Bug/Issue game crash every time enter to mine

Discussion in 'Mac / Linux Bug Reports' started by naufal, Oct 8, 2017.

  1. naufal

    naufal Space Hobo

    got this log
    Code:
    Message: The content file was not found.
    InnerException: System.IO.FileNotFoundException: Content/Mines\mine.xnb ---> System.IO.DirectoryNotFoundException: Could not find a part of the path "/media/naufal/0E96973896971EF1/Program Files (x86)/Steam/steamapps/common/Stardew Valley/Content/Mines/mine.xnb".
      at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) <0x41820000 + 0x001df> in <filename unknown>:0
      at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) <0x4181fbd0 + 0x0004b> in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
      at System.IO.File.OpenRead (System.String path) <0x4181fac0 + 0x00037> in <filename unknown>:0
      at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream (System.String safeName) <0x4186fe00 + 0x00023> in <filename unknown>:0
      at Microsoft.Xna.Framework.TitleContainer.OpenStream (System.String name) <0x418685e0 + 0x00077> in <filename unknown>:0
      at Microsoft.Xna.Framework.TitleContainer.OpenStream (System.String name) <0x418685e0 + 0x000eb> in <filename unknown>:0
      at Microsoft.Xna.Framework.Content.ContentManager.OpenStream (System.String assetName) <0x418836a0 + 0x00083> in <filename unknown>:0
    Stack Trace:   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream (System.String assetName) <0x418836a0 + 0x000e7> in <filename unknown>:0
      at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T] (System.String assetName, System.Action`1 recordDisposableObject) <0x41883220 + 0x001a6> in <filename unknown>:0
      at Microsoft.Xna.Framework.Content.ContentManager.Load[T] (System.String assetName) <0x41883020 + 0x0010b> in <filename unknown>:0
      at xTile.Display.XnaDisplayDevice.LoadTileSheet (xTile.Tiles.TileSheet tileSheet) <0x40434c90 + 0x00030> in <filename unknown>:0
      at xTile.Map.LoadTileSheets (IDisplayDevice displayDevice) <0x40434bc0 + 0x00060> in <filename unknown>:0
      at StardewValley.Game1.UpdateOther (Microsoft.Xna.Framework.GameTime time) <0x404cd000 + 0x0088f> in <filename unknown>:0
      at StardewValley.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) <0x419a96d0 + 0x02807> in <filename unknown>:0
      at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) <0x419a9580 + 0x00043> in <filename unknown>:0
      at Microsoft.Xna.Framework.Game.Tick () <0x419a8f10 + 0x00343> in <filename unknown>:0
      at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop () <0x419a8c20 + 0x0003f> in <filename unknown>:0
      at Microsoft.Xna.Framework.Game.Run (GameRunBehavior runBehavior) <0x4183c3b0 + 0x001c8> in <filename unknown>:0
      at Microsoft.Xna.Framework.Game.Run () <0x4183c350 + 0x00027> in <filename unknown>:0
      at StardewValley.Program.Main (System.String[] args) <0x41800f20 + 0x000ab> in <filename unknown>:0 
     

    Share This Page