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RELEASED FrackinUniverse (Archive)

Discussion in 'Planets and Environments' started by sayter, Jan 6, 2014.

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  1. pcwasomeness2

    pcwasomeness2 Space Spelunker

  2. sayter

    sayter The Waste of Time

    Live on Github:


    - added numerous items from the Science mod, including the generators. The Powder Sifter is also included and updated for FU materials. Pick up a matter assembler and some titanium to get your science crafting started. You’ll need to wire stations from this to the generators for them to work (that means wiring FROM them TO the generator, for those who are not familiar with the process (Arc Smelter Red Slot ----> Generator Red Slot for instance). I'll be refining them as I go both visually and code-wise. There are some really neat stations here though! Note that some are going to be expensive to make. They are powerful.


    Station: Solar Panel - limited power generation

    Station: Thermal Generator - decent power generation

    Station: Fission Reactor - excellent power generation. uses various fuel (uranium, plutonium, all FU biofuels, and solarium). Note that the more fuel rods per generator, the more deadly the radiation becomes. If it flashes yellow or red, it will cause damage.

    Tier1 to Tier3 of batteries.

    Station: Atmosphere Condenser - sucks materials from the atmosphere.

    Station: Powder Sifter - sifts materials from sands, ash, and other loose materials

    Station: Arc Smelter - super-fast smelting of goods, with a chance for bonus goodies. currently only does vanilla ores and items. Will add the FU ores soon.

    Power Sensor - detects how much power output a generator has

    Station: Hydroponics Tray - grows vanilla seeds at a faster rate for harvest of goods. Will add FU seeds soon (its a lot of data entry and I’m busy on other things). You can put fertilizer 1, 2, 3 and pesticide within to speed up the rate even further.


    - bees mod flower seeds can now be extracted for genetic material

    - carbon plate is now properly named Carbon Plate (was Metal Plate)

    - tar golem should no longer drop PGIs

    - adjustments to the ExtraDungeons dungeons (by Luthor614)

    - added Deep One monster (by dasmole)

    - two new critters added to penumbra biome (by dasmole)

    - helium3 can now be obtained by extracting from Moondust

    - rebalanced the aquatic armor set stats

    - red sand should now properly craft glass

    - added new background parallaxes from Nightly to some biomes to see how they look

    - fixed up a slight issue with the vanilla biome spawn merges. I had them set to replace, rather than add to the list. Thanks to thunderbird123 for pointing it out. I’d totally forgotten about it.

    - removed “hive” block from the fu hive biome, as it has honeycombs and they clash.

    - fu ores will now drop on death on Normal mode.

    - significantly reduced the HP and touch damage on the night slimes on Gelatinous worlds (the old boss and its minions from EK stable) as they were far too tough for anything under tier 4 or 5 to even do decent damage against. This made it exceptionally hard to get enough Endomorphic Jelly for crafting slime gear.

    - added some protection to the above mentioned slimes

    - reduced loot amount on slime monsters as well. They were dropping entirely too many pixels.

    - SHOGGOTH DUNGEON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!@!!111!!!1!!1!!!1
     
  3. chean

    chean Pangalactic Porcupine

    How do you get recipes for the new generators/science stations? Weren't automatically given, and don't seem to be given by picking up ingredient items/crafting stations. Not implemented yet, or am I overlooking an obvious way?
     
  4. Aegis J Hyena

    Aegis J Hyena Existential Complex

    Is the data entry just adding to a text file or is it all done within the code? Can it be done in notepad, then you copypaste? I have free time on my hands... if I knew how you wanted the data entry done, I might do it. Throw me a message on Steam.
     
  5. TempTemp

    TempTemp Star Wrangler

    You know I was just thinking that Moondust needed a better use. I was thinking to make it like sand, but helium3 works too.

    I find it odd that the Fission reactor uses biofuels. I would suggest a differnet Generator that burns stuff like coal, wood, biofuels, oil, and so on. It could even produce fumes so you can't use it in an enclosed space. Nothing like dying from carbon monoxide poisioning.

    Another funny idea for later would be a bee run powerplant. Maybe one powered by hamsters too....
     
    Aegis J Hyena likes this.
  6. Zetlin97

    Zetlin97 Scruffy Nerf-Herder

    aaaaw yeah science mod[DOUBLEPOST=1445732606][/DOUBLEPOST]also, when mrchow left, he removed FU support from his last version, and made all previous versions inaccessible, basically got rid of the FU support forever. Buuuut i have the previous versions, might post it for posterity, anyone who wants to play with clef and FU. got any objection?
     
