Food should rot. Fridges keep them cold. Balances op food amounts.

Discussion in 'Mechanics' started by Bearo, Dec 14, 2013.

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Do you think the rotting/spoiling system would make the game better?

  1. Yes, it helps farming more be helpful and starving more of an obstacle.

    48.4%
  2. No, the system is fine the way it is.

    37.5%
  3. It doesn't bother me the way things are, but It wouldn't bother me if they changed.

    14.1%
  1. Darkful

    Darkful Tentacle Wrangler

    Oh no! :eek: This is going to be like Harvest Moon: The Tales of Two Towns. I think while it may appeal to some, it may make the game less appealing to some as they want it more of a exploration and building game instead of a survival game.

    As suggestions posted in this thread (http://community.playstarbound.com/...nge-how-food-works-add-a-survival-mode.54189/), I think there should be different modes/difficulties to set the gamestyle of your character. For example, a softcore mode with no hunger and a hardcore mode with more scarce food resource and faster rate of depletion og hunger and like is mentioned here, a shelf life for food supplies.
     
  2. Phoenix_

    Phoenix_ Space Penguin Leader

    I think this would change game mechanics almost entirely, causing there to be a different "time" mechanic, allowing for complaints at how the game isn't realistic, because:
    1: Planets would need to orbit
    2: Stars would need to die and such
     
  3. Ewok

    Ewok Subatomic Cosmonaut

    Haha we're talking 3-4 days for food to spoil compared to (potentially) hundreds for planets to orbit and billions for stars to die! :p
     
  4. Darkful

    Darkful Tentacle Wrangler

    I don't see how this relates to the thread topic? o_O
     
  5. Phoenix_

    Phoenix_ Space Penguin Leader

    Food spoiling = over a set period of time, I don't see how it doesn't relate to the topic o_O
     
  6. Darkful

    Darkful Tentacle Wrangler

    Yea.. but how does food spoilage relates to planets orbiting and stars dying? o_O
     
  7. Phoenix_

    Phoenix_ Space Penguin Leader

    Which also relate to time; yes!
     
  8. Darkful

    Darkful Tentacle Wrangler

    A little too extreme, don't you think? :laugh:
     
    Ewok likes this.
  9. Phoenix_

    Phoenix_ Space Penguin Leader

    Maybe from an external point of view, to me it makes perfect sense haha. :3
     
  10. Darkful

    Darkful Tentacle Wrangler

    On the side note, almost EVERYTHING relates to time.. So yeah.. o_O
     
  11. Viivrabe

    Viivrabe Subatomic Cosmonaut

    from a builder's prospective.
    food is more of an annoyance when im working.

    early game its neat, i need to collect: food, ore, pixels, tech, weapons, decorations, materials, seeds...
    then a bit later i need: decorations, ores, materials, tech, pixels, food
    then i need to collect: ore, materials, decorations, food

    then i use all those things to build except food and weapons.
    i use food when im searching, exploring, traveling,. that is fine. but when i spend 3 in game days building, decorating and digging. To suddenly have my food go bad would be
    1st task disruption (have to stop my current task to go do another trivial repetitive one [hunt, farm etc.])
    2nd enjoyment disruption (im doing something soothing, challenging, expressive. now i have to go do something; easy(find animals), risky(die and loose my pixels i need for 3d prindting), boring(wooo, look animals) )
     
    One of Six likes this.
  12. Darkful

    Darkful Tentacle Wrangler

    Agreed. It is sort of a redundant feature. The aim of Starbound doesn't really scope too much into this kind of survival stuff, I guess? :unsure:
     
  13. Sophiera

    Sophiera Subatomic Cosmonaut

    I don't quite agree because I don't really want too much survival aspect here. There's always stardew valley for a real harvest moon. Or Don't Starve for a serious survival game.
     
  14. Darkful

    Darkful Tentacle Wrangler

    Yeah. Another way to tackle this issue is to create modes where it can be more hardcore on survival for players who enjoy those stuff and also a casual mode for players who want a relaxed building and exploring game, not to worry so much about survival stuff.
     
  15. marioman888

    marioman888 Scruffy Nerf-Herder

    What a prediction.

    Just get a bunch of potatoes and canned food, they don't rot.
     

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