I know it's been about five years since I first played Starbound, but some things just don't leave my memory from those ancient times. Energy Dash - So while the Air Dash Tech is cool these days, the Energy Dash was awesome. It had almost no cooldown, and could be used to essentially "fly" across worlds. One of the Grenade Launchers I had found had this fun little thing the grenades did: They hovered in place mere moments after being fired. This might have been annoying for super-aggressive all-out attackers, but I loved it. I'm more defensive when it comes to Ranged combat, so that Grenade Launcher was perfect for me. I really miss being able to blow up the terrain with just a Rocket Launcher. Yes, we have Bombs, but I was content with launching missile after missile at the ground. It really helped with tunneling through Deserts and Tentacle planets. Speaking of which, the Tentacle Planets and Desert Planets had my favorite music. I miss the Tentacle Exploration and Tentacle Battle songs. I have a couple ideas where those could be used. (Tentacle Exploration 1 would be on the Ruin. Tentacle Battle would be against the Heart of Ruin. Tentacle Exploration 2 would be during the fall of the Protectorate.) I'd really like to see more references to Rubium, Cerulium, and Impervium. I never got that far in the progression of armors and weapons. The "multiple sectors" thing was a challenge, and I liked it. I only ever made it to the X Sector once. I miss that character… The name generator was quite entertaining. If only I could look through the names again. Oh yeah, and the U.S.C.M. were bad-asses. United! Systems! Colonial Marines! We're big, we're tough, and our guns are mean! (Yeah, never saying that again.) I liked having unique weapons for each race. One broadsword would have the same stats as the other, but the name and appearance of the weapon was different. Oh, this bit was the best: You could fight the Bosses... In mass numbers! I could fight 5 Dreadwings, 6 Bone Dragons, 4 Fatal Circuits, and 5 Jelly Bosses! Self-imposed challenge that I could beat, after practicing a little, and getting a crazy strong weapon with some awesome armor.