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RELEASED FrackinUniverse 6.4.3

Enhance your starbound experience in every area. Massive mod.

  1. KTrinsic

    KTrinsic Big Damn Hero

    Getting a warning message on startup:
    [Error] Duplicate projectile asset typeName isn_fissionrads. configfile /projectiles/stations/fissionreactor/isn_fissionrads.projectile

    Looks like there are two identical files at objects/power/isn_fissionreactornew/isn_fissionradsnew.projectile and projectiles/stations/fissionreactor/isn_fissionrads.projectile
     
  2. DarkBirdo

    DarkBirdo Phantasmal Quasar

  3. Daoshinto

    Daoshinto Void-Bound Voyager

    !Edited below original post!
    Groan* FrackinUniverse Version GitHub 4.13 (the meta update by sayterdarkwynd)
    Dao Here, I have a bug thats causing me to be kicked from world to ship in single-player. After being kicked and then sitting in the pilots chair the game crashes to main menu.

    Error in log is:
    [Error] WorldServerThread exception caught: (AssetException) Error loading asset /monsters/bugs/bug.lua
    (This is what kicks me to ship?),
    Then several lines later in log;
    [Error] Exception caught in client main-loop
    (JsonException) Improper conversion to JsonArray from object
    (This is what kicks me to main menu?)

    starbound log pastebin link:
    http://pastebin.com/6LDCtiRc

    I wish I didn't delete the version I had on my machine so I could just continue playing with it right now. T-T
    Rescue me Senpai.

    Edit: As Poptop pointed out below this post. I didn't have version 1.1 of Starbound. facepalm*
    But it would be GREAT to have a "Legacy" copy of 4.12 Frackin' Universe.
    My mods, my mods are crying. Everything is broken. This is the end. t-t
    (I want 2 installs of Starbound, 1 with 1.0 and "notyetupdated" mods, the other 1.1 and updated mods.)
     
    Last edited: Sep 8, 2016
  4. Anuril

    Anuril Orbital Explorer

    Does anyone have a copy of Frackin Universe version 4.12 that I can use? My idiot steam client downloaded the buggy 4.13 just now because of the 1.1 Starbound update and I want to downgrade to 1.0 for now until all mods are updated(I have over 50 mods in my modpack).
     
  5. DarkBirdo

    DarkBirdo Phantasmal Quasar

    Exactly what I got :(
     
  6. NeHoMaR

    NeHoMaR Poptop Tamer

    Does this mod add new things, like the new weapons, as loot on chests? I have been playing some hours and chests has always vanilla things inside.
     
  7. Anuril

    Anuril Orbital Explorer

    I give up. I'm just gonna go back to vanilla. I'm really gonna miss my frackin universe, hylian legends and Lyira's Gunshop mod. Steam client doesn't support old versions and Chucklefish just released a new update that's incompatible with the current mods, within a month or two of 1.0.
     
  8. Not Mr Flibble

    Not Mr Flibble Void-Bound Voyager

    It would appear that you don't yet have Starbound 1.1.
     
  9. DarkBirdo

    DarkBirdo Phantasmal Quasar

    So that's the problem, I'm going to try it.
     
  10. Daoshinto

    Daoshinto Void-Bound Voyager

    Cough cough*
    As Not Mr Fibble pointed out above this post. I didn't have version 1.1 of Starbound. facepalm*
    But it would be GREAT to have a "Legacy" copy of 4.12 Frackin' Universe.
    My mods, my mods are crying. Everything is broken. This is the end. t-t
    (I want 2 installs of Starbound, 1 with 1.0 and "notyetupdated" mods, the other 1.1 and updated mods.)

    Users beware version 4.13 of FrackinUniverse is Starbound 1.1+ Only!

    Post - reinstall and unpack/pack assets and changing again Edit:
    I got lucky and only had an issue with mods that added new creatures to be spawned under the unique category (The android and ghost fluffalo mods). Oh and Better Grappling (mod) is now incompatible with
    FrackinUniverse . Removing those let me actually boot the game up! Yay.
    Oh and ive gone back to the github version of the mod.
    Users: I recommend that you check the GitHub page for FrackinUniverse for Starbound 1.0 (NOT FrackinUniverse_RC)
    to make sure there aren't any Hot-Fixes to fix your problems. (Version change from 4.13 to 4.131 already before typing this.)
     
    Last edited: Sep 8, 2016
  11. Kaitol

    Kaitol Scruffy Nerf-Herder

    Dimensional Repeater is now one handed, but still uses a two handed grip, so you can only see the offhand item for a split second when you fire the repeater.
     
  12. sayter

    sayter The Waste of Time

    what build? shouldnt be seeing that anymore.
     
  13. sayter

    sayter The Waste of Time

    no they didnt. They made some minor updates, and you need to give the mod authors a couple days to get their crap updated. FU already works with the new 1.1. Not sure what the hell you are going on about.
     
  14. sayter

    sayter The Waste of Time



    which is why in the update notes it says STARBOUND 1.1 RELEASE UPDATE
     
  15. DarkBirdo

    DarkBirdo Phantasmal Quasar

    I got an error after accidentally pressing F4 and there was an error with the grappling hook animation and the player file apparently got corrupted, showing the following error:
    [​IMG]
    Log:

    <sup>If someone can tell me how to obtain an image URL from Google Drive, please do.</sup>
     
    Last edited: Sep 8, 2016
  16. sayter

    sayter The Waste of Time

    yep. thats patched in the github already. use that version.
     
  17. Psygnosis

    Psygnosis Ketchup Robot

    Damn 1.1 patch : http://pastebin.com/wmaRujFj

    Chucklefish should do something about the mods compatibility when they release updates, or is that impossible to do ( ie : patch 1.x - mods still work without a comp. patch ) ?
     
  18. Dzelda

    Dzelda Parsec Taste Tester

    Im sure they just tell mod authors what they need to fix right before they release a stable patch :p

    No, it takes awhile for the mod authors themselves to get up to snuff. Im afraid its the eternal dance to be up to date. :/
     
  19. sayter

    sayter The Waste of Time

    why should the developers of the game support mod updates? its the mod authors issue, not theirs lol. If core aspects of the game change, then the mods need to change that to suit or they won't work. Simple stuff.
     
  20. Thundercraft

    Thundercraft Phantasmal Quasar

    As huge as FU is, I'm surprised that this update did not break things worse.

    Anyway, I wanted to report something that may or may not be a bug.

    It used to be that I could place my Fission Furnace on top of my Nanoassembler - you know, to save space. Both are small and the top surface acted like a crate, which can be stacked on top of each other.

    But since the Nanoassembler got an updated sprite, this is impossible. It's still the same size. But, now, nothing can be placed on top of the Nanoassembler.

    While I'm on the subject of crafting stations: Lately, it seems that every day I look in my home/lab and I see that an FU crafting station has updated graphics. And, almost half the time, the station is either missing, broken down or it is so huge that it overlaps neighboring crafting stations.

    Don't get me wrong: I do appreciate updated/improved art for crafting stations, especially if it adds animation. However, I'm finding these changes inconvenient as I have a small house/lab with limited space. I used to have my most important lab equipment in my basement. But my basement's ceiling is only 6 blocks high, whereas the updated sprites for most crafting stations require at least 7 blocks of height. And because they're so much bigger and wider than before, I'm rapidly running out of space!
     
    Last edited: Sep 8, 2016

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