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Bug/Issue Game crash at launch on Ubuntu 16.04 64 Bits

Discussion in 'Starbound Support' started by Pordrack, Nov 13, 2019.

  1. Pordrack

    Pordrack Space Spelunker

    Hi ! Every time I try to launch the game on steam, it instantly close, the window doesn't even show up. To have more info, I opened the game folder, and opened the file "linux/run-client.sh" in my terminal , and here's what I got as an answer :

    [Info] Application: Initializing SDL
    [Info] Application: startup...
    [Info] Root: Preparing Root...
    [Info] Root: Done preparing Root.
    [Info] Client Version 1.4.4 (linux x86_64) Source ID: 8cbe6faf22282659828a194e06a08999f213769e Protocol: 747
    [Info] Root: Scanning for asset sources in directory '../assets/'
    [Info] Root: Scanning for asset sources in directory '../mods/'
    [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
    [Info] Root: Detected asset source named 'base' at '../assets/packed.pak'
    [Info] Root: Detected unnamed asset source at '../assets/user'
    [Info] Loading assets from: '../assets/packed.pak'
    [Info] Loading assets from: '../assets/user'
    [Info] Assets digest is 531f0b8469832a566d23a0b9870ed717c63291164883670d0ee17086a100d3cd
    [Info] Root: Loaded Assets in 1.636 seconds
    [Info] Application: Initializing SDL Video
    [Info] Application: Initializing SDL Joystick
    [Info] Application: Initializing SDL Sound
    [S_API FAIL] SteamAPI_Init() failed; no appID found.
    Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
    [Info] Failed to initialize Steam platform services
    [Info] Application: Creating SDL Window
    [Info] Application: Enabling VSync with late swap tearing
    [Info] Application: Enabling VSync late swap tearing failed, falling back to full VSync
    [Info] Application: Opened default audio device with 44.1khz / 16 bit stereo audio, 1024 sample size buffer
    [Info] OpenGL version: '3.0 Mesa 18.0.5' vendor: 'X.Org' renderer: 'AMD ARUBA (DRM 2.50.0 / 4.15.0-66-generic, LLVM 6.0.0)' shader: '1.30'
    [Info] Application: initialization...
    [Info] Root: Loaded Configuration in 0 seconds
    [Info] Application: renderer initialization...
    [Info] detected supported OpenGL texture size 16384, using atlasNumCells 128
    [Info] Root: Loaded ImageMetadataDatabase in 0 seconds
    [Error] Fatal Error: Floating Point Exception Encountered!
    ./starbound(_ZN4Star10fatalErrorEPKcb+0x43) [0xa93e43]
    /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f2ebf8754b0]
    ./starbound(_ZN4Star4Time21monotonicMillisecondsEv+0x49) [0xa892c9]
    ./starbound(_ZN4Star17AssetTextureGroup11loadTextureERKNS_6StringE+0x3b9) [0x13a4e49]
    ./starbound(_ZN4Star10GuiContext11textureSizeERKNS_6StringE+0x1f) [0x13ea6cf]
    ./starbound(_ZN4Star4Pane5setBGERKNS_6StringES3_S3_+0x124) [0x140dca4]
    ./starbound(_ZN4Star9GuiReader17backgroundHandlerERKNS_6StringERKNS_4JsonE+0x22f) [0x13ef06f]
    ./starbound() [0x13ef3ac]
    ./starbound() [0x143c370]
    ./starbound(_ZN4Star12WidgetParser11constructorERKNS_4JsonE+0x112) [0x143c892]
    ./starbound(_ZN4Star12WidgetParser13constructImplERKNS_4JsonEPNS_6WidgetE+0x30) [0x143cb70]
    ./starbound(_ZN4Star11ErrorScreenC1Ev+0x1e1) [0x14b4301]
    ./starbound(_ZN4Star17ClientApplication10renderInitESt10shared_ptrINS_8RendererEE+0x382) [0x979922]
    ./starbound(_ZN4Star11SdlPlatform3runEv+0x10e) [0x13843de]
    ./starbound(_ZN4Star18runMainApplicationESt10unique_ptrINS_11ApplicationESt14default_deleteIS1_EENS_10StringListE+0xf6) [0x13807d6]
    ./starbound(main+0x453) [0x965af3]
    /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f2ebf860830]
    ./starbound(_start+0x2a) [0x9739ea]
    Aborted (core dumped)
     
  2. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    The only thing i can find regarding this error is updating the AMD graphics driver. If you use already the latest version you could try with a lower version instead.
    Please let me know if this fixes your problem.
     

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