So, I've been making a non-humanoid race. This particular race has a wider head than average. This results in the character portrait at the top-left of the screen breaking: part of the head is overlapped by both the edge of the portrait's box as well as the end of the health bar. While I can fix the edge of the portrait's box, the healthbar is harder to solve: normally, I would just move the healthbar a couple of pixels to the right, but I am unable to find any file governing the position of the healthbar, not even so much as a .frames file; adding a .frames file myself does not appear to do anything. So, does anyone know any way to fix this? EDIT: Ok, I found out how to move around the health and energy bars; the windowconfigs folder has teambar.config, which can be patched. I am still going to leave this thread open in case anyone knows a more elegant way to handle this.