Ethereal Universe

Discussion in 'Other' started by Darknight, Oct 18, 2012.

  1. Darknight

    Darknight Void-Bound Voyager

    The destiny depends of you. But was so hard to climb there...

    You have been betrayed by the folk which you thought was yours, destroyed by your guns arduous earned, and put on exile only because the ambition of someone; the same ambition that, in the past, was yours.

    Yes, my friends, the day has come. You must leave your perfect planet and go towards the unknown... again.
    Astutely, your first choice is your old planet's enemy. Frightened, you begin your newest adventure trying to earn their respect, offering your hand as friendship.
    The fright has turned in might. The constantly sieges from your once beloved homeland can't pass without an answer. You, once again, a king, have sent all your troops to your cradle, although seeing all their people offering peace. However, the sentiment still aches...

    That is my propose: a complete AI, similar to Mount & Blade, full of nothing else than human being's thoughts.
    Fight wars, do diplomacy and pay attention to your back, maybe a friend is plotting a plan for you...

    Ideas that, if together with that, would make an even better game:
     
  2. Active Link

    Active Link Master Astronaut

    It's kind of hard to follow your description, could you clarify what your actual suggestion is (more detail)? Also, from what I can tell, this should probably go in the side quests section. Hope this helped.
     
  3. Darknight

    Darknight Void-Bound Voyager

    Really? I was really confused in what section could I post that topic.
    However, for me and for other people i've shown, the description and its message are clear! I've made this in a narrative style because it's easier to read.
    --
    BTW, the idea is: a more advanced civilization AI capable of getting into wars and do diplomacy, all of this, of course, including the player, but not as the protagonist. So, the civilizations develop by their own, do wars by their own and do diplomacy with their own, not needing the player action; that consolidates the ethereal part.
     
  4. Active Link

    Active Link Master Astronaut

    Ah, I thought it was in narrative form because you were introducing the plot line for a side quest. If you're talking about the way NPC civilizations interact with each other, that's a really cool idea and I'd love to see it implemented somehow. And if that's what you mean, I think it could fit into mechanics.
     

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