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Bug/Issue Game Crash when trying to walk to Train Station

Discussion in 'Support' started by Ellailas, Jun 4, 2018.

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  1. Ellailas

    Ellailas Void-Bound Voyager

    Hi,

    So, it's Winter 1 & I got a text field with "Train passing through SV", so I ran up to the train station. I tried, at least, because the game crashed in between screens.
    Crash log:

    Message: The method or function that was called cannot be used in the manner requested.
    InnerException:
    Stack Trace: bei Microsoft.Xna.Framework.Audio.Cue.Play()
    bei StardewValley.Locations.Railroad.updateEvenIfFarmerIsntHere(GameTime time, Boolean skipWasUpdatedFlush) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Locations\Railroad.cs:Zeile 244.
    bei StardewValley.Game1.UpdateLocations(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:Zeile 3481.
    bei StardewValley.Game1.Update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:Zeile 2336.
    bei Microsoft.Xna.Framework.Game.Tick()
    bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    bei Microsoft.Xna.Framework.GameHost.OnIdle()
    bei Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    bei System.Windows.Forms.Application.Run(Form mainForm)
    bei Microsoft.Xna.Framework.WindowsGameHost.Run()
    bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    bei StardewValley.Program.Main(String[] args) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Program.cs:Zeile 122.
     

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