Can't wait to see what this turns into! I love adding more to the Joja Storyline, even though they're evil!
Another glitch/bug thing: after I finish the community center, my entire game breaks. Once I fall asleep my screen darkens, as if the next day is going to start, but the game just freezes after that... I've tried removing the mod but the game breaks even further because I'm guessing the some of the files Flo replaces are really needed... so any idea on what I should do?
Post a log so people can actually figure out the problem, rather then post a generic "the screen went black" message that could mean anything >_>
Clever idea to integrate a new NPC in the community! And the look is perfect. Kudos on this addition.
i tried to add Flo with smapi but every time i load the game i would get this [08: 33:56.736 PM] An exception occured in XNA UpdateTick: System.MissingMethodException: Method not found: 'StardewValley.NPC StardewValley.Game1.getCharacterFromName(System.String)'. at FlorenceMod.FlorenceMod.GameEvents_UpdateTick(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at StardewModdingAPI.Events.GameEvents.InvokeUpdateTick() in Z:\Projects\SMAPI\src\StardewModdingAPI\Events\Game.cs:line 80 i dont know what i did wrong
[13:12:05 INFO SMAPI] SMAPI 1.6 with Stardew Valley 1.11 on Microsoft Windows NT 6.1.7601 Service Pack 1 [13:12:05 DEBUG SMAPI] Loading SMAPI... [13:12:06 DEBUG SMAPI] Loading game... [13:12:06 DEBUG SMAPI] Loading mods... [13:12:06 INFO SMAPI] Loaded mod: CJB Cheats Menu by CJ Bok, v1.13 | Simple in-game cheats menu! [13:12:06 INFO SMAPI] Loaded mod: CJB Item Spawner by CJ Bok, v1.6 | Simple in-game Item Spawner! [13:12:06 TRACE SMAPI] FlorenceMod used Manifest.Authour, which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI. [13:12:06 TRACE SMAPI] Preprocessing FlorenceMod.dll for compatibility... [13:12:06 INFO SMAPI] Loaded mod: FlorenceMod by randomAnon123, v1.0.1 | Adds a new NPC named Florence to Stardew Valley. Original code by Travoos, badungu. [13:12:11 TRACE SMAPI] FlorenceMod used Mod.Entry(object[]) instead of Mod.Entry(IModHelper), which is deprecated since SMAPI 1.0. This will break in a future version of SMAPI. [13:12:11 INFO SMAPI] Loaded mod: Trainer Mod by Zoryn, v1.0 | Registers several commands to use. Most commands are trainer-like in that they offer forms of cheating. [13:12:11 DEBUG SMAPI] Loaded 4 mods. [13:12:11 DEBUG SMAPI] Starting game... [13:12:11 DEBUG SMAPI] Starting console... [13:12:11 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [13:12:18 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event: System.MissingMethodException: Method not found: 'StardewValley.NPC StardewValley.Game1.getCharacterFromName(System.String)'. at FlorenceMod.FlorenceMod.GameEvents_UpdateTick(Object sender, EventArgs e) at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D :\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 32 [13:12:18 ERROR SMAPI] A mod failed handling the GameEvents.UpdateTick event: System.MissingMethodException: Method not found: 'StardewValley.NPC StardewValley.Game1.getCharacterFromName(System.String)'. at FlorenceMod.FlorenceMod.GameEvents_UpdateTick(Object sender, EventArgs e) at StardewModdingAPI.Framework.InternalExtensions.SafelyRaisePlainEvent(IMonitor monitor, String name, IEnumerable`1 handlers, Object sender, EventArgs args) in D :\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\InternalExtensions.cs:line 32 It keeps repeating the error in the log.
Looks like CA added a optional argument to the method, the SMAPI version of the Flo mod needs to be recompiled to use the new CIL data.
What does it mean? is all of Flo features only avaible using the smapi version or only the heart event?
- He even participates in three of the festivals! (Flower Dance, Dance of the Moonlight Jellies and Feast of the Winterstar)* * Only with the SMAPI version.
Well, i've got a problem. Everytime i try loading my game with EntoaroxFramework, i get this error log and my game won't load. But without the framework, it works without any problem. I have no clue why :s
Mod author does their own serializer override, blame them for not using the one build into EntoFramework exactly so stuff like this wont happen....
Ah, well, darn. I really wanted it to be a silly thing that i had overlooked and could fix by changing a value or something. Guess that's 60 hours down the drain if i want to use all my other mods. Thanks for the quick reply.
Wonder if he plans on continuing the mod. I can't get Flo to work with SMAPI anymore, and was hoping to see him at festivals.
Such a shame I was looking forward for this mod and it's not working sadly. Lets hope that the owner of this mod will return and update it!