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RELEASED FrackinUniverse (Archive)

Discussion in 'Planets and Environments' started by sayter, Jan 6, 2014.

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  1. Freyon

    Freyon Scruffy Nerf-Herder

    A shorter time may mitigate the issue. But personally, I think I'll just go into the seeds and modify them for compatibility myself. Getting twice the yield for my stuff is too good to pass up.

    What originally threw me off for compatibility is that you recommended Persistent Farmables on the mod page.

    Anyway, Persistent Farmables' author was nice enough to include templates, so it should be easy peasy.
     
  2. dannceitt90

    dannceitt90 Scruffy Nerf-Herder


    It turns out that I just derped hardcore. Thank you for helping me out though. ^^
     
  3. sayter

    sayter The Waste of Time

    Yea, I just have not been able to find time to do it yet. I keep meaning to, and then getting sidetracked with pixel art or new items, etc. I'll remove that blurb about persistent farmables now to remove confusion.
     
  4. Berserket

    Berserket Void-Bound Voyager

    How do you get resin??
     
  5. sayter

    sayter The Waste of Time

    That's in the final tutorial quest. It's also stated right in the plant info on the mod's overview page.

    Bracken trees are a good place to start. You can also mash up blex, vashta and a few other plants for it. This includes their seeds or products from harvesting.
     
  6. Berserket

    Berserket Void-Bound Voyager

    Ohhhh, pfft, my bad. X3
    Thank you, though.
    (Lovin' the mod so far, btw.)
     
  7. sayter

    sayter The Waste of Time

    no worries. There's a lot of shit in the mod, so it's easy to get lost in what makes what. Once you know, it's more or less easy to figure out what will create things :)
     
  8. Freyon

    Freyon Scruffy Nerf-Herder

    Sayter, I tried PMing you, but I guess you missed the alert. :p

    Anyway, I went ahead and made a compatibility patch for Fracking Flora and Persistent Farmables. I haven't tested everything, but most of the plants seem to be working just fine. It has dependencies adjusted so people won't be able to use the patch without having both your mod and Persistent Farmables.

    I don't think this is worth posting as a separate mod, considering it's mostly a copy/paste job. And I'd rather you included it in your mod as an optional patch.

    In the future, if you create new stuff, you can just go in there and add it yourself, or I can do it myself.

    Anyway, how should I get this in your hands? What's your preferred method of delivery?
     
  9. DrTrevers

    DrTrevers Scruffy Nerf-Herder

    I was having trouble crafting light particle pistol because I couldn't get the matter block in my inventory to be recognized by the recipe. I did some searching and Seriphis found that

    matter blocks need to be named "matteritem" in the code instead of "matterblock". I went into the recipe for unstable particle and changed matterblock to matteritem. I was able to craft the unstable particles afterward.
     
    Last edited: Feb 23, 2014
  10. sayter

    sayter The Waste of Time

    that's odd. I was crafting them fine before. It is likely a change from one of the recent updates. I'll make the change.
     
  11. hamsterpowerftw

    hamsterpowerftw Void-Bound Voyager

    hi i was wondering wut the frak (lol get it) the item i need for the first quest it along with iron ore plz help!
     
  12. sayter

    sayter The Waste of Time

    you only need iron. The other thing is a reward.
     
  13. DrTrevers

    DrTrevers Scruffy Nerf-Herder

    I'm having trouble using the bamboo bed after I craft it. Seems like another change from the recent updates.
     
  14. DrTrevers

    DrTrevers Scruffy Nerf-Herder

    Ok, I looked at around at some new code for beds and found another little change.

    "objectType" : "interactable",
    "interactAction" : "sitdown",
    "sitFlipDirection" : true,
    "sitPosition" : [-10, 13],

    objectType needs to change to loungeable and there no longer needs to be an interaction line like so,

    "objectType" : "loungeable",
    "sitFlipDirection" : true,
    "sitPosition" : [-10, 13],

    I tried it and it works so far. I hope this helps a little.
     
  15. sayter

    sayter The Waste of Time

    Yea, noticed those error messages. Update will have those fixes included.
     
  16. sayter

    sayter The Waste of Time


    Just tested matter blocks in that recipe on my own without changing them to matteritem. Works perfectly fine. I can't duplicate the error you are talking about. I thought it might be another of your mods causing the issue, or something. But then I realized...there are actually two different matter block items. And there is your issue.

    I'm guessing the default one I have the extractor making, and the one in the recipe, is not the same as the one produced from the in-game items in dungeons. I'll fix this up.
     
  17. sayter

    sayter The Waste of Time

    sayter updated Frackin' Flora with a new update entry:

    minor update

    Read the rest of this update entry...
     
  18. Freyon

    Freyon Scruffy Nerf-Herder

    Not exactly a bug, but I just noticed something weird in Raw Genetic Material and Tissue Culture description.

    Tissue Culture says it's derived from "Organic Matter". While that is correct, it's of my understanding that only plants are capable of producing Tissue Culture. Raw Genetic Material's description says it's derived from "plants", but it can be acquired by breaking other stuff like alien meat, which is definitely not a plant and actually is the best way to get RGM since 1 meat = 10 RGM.

    Wouldn't it be better if you switched the description of those two, so they're actually correct?

    BTW, I tested the entirety of my patch for Persistent Farming compatibility and everything seems to be in working order. I had actually missed a couple plants that don't have 5 harvestable states. Just gimme a holler In case you're interested. That way you wouldn't have to do it yourself, eventually.
     
  19. sayter

    sayter The Waste of Time

    Yea, i keep meaning to go back and correct the descriptions. Maybe ill do that up next, while I stew and rage about the #$@#ing biome crap I have been trying to fix.
     
  20. iraham

    iraham Scruffy Nerf-Herder

    So this is odd, and I've hunted for a solution.

    I've tried running this mod on it's own, and with other mods.

    I can't seem to get any of the tables, extractors, or anything to show up on any of my locations.

    How does one begin to unlock the machinery and start using this mod in game?

    I've tried to find things even on tabula rasa, no luck.
     
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