.
    I would love to see a gas giant biome as a late game biome once you have sufficient protective gear and the ability to not fall to you death without a solid floor (jet-packs/wings/red balloons/antigrav/natural negative mass mineral aka "unobtainium"). I don't expect to see it in release let alone beta as it would have to introduce new mechanics to make it interesting, right now without a solid structure you would just have flying mobs to kill and nothing else to do. Though trying to collect their drops before they fall would be a new challenge. But add in liquids/gases to harvest, flying solids to collect/dodge, high winds, and floating (and mobile) cities and/or islands to explore and fly between, and new purpose built flying/floating(even swimming if the air is dense enough) mobs: AWESOME.
     
  4. Crazed

    Crazed Void-Bound Voyager

    We shouldn't be so hasty as to rule out platforms on gas giants... A couple of days back "avian airships SMB3 style" were confirmed as some kinds of aerial dungeons.
     
  5. SeaMichelle

    SeaMichelle Some Sort of Weird Fish Princess

    Which technically, they still are... SMB3's airships were pretty much dungeons. :p
     
  6. Menasor

    Menasor Phantasmal Quasar

    You know what is funny about the Avians, they took to technology like greedy spoiled children, and in the end it is going to turn on them...:D

    That is what usually happens when primitives are just handed advanced stuff.
     
  7. Saiya Darkfire

    Saiya Darkfire Industrial Terraformer


    you mean like humans

    were greedy spoiled children and when we get tech we blow are self up
     
    Menasor likes this.
  8. Mercnet

    Mercnet Pangalactic Porcupine


    This not entirely true. It is widely believed in the science community that Jupiter has a rocky inner core surrounded by a highly compressed liquid metallic hydrogen "sea." If Jupiter did not have some kind of solid core (even one made from compressed metallic liquid) it would not be able to generate the giant magnetosphere.

    However, this does not mean that Jupiter has a surface on which a human could land on. The shear pressure of the planet's gravity would crush and pressured human vessel (and maybe even robotic) long before it reached the first metallic sea (there are two of them)
     
    Saiya Darkfire likes this.
  9. hirakhos

    hirakhos Phantasmal Quasar

    I'd say hide ONE boss on a gas giant that isn't ACTUALLY a gas giant.
    One exception planet, with a strange external atmosphere held that way by a powerful magnet, so you might find you can land on JUST this one, and find some weird boss, and that boss would be the magnet, so you've got to escape before the planet implodes in on itself as the barrier collapses.
    You know you want it people.
     
  10. Sim2k

    Sim2k Big Damn Hero


    That does sound pretty snazzy
     
  11. Menasor

    Menasor Phantasmal Quasar


    yes...:unsure:...so sad...
     
  12. alphabetagaming

    alphabetagaming Tentacle Wrangler

    IRL, gas giants do often have a surface, but that surface exists becouse of the enormous pressure of the atmosphere. If a humanoid creature would walk on the surface, it would be crushed beore it could see what it looks down there. Also it is likely to be very hot there as the surface would be very close to the core.
     
  13. ShadedBlade

    ShadedBlade Phantasmal Quasar


    We don't blow ourselves up, we blow eachother up.

    There is a difference. :halo:
     
    Saiya Darkfire likes this.
  14. Fishcake

    Fishcake Pangalactic Porcupine

    We could vaccum the Gas Planets. Nicolas Cage demands so! But seriously, Gas Planets could be more of Decoration on the background or something.
     
  15. Rookee

    Rookee Big Damn Hero


    This is the most accurate post on how gas giants (theoretically) work.:up: Landing on a gas giant = horribly squishy death.

    However, from sci fi prospective there are a lot fun idea's the Dev's can play with. Anyone read '2010: Odyssey Two'?
     
    SeaTheEMH likes this.
  16. alphabetagaming

    alphabetagaming Tentacle Wrangler

    i think it would look beautifull if a huge blue gas giant fills the majority of the sky at some time of the day.
     
  17. SeaMichelle

    SeaMichelle Some Sort of Weird Fish Princess

    IRL, there aren't aliens stuck in an Earth societal time period made of plasma, or long-dead civilizations on planets across the stars that happened to leave behind fantastic weaponry.
    Science fiction, people! xD
     
  18. alphabetagaming

    alphabetagaming Tentacle Wrangler

    True, but i think the devs will try to keep the planets close to realistic. My point is, i don't think they will make you able to walk to walk on gas giants.
     
  19. nelsolla

    nelsolla Big Damn Hero

    maybe when you are in a planet orbiting a gas giant the gravity affects you and makes you lighter when its up in the sky and heavier when its not!!
     
  20. Saiya Darkfire

    Saiya Darkfire Industrial Terraformer


    yer your right :devil:
     

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