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Bug/Issue Game crashes while loading

Discussion in 'Support' started by DerWolfii, Mar 2, 2017.

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  1. DerWolfii

    DerWolfii Void-Bound Voyager

    Message: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    InnerException:
    Stack Trace: bei StardewValley.Game1.Draw(GameTime gameTime)
    bei Microsoft.Xna.Framework.Game.DrawFrame()
    bei Microsoft.Xna.Framework.Game.Tick()
    bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    bei Microsoft.Xna.Framework.GameHost.OnIdle()
    bei Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    bei System.Windows.Forms.Application.Run(Form mainForm)
    bei Microsoft.Xna.Framework.WindowsGameHost.Run()
    bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    bei StardewValley.Program.Main(String[] args)

    Thats the (German) Error log, please help me i want to go on with stardew valley
     
    • MysticTempest

      MysticTempest Spaceman Spiff

      Hrm, can you upload your savefile? I can try taking a closer look.
       

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