Dev Blog Final Approach to 1.0

Discussion in 'Dev Blog' started by SamuriFerret, Apr 3, 2016.

  1. annerock

    annerock Void-Bound Voyager

    so with the big 1.0 update will we see those unique boos monsters that you showed off??? it was a long time ago but still :nurunaughty:
     
  2. Aegis J Hyena

    Aegis J Hyena Existential Complex

    I think those are coming post 1.0 when that part of the code is streamlined and enabled. I think those are still millions of years off.
     
  3. Fury Winds

    Fury Winds Aquatic Astronaut

    This is what I have been waiting for! I had the game since it was in early beta.
     
  4. Osmedirez

    Osmedirez Phantasmal Quasar

    Glad to see 1.0 is actually happening soon enough. It'll be nice to have the freedom to have a fixed saved game from 1.0 on that shouldn't need restarted with further updates.

    Seems like if they want to add stuff post 1.0 that requires new planet generation.. they could just add new systems/planets to be found, with hints if necessary at the hub.

    Once the story and base mechanics are done, I'm really looking forward to what I hope will be a gradual increase in unique and curious mysterious side-stories that will help flesh out the universe and give the players some progression-adjacent things to do (like the arena, museum listed in the post, only more!) :nuruhappy:
     
    thorthegreat12 likes this.
  5. Elitarymouse

    Elitarymouse Master Chief

    "These new villages extend to every race, including the Hylotls who now have a complete set of dungeons and villages in game."

    So... Novakids will also have their villages? :eek: :nuruawe:
     
    Jareix Cryvix likes this.
  6. raizeny

    raizeny Void-Bound Voyager

    Did someone say... novahorses?
     
  7. Sandman1997

    Sandman1997 Starship Captain

    its so players can have a choice if I remember right that was not much of a choice to have it or not from some of vary early updates they did
     
  8. Elitarymouse

    Elitarymouse Master Chief

    I also want to choose, I love cooking in Starbound but I'm too afraid of losing items on death ;w;
     
  9. thorthegreat12

    thorthegreat12 Orbital Explorer

    Is remote control support part of the update - new here, don't know if anyone's mentioned it.
     
  10. Kawa

    Kawa Tiy's Beard

    There's a file you can mod to decide which game modes use hunger, playermodes.config:
    Code:
    {
      "casual" : {
        "hunger" : false,
        "allowBeamUpUnderground" : true,
        "deathDropItemTypes" : "none",
        "reviveCostAbsolute" : 0,
        "reviveCostPercentile" : 0,
        "permadeath" : false
      },
      "survival" : {
        "hunger" : true,
        "allowBeamUpUnderground" : false,
        "deathDropItemTypes" : [
          "generic",
          "liquid",
          "material",
          "consumable"
        ],
        "reviveCostAbsolute" : 0,
        "reviveCostPercentile" : 0.3,
        "permadeath" : false
      },
      "hardcore" : {
        "hunger" : true,
        "allowBeamUpUnderground" : false,
        "deathDropItemTypes" : "all",
        "reviveCostAbsolute" : 0,
        "reviveCostPercentile" : 0,
        "permadeath" : true
      }
    }
    See that recurring line "hunger" : true that's false for casual? That's all there is to it.
     
    Vith likes this.
  11. Joxynox

    Joxynox Void-Bound Voyager

    I'm waiting for so much time to not be hype ! So... i go in the corner of the room, and i will be patient.
     
  12. Shadencile

    Shadencile Phantasmal Quasar

    I hope this happens soon, so hype. many want, very need. I mean yes, this is great, that tree tho.. <3
     
  13. Elitarymouse

    Elitarymouse Master Chief

    Is it working on multiplayer?
     
    Ceois likes this.
  14. Kawa

    Kawa Tiy's Beard

    As a strictly single-player guy... I dunno lol :3
     
  15. Elitarymouse

    Elitarymouse Master Chief

    ah, okay o :
     
  16. SyndicateRook

    SyndicateRook Void-Bound Voyager

    I wish I could run this game but its still lags out my brand new laptop. Hope the 1.0 update optimizes it so that I can play!
     
  17. NegativeInfinity

    NegativeInfinity Void-Bound Voyager

    I actually have a few ideas on how one could do the custom ship thing. But, I'll save that for a different thread.

    Anyways, love what I see (especially the optimization :nuruwink: ). I hope that this falls under "1.0 means that we will add stuff like how Terraria and Minecraft do, with new items and the such, but also be missions." That's kinda the direction the post made me go, but i could always be wrong. Not to mean i am not hyped, either. Just cautious.

    Also, i hope that there is a large diversity in weapons. Weapons like semiautomatic weaponry that is not a sniper, more two handed weapons, whips (that would actually be pretty awesome), etc.

    Hype 101.
     
  18. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Have you taken a look at some of the previous dev blog posts? ;)
     
    DragonsForce and Vith like this.
  19. EDOET

    EDOET Void-Bound Voyager

    It looks so different from what we have now. Can't wait for the full release.
     
  20. Silvyy

    Silvyy Space Spelunker

    any good estimates as to when 1.0 will be launching?
     

Share This Page