Fishing Wheel please.

Discussion in 'Suggestions' started by Bushdoctor, Apr 19, 2016.

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  1. Bushdoctor

    Bushdoctor Space Hobo

    Good day,

    My suggestion is to insert a Fishing Wheel into the game.
    As can be seen in this short video:


    A fishing wheel is a craftable item.
    It uses 5 bait per day to operate and can store 20 bait max,
    (which means it can be left to work for 4 days).
    It catches 2-3 fish per day max, and can hold up to 10 fish max.
    (These numbers are just examples, perhaps they should be lowered).

    A fishing wheel can be damaged by storms and harsh weather,
    which will make it stop working, so keep an eye on those weather reports.
    Repairs would require a certain amount of wood. (And maybe a hammer!)

    I hope you like the idea.

    Fishing is the only action in this game that actually requires some skill.
    Therefor I am bad at it. It frustrates me that I have to spend a lot of time
    trying to get a specific fish, while I would rather be working on my farm,
    digging in the mines or interacting with other characters.
    Having a Fishing Wheel would be a great alternative to manual fishing.

    Greets,
    Doc.

    PS. This entire suggestion is based on the assumption that Crab Pots do not catch fish.
    I have checked the Wiki and only saw other catches mentioned, such as shrimp, trash, crabs, etc.
     
      Last edited: Apr 19, 2016
    • RoastedCoconutz

      RoastedCoconutz Pangalactic Porcupine

      This is a great idea. (So is the real-life fish wheel, for that matter.) If I knew anything about modding I'd be working on this right now, but sadly I can barely reskin a sprite without getting errors.

      Igorious has been working on a mod that adds new machines to the game complete with accompanying recipes and (I think) crops; if anyone knows how to add all-new machines it would probably be them.
       

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