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Outdated Fight For Universe: Per Aspera Ad Astra 0.055

Modular Starship Construction System & More Planned

  1. WarStalkeR updated Fight For Universe: Per Aspera Ad Astra with a new update entry:

    Version 0.037 Released!

    Read the rest of this update entry...
     
  2. I spoke with her. She (and Bartwe and Omni too) intend to implement deep core moddability, which will allow to alter core variables.
     
    Conir likes this.
  3. fatwaffle

    fatwaffle Void-Bound Voyager

    Are you the same guy who made Fight for Universe for SPAZ?
     
  4. Azraile

    Azraile Ketchup Robot

  5. If you use wrong parts. Now since I've added unique and intuitive icons for each part, it is much easier to understand where belongs this or another part.

    For interior wall I you should use "section" parts. I've used two blocks thick sections because it what was in default picture to separate sections.

    More parts will come later. It's not so easy to implement part, that compatible with everything

    Sure, color variant for each official race. But later.
     
  6. Yep.

    Yep, something similar, but parameters will be dependent on resource quality.
     
  7. Azraile

    Azraile Ketchup Robot

    I had a sugestion you might include then, being that you use one hand while using the manipulater but it's two handed me and others brain stormed that that bottom part could hold an attachment for right clicking....

    It could have stuff like a grappling hook, a monster capture pod launcher, or otherr usefull little right click abilities. OR! you could sacrifice the option of a right click ability and slot boosts for the manipulator like built in flash light, built in ore scaner, range increasing mod, and the like.

    It could share some of them with two handed guns, like the flashlights and grappling hook, as they could have the same slot but not use all the same mods.... or could use all the same just won't be as usefull. A rifle with a ore scaner on it isn't to usefull, while a manipulator with a grenade launcer could be kinda cool.
     
  8. Azraile

    Azraile Ketchup Robot

    I also had the idea of different kinds of tech.

    Activated ones like the ones we have now.
    Passive ones that are always on.
    Invitory activated ones, where you open up your inventory and click them to use them like say a pocket demention chest to sore things, or telporting from underground.
    and hotbar activeted ones that have cool downs. like some kinda super BFG, or a rechargeable healing kit.
     
  9. DarthNihilus

    DarthNihilus Scruffy Nerf-Herder

    Are there any limits for the ship construction?
     
  10. You need limits? :D So far as I know the only limits of ship construction are limits of the "world" or "shipworld" where it built, as well as your computer resources.
     
  11. DarthNihilus

    DarthNihilus Scruffy Nerf-Herder

    ok, i just thought that the ship can't exceed 1 game screen or smth
     
  12. Lordxorn

    Lordxorn Poptop Tamer

    Any update for angry koala?
     
    onerb2 likes this.
  13. Ramza Wyvernjack

    Ramza Wyvernjack Subatomic Cosmonaut

    What's that red armor?
     
  14. Pinkie Pie

    Pinkie Pie Cosmic Narwhal

  15. My bad, it seems I forgot to implement such new function. I will try to do soon as I will return from work.
     
    Pinkie Pie likes this.

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