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RELEASED FrackinUniverse (Archive)

Discussion in 'Planets and Environments' started by sayter, Jan 6, 2014.

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  1. sayter

    sayter The Waste of Time

    The "problem" you mention is a feature, not a problem. It was the intention from the start, since I wanted to encourage people to build planet-side. That said, I've been considering shrinking some of the stations. We shall see. It will largely depend on how much space the next patch gives us on our ships when they are fully upgraded.
     
  2. Ruselld1

    Ruselld1 Zero Gravity Genie

    I seem to be having trouble with the mod. I have installed based on the instructions but have yet to see anything change. I could really use some help. Thanks.
     
  3. sayter

    sayter The Waste of Time

    I'm not sure I follow you. Literally all you need to do is drop the mod into the /mod directory of starbound and launch the game. The mod will load with the game at that point. Newly created characters will get the questlines. Already existing ones will not. Therefore, you will need to manually create all the stations and such from the Crafting Table.
     
    Utildayael likes this.
  4. Ruselld1

    Ruselld1 Zero Gravity Genie

    I think I figured it out now. I created a backup file and was putting the mods in the wrong file. Hopefully this will work now. But thanks for the help.
     
  5. ThaOneDon

    ThaOneDon Parsec Taste Tester

    Hmmm, start up has this strange lag, and when running a server:

     
  6. sayter

    sayter The Waste of Time

    ill address that protopistol bug immediately. odd that you get a bug there though. wonder what i did there.
     
  7. ThaOneDon

    ThaOneDon Parsec Taste Tester

    Sunflower seed still used twice somewhere:
    Runs very good thou, doesn't cause lags to me.
     
  8. sayter

    sayter The Waste of Time

    da fuq... okay. Thanks. Two minor things to fix, so at least there's that :)

    Not sure why that sunflower crap appears though. I only have that and the wild version declared to my knowledge.'


    edit: just checked, and yea.... only using it on the wild and non-wild versions of the plant. Not sure why it gives that as an error. Nothing else is defined as such.

    I'll poke it with a stick some more later. The real pain in the ass is I have already fixed this issue before. Yet here it is again.





    Do me a favor and try this "fix" out before I push it live



    https://dl.dropboxusercontent.com/u/4899251/zFrackinFlora_v47hotfix.zip



    fixes the protogun recipe snafoo, and hopefully fixes the sunflower crap. I can't test it yet, since I am at work. It may give an error still, as the graphic still retains the same name. I have changed "sunflowerseed" to "ff_sunflowerseed" in it's definition though. So now if it says it is already defined, it's lying and should be spanked.
     
    Last edited: Jun 19, 2014
  9. ColateralDamage

    ColateralDamage Subatomic Cosmonaut

    Are you using the Flower Mod? I use that mod so I can have potted sunflowers but they both change the sunflowerplantseed. Using the fix that should be an issue but I'll need to work up a compatibility patch to allow FF to drop FlowerMod plant able sunflowers.

    On it.
    I got the error:
    Code:
    Error: Could not load /objects/farmables/sunflowerplantseed/sunflowerplantseed.png:default.default.default asset, attempting to use default.
    AssetException: No associated frames file found for image '/objects/farmables/sunflowerplantseed/sunflowerplantseed.png' while resolving image frame '/objects/farmables/sunflowerplantseed/sunflowerplantseed.png:default.default.default'
    Seems the frames need to be named after the .png.

    You can just change the frame's file name back to sunflowerplantseed.frames.
    Or
    You can also fix this by changing the name of the sunflowerplantseed.png to ff_sunflowerplantseed.png.
    But you will need to change the filename in wildsunflowerplantseed.object and the ff_sunflowerplantseed.object to follow suit.​

    I'm going to plant some sunflowers and see if I have any other issues.
     
    Last edited: Jun 19, 2014
  10. ThaOneDon

    ThaOneDon Parsec Taste Tester

    It fixed the other errors but the sunflower one still remains, this is the same right?
     
  11. sayter

    sayter The Waste of Time

    Yea i figured that would be a problem with the hotfix. The frames, I mean. No big deal. I'll just do a different workaround. it's not a critical issue in any case. It's not a hard fix, by any means. Just one that requires i rename all the files. I'd rather do that @ home. So I shall.
     
