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RELEASED Gardenbot 2.1 -- REBOOTED -- 2.1.1.6

Robotic Farming ... IN SPACE! - Supports modded plants! - Cheerful 1.3.4

  1. pepofaec

    pepofaec Void-Bound Voyager

    Hii~ Just thought I'd pop by to leave some feedback. I've been using and recommending this mod to all of my friends for a long while now and it's definitely on my must have list <3
    I wanted to tell you that I noticed that you can leave moth boxes out and the bots would harvest them-- however if you put the bots around your livestock they completely ignore the harvest ): Would this be something you'd think about "fixing" or is this not really something the mod is supposed to do?
    Also my lumberjacks are driving me crazy x.x I have the markers in place and have given them lots of space but they love going outside of the markers in order to plant 4-5 extra sprouts. One even wandered into my house a good way away ._. I have the markers flat on the ground itself. I'm not sure what I'm doing wrong. Any ideas?
     
  2. LuckyRare

    LuckyRare Phantasmal Quasar

    I know the gardenbots can't jump over 2 blocks at least, so I don't bother with markers on those, I just block them (pun intended).
    Same for Lumberjacks, really, blocked on one side and only a small window for me to pass through with only a single marker in the doorway or just making it big enough to pass through as a morphball. No idea what to do about the mining ones, they can't just be walled off :<
     
  3. Azure Fang

    Azure Fang Scruffy Nerf-Herder

    Having some issues with the bots. Long story short, I'm trying to remove one of the bots, but can't seem to figure out hot to kill it. Can't damage it with weapons, and lava submersion damage scaled up to +1,000,000,000 before the numbers just stopped, and then the damage sounds stopped all together. Any thoughts? I'm using the Steam Workshop version.
     
  4. Arti78

    Arti78 Space Kumquat

    Use the bug net, it one shots them for easy pick up.
     
  5. Azure Fang

    Azure Fang Scruffy Nerf-Herder

    Genius, thanks!
     
  6. LuckyRare

    LuckyRare Phantasmal Quasar

    Would be nice to have known that earlier, isn't it written anywhere?
     
  7. Arti78

    Arti78 Space Kumquat

    Not written anywhere, but mentioned at least once a page, lol.
     
  8. pepofaec

    pepofaec Void-Bound Voyager

    Oh no- don't tell me that's the only fix? Are the markers broken or what??
     
  9. Sh4dowWalker96

    Sh4dowWalker96 Big Damn Hero

    It sure feels like they are. All my bots ignore them.
     
  10. Biofreak192

    Biofreak192 Void-Bound Voyager

    is there any difference between 80,81 and 82?
     
  11. MokahTGS

    MokahTGS Scruffy Nerf-Herder

    How do you pick up guardian bots? Bug Nets don't work.
     
  12. wwiz84

    wwiz84 Space Hobo

    I had a question about the mining bots. I don't understand why some of them will continue to go up 30-40 levels to put their drops into the same bin, passing 4 or 5 mining skips along the way. Is this supposed to happen?
     
  13. Katorone

    Katorone Giant Laser Beams

    I usually run 3 quarries of 30-40 miningbots each next to each other. And I notice that when the bots stop mining at the bottom layer, they tend to go in neighbouring quarries and start mining away the blocks on top of them, including the platforms.

    A second issue with the bots, which might have to do with what @wwiz84 asked, is that after the bots have finished mining, they wander around A LOT. And while I don't mind a good hunt now and then, a great QoL addition would be if the bots would stay put on the platforms.
     
  14. Caudyr

    Caudyr Black Hole Surfer

    Just a quick question...will this mod still work with GreenRAM's Ore Plants mod?

    I don't want them to go and destroy my ore plants, basically. ^^
     
  15. Katorone

    Katorone Giant Laser Beams

    Yes, they work very well together. Perenial crops is another great addition.
     
  16. Caudyr

    Caudyr Black Hole Surfer

    Oh yeah, that was one of the first mods I picked up when I was looking for the ones I need to update to the 1.0 version. :rofl:

    Thanks for the quick answer about the OrePlants mod, too. Glad to know there's no issues with it. :rofl:
     
    Katorone likes this.
  17. LoPhatKao

    LoPhatKao Space Kumquat

    LoPhatKao updated Gardenbot 2.1 -- REBOOTED -- with a new update entry:

    MP Reintegration, and loads of new stuff :D

    Read the rest of this update entry...
     
  18. Biofreak192

    Biofreak192 Void-Bound Voyager

    is there is a way to limite the size of the garden and is any difference between the 3 garden bots pleae
     
  19. Arti78

    Arti78 Space Kumquat

    There are markers you place at either end to limit the garden bots. The latter ones are faster and can carry more.
     
  20. Biofreak192

    Biofreak192 Void-Bound Voyager

    soo 82 garden bot is better than 80?
     

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