Explosion would cause a knock back affect in a certain radius.If you are close enuf and explosion is big enuf it causes like a stun affect in the form of knocking you down for a time.Adds to realism and combat mechanics. Thoughts?
I like this idea. Like, say you're directly on an explosion. You would take more damage/fly farther/get stunned, right? Or did I not get what you were saying?
Its something like that, but you take damage ON the explosion, and are sent flying away, but if your near the explosion (Like, five blocks away from it's edge), you also go flying, without the damage (Falldamage still counts though.)
Oh my god, that would be amazing. Instead of lethal traps, I could just harmlessly eject any living creature out of my front door.
Any explosions sound like a relatively good idea, there could be different explosion radius/knockback explosions for other things that you might want to do with them, e.g: Murdering someone, creating a small hole. Different explosions such as fire explosions and electric ones could be good, you never know, fire explosions for those psychotic people wanting to ruin every planet in the system and maybe electric, for those who want to break a device or machine or perhaps give a friend a nasty shock. I just imagine endless violence in a battlefield of stars and planets.
Isn't more likely if you take damage from the explosion, you DIE from it? Goes . Also, there is another kind of explosion to be considered about. TANANANA!! THAT'S THE !!! A BLACK HOLE! Imagine a explosion that don't pushes, but pulls. I like different.