  7. sayter

    sayter The Waste of Time


    I'd do it, since what he did is, straight up, a dick move. What a spiteful child.






    read the notes posted directly above your post, dude.

    as per usual, you'll need to craft some things to unlock others. It's generally pretty straightforward in this case though. titanium + matter assembler for most, and the rest are "tiered" (battery 1 to get battery 2, solar generator to get thermal, and then thermal to get fission)
     
  8. Zetlin97

    Zetlin97 Scruffy Nerf-Herder

    I might wait a few days for the shitstorm to die down, and for more people to notice theres no other way to get a version with FU support. I'd just post the second-to-last version, the last one before he removed the support.
     
    sayter likes this.
  9. Cryak4

    Cryak4 Tentacle Wrangler

    im not sure if this is the place to post this, but I had a huge amount of trouble with the quest where you need to find a moon emblem, due to the fact that i couldnt use coordinates from the megathread with this mod on. i found a world with an avian tomb that has lots of emblems, and thought i should post the coordinates and save people the trouble i had.
    X: 898240941
    Y: -700690303
    Zeubenschamali Basin VII
     
    DeNarr and Zetlin97 like this.
  10. sayter

    sayter The Waste of Time


    im sure that will be appreciated. those quests are a damned pain in the ass. (and thankfully, temporary)
     
  11. TempTemp

    TempTemp Star Wrangler

    I'm think FU broke Tittanium bars. I can't seem to craft them since the last update.
     
  12. sayter

    sayter The Waste of Time

    i shall take a look


    edit: Im still seeing them in the magnetic crucible and the alloy furnace on my end. so, seems to be working.
     
    Last edited: Oct 25, 2015
  13. TempTemp

    TempTemp Star Wrangler

    Well the issue seems to be that I can't unlock them when I pick up titanium ore. I unlock a bunch of the new stuff you added (solar power thing for example), but not the bars. If it isn't FU then it might be a conflict with some other mod I am using, however I haven't (needed to) updated any of them in a long while. I guess I might have to check them out one at a time.
     
  14. chean

    chean Pangalactic Porcupine

    Yeah, I read the notes, and actually did try picking up my matter assembler + titanium bar stack (what I meant by saying "picking up ingredient items/crafting station"), without result. But, I stupidly didn't try with raw titanium ore until now, which did give me blueprints. Sooooo, nevermind. :)[DOUBLEPOST=1445766214][/DOUBLEPOST]Building a Thermal Generator gives a PGI blueprint; log says (RecipeException) No such item 'isn_fissiongenerator'. isn_thermalgenerator.object should be referencing isn_fissionreactor instead, I suppose?
     
    Last edited: Oct 25, 2015
  15. TempTemp

    TempTemp Star Wrangler

    So I did some more testing and I can make Titanium bars if I use the unlocker from the Creative Mode mod to unlock all the crafting recipes. However it is not unlocking on its own when I pick up Titanium Ore.[DOUBLEPOST=1445770862][/DOUBLEPOST]Okay I removed everything but FU and still no Titanium Bars after I pick up the ore.
     
    Last edited: Oct 25, 2015
  16. TempTemp

    TempTemp Star Wrangler

    I also found a PGI error with the red sand to glass fix. It seems you put in "redsandmaterial" when it appears that in the rest of the code it just goes by "redsand".
     
  17. sayter

    sayter The Waste of Time

    im not sure how that would even be a thing, though. It's a patch file that ADDS my blueprints unlockign to the ones titanium already unlocks. ill start a new character and see what happens. its not like i cant just move the unlock to something else.

    huh. you're right....thats ...strange. I'll toss the titaniumbar unlock in there as well and see what happens. (edit: yep, now it works again. allright, im going to do an early morning github push with some other adjustments too!)



    Live on Github


    tons of small Science Mod station adjustments. Primarily, output speeds/amounts for the various stations. The arc smelter has been toned down a LOT, as it was waaaay too good. It's still incredibly useful , regardless. Likewise to all the others affected.

    redsand now properly extracts without a PGI

    titanium bars should unlock again
     
    Last edited: Oct 25, 2015
  18. chean

    chean Pangalactic Porcupine

    Hmm, the tier 3 batteries seem very very cheap to build compared to the first two tiers (only 1-2 silicon and 5 liq. protocite/irradium). Maybe some kind of metal, like Power Press-ed alloys or plates, should be needed as well? Oh, and the isn_fissionreactor blueprint thing I mentioned earlier still needs fixing. :)

    In the spirit of Deep Ones having been added to the mod:


    (just found out about that musical today :D )
     
  19. sayter

    sayter The Waste of Time

    heh i love Shoggoth on the Roof. Fun musical. The Bayakee song is my personal favorite.


    And yea, thanks for the heads up on the reactor unlock. fixed



    LIVE ON GITHUB


    fission reactor should unlock properly

    I've made water "useful" by making it extract into salt, hydrogen and oxygen. these items replace others in crafting recipes all over the place (or are added to recipes).

    Also added Carbon as a resource, which is extracted from Coal and Diamond

    the above new resources are also extracted from the air via an atmosphere condenser.
     
  20. fernworrier

    fernworrier Giant Laser Beams

    i just got off of an optropus world (aka flesh world) and i kept hearing wispering in the background when i had the music off. those world creep me out even more now.
     
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