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Bug/Issue Game crashes when loading save

Discussion in 'Support' started by [HCXD]Hardnipplepug, Mar 18, 2016.

  1. [HCXD]Hardnipplepug

    [HCXD]Hardnipplepug Space Hobo

    My game crashes when i load my save. ErrorLog:
    Message: There is an error in XML document (1, 1275).
    InnerException: System.Xml.XmlException: Name cannot begin with the '
    ' character, hexadecimal value 0x0D. Line 1, position 1275.
    at System.Xml.XmlTextReaderImpl.Throw(Exception e)
    at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
    at System.Xml.XmlTextReaderImpl.ParseQName(Boolean isQName, Int32 startOffset, Int32& colonPos)
    at System.Xml.XmlTextReaderImpl.ThrowTagMismatch(NodeData startTag)
    at System.Xml.XmlTextReaderImpl.ParseEndElement()
    at System.Xml.XmlTextReaderImpl.ParseElementContent()
    at System.Xml.XmlTextReaderImpl.Read()
    at System.Xml.XmlTextReader.Read()
    at System.Xml.XmlReader.ReadString()
    at System.Xml.XmlTextReader.ReadString()
    at System.Xml.XmlReader.ReadElementString()
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read107_ItemDeliveryQuest(Boolean isNullable, Boolean checkType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read116_Quest(Boolean isNullable, Boolean checkType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read122_Farmer(Boolean isNullable, Boolean checkType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read127_SaveGame(Boolean isNullable, Boolean checkType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read128_SaveGame()
    Stack Trace: at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
    at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
    at StardewValley.SaveGame.<getLoadEnumerator>d__b.MoveNext()
    at StardewValley.Game1.UpdateTitleScreen(GameTime time)
    at StardewValley.Game1.Update(GameTime gameTime)
    at Microsoft.Xna.Framework.Game.Tick()
    at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    at Microsoft.Xna.Framework.GameHost.OnIdle()
    at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    at System.Windows.Forms.Application.Run(Form mainForm)
    at Microsoft.Xna.Framework.WindowsGameHost.Run()
    at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    at StardewValley.Program.Main(String[] args)

    My save: http://www.mediafire.com/download/vh125gcoj44h7cb/SaveGameInfo
    http://www.mediafire.com/download/6suxymds4k9hi8p/Minx_117482900
    Please help me?
     
    • Yusuke Urameshi

      Yusuke Urameshi Space Kumquat

      Funny, I had someone with almost the exact same issue..
      It should work now though.
       

        Attached Files:

      • [HCXD]Hardnipplepug

        [HCXD]Hardnipplepug Space Hobo

        Thank you so much <3 <3
         
        • Yusuke Urameshi

          Yusuke Urameshi Space Kumquat

          You're welcome! Glad to help.
           

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