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Faster travel

Discussion in 'Starbound Discussion' started by kik4444, Dec 5, 2013.

  1. kik4444

    kik4444 Existential Complex

    Does anybody know how to make vehicles or anything like that to make traveling on the surface of a planet a bit faster. And also boats if it's on a planet dominated by seas?
     
  2. kik4444

    kik4444 Existential Complex

    anyone know how?
     
  3. kik4444

    kik4444 Existential Complex

  4. GundamZphyr7

    GundamZphyr7 Big Damn Hero

    I've seen screenshots of boats, but I doubt they're implemented in first stage beta.

    We'll have to wait until later to see those mechanics.
     
  5. kik4444

    kik4444 Existential Complex

    K then, any idea where I can get the flight tech
     
  6. jezuitx

    jezuitx Pangalactic Porcupine

    From the few times I've seen people with tech they all say they just found it in random chests. So...explore.
     
  7. 28Mark

    28Mark Pangalactic Porcupine

    there is a mod for it that is all you need to know however it's conflicting with wasteland mod at the moment.
     
  8. 28Mark

    28Mark Pangalactic Porcupine

    It's called Faster Transfer mod don't listen to this fools they don't have a clue what their talking about. Just take my word on it - Their is a mod to do exactly what you want!
     
  9. 28Mark

    28Mark Pangalactic Porcupine

    Or you can open up a notepad and save this as sky.config and replace the other sky.config with this
    {
    "mainColor" : [182, 204, 255],
    "dayTransitionTime" : 200.0,
    "skyMaxAlpha" : 0.9,
    "skyLevelExponent" : 0.3,

    "flyMaxVelocity" : 100000,
    "starVelocityFactor" : 0.1,
    "correctionPower" : 0.01,

    "speedupTimer" : 1.0,
    "flyingTimer" : 3.0,
    "slowdownTimer" : 1.0,
    "flashTimer" : 1.0,
    "disembarkOrigin" : {
    "offset" : [0, 0], "rotation" : 0
    },

    "disembarkPath" : [
    {
    // where you're going, how are you rotated in degrees, how much time does it take to get there
    "offset" : [300, 300], "rotation" : -45.0, "time" : 1
    }
    ],

    "arrivalOrigin" : {
    "offset" : [-300, 300], "rotation" : 45.0
    },

    "arrivalPath" : [
    {
    "offset" : [0, 0], "rotation" : 0, "time" : 1
    }
    ],

    "sun" : {
    "image" : "/sky/orbitals/sun.png",
    "radius" : 350
    },

    "planetHorizon" : {
    "scale" : 0.5,
    "yCenter" : -700,
    "cloudCount" : [30, 60],
    "cloudRadius" : [740, 810],
    "cloudSpeed" : [0.2, 0.3],
    "clouds" : [
    "/sky/orbitals/cloud2.png",
    "/sky/orbitals/cloud3.png",
    "/sky/orbitals/cloud4.png"
    ]
    },

    "spaceDebris" : {
    "velocityRange" : [-1, 2],
    "numFields" : [2, 5],
    "cellSize" : 600,
    "cellCount" : [0, 1],
    "angularVelocity" : [-1, 2],
    "animationSpeed" : [1.5, 3],

    "list" : [
    "/sky/glitters/1.png",
    "/sky/glitters/2.png",
    "/sky/glitters/3.png",
    "/sky/glitters/4.png",
    "/sky/glitters/5.png",
    "/sky/glitters/6.png",
    "/sky/glitters/7.png"
    ]
    },

    "satellite" : {
    "planetScale" : 3.0,
    "moonScale" : 1.5,
    "area" : [400, 400]
    },

    "stars" : {
    "cellSize" : 180,
    "cellCount" : [150, 150],
    "twinkleMin" : 0.2,
    "twinkleMax" : 1.0,

    "frames" : 4,
    "list" : [
    "/sky/stars/bigb_star.png",
    "/sky/stars/bigr_star.png",
    "/sky/stars/bigw_star.png",
    "/sky/stars/bigy_star.png",
    "/sky/stars/mediumb_star.png",
    "/sky/stars/smallerw_star.png",
    "/sky/stars/smallr_star.png",
    "/sky/stars/smallw_star.png",
    "/sky/stars/smally_star.png",
    "/sky/stars/transw_star.png",
    "/sky/stars/transy_star.png"
    ],
    "hyperlist" : [
    "/sky/stars/warp1.png",
    "/sky/stars/warp2.png",
    "/sky/stars/warp3.png",
    "/sky/stars/warp4.png",
    "/sky/stars/warp5.png"
    ]
    },

    "engineAudio" : "/sfx/interface/ship_thrusters.ogg",
    "hyperspaceAudio" : "/sfx/interface/hyperspace_loop.ogg",
    "enterHyperspaceAudio" : "/sfx/interface/hyperspace_start.ogg",
    "exitHyperspaceAudio" : "/sfx/interface/hyperspace_end.ogg",
    "arrivalAudio" : "/sfx/interface/thruster_off.wav",
    "enterHyperspaceAudioLeadIn" : 7.9,
    "exitHyperspaceAudioLeadIn" : 2.7,
    "engineCrossfadeTime" : 0
    }
     
  10. SupremeMushroom

    SupremeMushroom Scruffy Nerf-Herder

    There are ship and airship mods.
     
  11. cyberspyXD

    cyberspyXD Tiy's Beard

    This was posted a month ago. The OP probably solved his issue.

    Also don't triple post, put everything you want to say in one post.
     
  12. Duex

    Duex Cosmic Narwhal

    there's an edit button for a reason, you shouldn't triple post.
     
  13. 28Mark

    28Mark Pangalactic Porcupine

    don't be an ass you can't edit after 5 mins you of all people should know this...Only one of these posts could have been edited and that would have confused him cause he wouldn't get the sky.config file right.

    Even the guy who made the post triple posted. You can't play favorites here. He did the same exact thing and your getting unto me about triple posting? please...I have no time for you, goodday to you sir! I said Goodday!
     
  14. cyberspyXD

    cyberspyXD Tiy's Beard

    Yes you can. Delete the others and paste their contents into your first post.
     
    SupremeMushroom likes this.
  15. Atlaworks

    Atlaworks Subatomic Cosmonaut

    You reply to constructive criticism in a delightful, congenial manner.

    That being said, the edit tool is there for a reason. As cyberspy:rofl: said, if you can't edit your post because the time to do so has expired, condense your posts into your most recent ones and delete the prior.

    Also don't necro threads, please.
     
    SupremeMushroom and cyberspyXD like this.

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