The game runs slow!
While the minimum specs for the game is low, some graphics card dislike GameMaker's surface handling functions. See if
disabling Pixel Perfect Scaling, lowering the graphics settings, and enabling frame skip reduces framerate issues.
My game suddenly started dropping framerates when I unplugged my controller
Because of limitations of GM, there are some issues with Direct where if you plug in a controller and then LATER unplug it, the game will run much, much slower. Sadly, this is a limitation we can't fix, so either:
Plug the controller back in
Restart the computer
Click to expand...
There are a number of threads in the steam forum, and a few here i've seen about the FPS issues, but (and forgive me if i missed them) no word from the developers on anything else besides these two things. My friend cannot play the game at all, as his frames are not even reaching 30 and everything moves at half speed. Me and another friend connected to his multiplayer and it was rampant with warping enemies and them taking no damage. Also at the end, the teleporter countdown was finished for us but enemies kept spawning until the slower host's countdown had finished. Again, half speed.
He has tried every suggestion we have seen from scouring both forums. Every combination of having the controller plugged in and not, and doing so after changing settings and restarting the computer, even reinstalling the game a few times. He claims after a fresh install it one time was at 60 and played normally, but upon exiting and reopening it went back to the unplayable < 30 frames. Is there anything else he can do? Are the developers looking into these issues? Would you like me to get his computer specs? Please help. I'd be very sad to hear "gamemaker just sucks on some machines, sorry" as a final excuse. And really question why it's still in use if that's the case.
Update: He did another reinstall, removed the controller and restarted the computer, then reinstalled and played without ever plugging in a controller and it is running okay. I hope this is not the method required to play the game each time he plugs a controller into his computer. That'd be pretty poor.
Last edited: Nov 25, 2013