  12. sayter

    sayter The Waste of Time

    nope. No big deal. I'll get a different fix up in a few hours.
     
  13. wokio

    wokio Big Damn Hero

    Hey, i want to use this mod with witsou, but i see the version of this mod makes that this mod with vitsou, with the compatibility patch, doesn't work, soo im posting this for you if you wanna know that for u to fix it, i posted the same problem on the vitsou's discussion thread too if you wanna know.
     
  14. ThaOneDon

    ThaOneDon Parsec Taste Tester

    Its pretty simple vitsotu has not been updated for the latest version of Starbound. Entire biomes become disabled if you use it. Its either that or Frackin Flora. So i stayed with Frackin Flora not to mention all those other great improvements.
     
  15. wokio

    wokio Big Damn Hero

    Weird, because someone on the vitsou replied to me that they were both working for him, soo idk what's happening on me
     
  16. ThaOneDon

    ThaOneDon Parsec Taste Tester

    The game may be working, but the biomes are not.
     
  17. wokio

    wokio Big Damn Hero

    Ok then, i guess we'll need to wait for the update of vitsou, otherwise this mod is dull withouth it, i like the biomes of this mod, but srly, i rather use my boat mod on the vitsou's ocean biomes instead of the bog biomes if you know what i mean XP
     
  18. Utildayael

    Utildayael Scruffy Nerf-Herder

    FWIW I've used the full station setup on Logistics Freighter and on Dreadnaught with no issue. It IS big but I kind of like it that way. Land-base it fits no problem.

    Stock ship in current state? Impossible unless that is ALL that is on your ship. :)

    As for item storage, the Gene Cabinet helps a ton with its 64-slots.

    Hardest part I have is the large number of items and trying to fit all the stuff I need in my inventory to go make something from start to finish that needs several products but that's more juggling act than anything else. I just try to keep my FrackN Storage close to the lab. ;)

    RE: SWORD --- I'll test it and if it doesn't update itself, I'll make a new one. Appreciate the tip.
     
  19. Presko

    Presko Void-Bound Voyager

    Error

    (Whit only this mod in "mods" folder)

    -------------------------------------------------


    Starbound.log

    Error: Exception raised during Root finishInitialization: VariantException: No such key in Variant::get("name")
    0084FE4C starbound.exe
    00A99AD3 starbound.exe
    0084FF5B starbound.exe
    006A5DA4 starbound.exe
    006A6103 starbound.exe
    00504D06 starbound.exe
    00404B3C starbound.exe
    009A64AC starbound.exe
    753D338A kernel32.dll
    777D9F72 ntdll.dll
    777D9F45 ntdll.dll

    Info: Shutting down Star::Root
    Error: StarException: An error occurred during loading: VariantException: No such key in Variant::get("name")
    0084FE4C starbound.exe
    00A99AD3 starbound.exe
    0084FF5B starbound.exe
    006A5DA4 starbound.exe
    006A6103 starbound.exe
    00504D06 starbound.exe
    00404B3C starbound.exe
    009A64AC starbound.exe
    753D338A kernel32.dll
    777D9F72 ntdll.dll
    777D9F45 ntdll.dll

    00404FAD starbound.exe
    00406CA7 starbound.exe
    0040A9D4 starbound.exe
    004081C4 starbound.exe
    004F0F21 starbound.exe

    ----------------------------------------------------------

    Starbound_server.log

    Error: VariantException: No such key in Variant::get("name")
    0073CA3C starbound_server.exe
    00961B53 starbound_server.exe
    0073CB4B starbound_server.exe
    004CE024 starbound_server.exe
    004CE383 starbound_server.exe
    00413296 starbound_server.exe
    00419C55 starbound_server.exe
    00AD9C96 starbound_server.exe
    00401413 starbound_server.exe
    00401585 starbound_server.exe
    777D9F72 ntdll.dll
    777D9F45 ntdll.dll
     
  20. sayter

    sayter The Waste of Time


    if all you are using is this mod, the above error is literally impossible. I have no biomes with name errors, or I would have hundreds of reports like this. :) Try deleting it and reinstalling it.
     
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