Bug/Issue Game crashes during loading

Discussion in 'Support' started by NoMirai, May 11, 2019.

  1. NoMirai

    NoMirai Intergalactic Tourist

    Hi,

    So yesterday I was playing and everything was fine.
    Today I wanted to play but everytime I launch my save, it crashes during the loading screen and none of the solutions i tried worked :( The _old version doesn't work either but another save works fine.

    Here is the bug repport :

    Message: La référence d'objet n'est pas définie à une instance d'un objet.
    InnerException:
    Stack Trace: à StardewValley.SaveGame.<getLoadEnumerator>d__56.MoveNext() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\SaveGame.cs:ligne 0
    à StardewValley.Game1.UpdateTitleScreen(GameTime time) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 3241
    à StardewValley.Game1._update(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 2441
    à StardewValley.Game1.Update(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 1860
    à Microsoft.Xna.Framework.Game.Tick()
    à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    à Microsoft.Xna.Framework.GameHost.OnIdle()
    à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    à System.Windows.Forms.Application.Run(Form mainForm)
    à Microsoft.Xna.Framework.WindowsGameHost.Run()
    à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    à StardewValley.Program.Main(String[] args) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Program.cs:ligne 146


    Please help, I wanna see Emily again :(

    My file save (can be useful)
     

      Attached Files:

      Last edited by a moderator: May 12, 2019
    • NoMirai

      NoMirai Intergalactic Tourist

      No one ? :'(
       

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