Hi, I am new to modding and I have encountered this mod error (I think, since it's in red) and would like to inquire if there is any changes I should be doing. If the information is insufficient please do let me know how to send the whole cmd log instead. Here's the mod error I'm getting. [NPC Map Locations] Mod crashed when loading asset 'LooseSprites\map'. SMAPI will use the default asset instead. Error details: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'maps\_default\spring_map.png' from SMAPI\bouhm.npcmaplocations: the specified path doesn't exist. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 113 at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 97 at NPCMapLocations.ModMain.Load[T](IAssetInfo asset) in C:\Users\brian\source\repos\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 74 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 309 [Tractor Mod] This mod failed in the GameLoop.DayStarted event. Technical details: StardewModdingAPI.Framework.Exceptions.SContentLoadException: Failed loading asset 'assets\tractor.png' from SMAPI\pathoschild.tractormod: the specified path doesn't exist. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 113 at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 97 at Pathoschild.Stardew.TractorMod.ModEntry.OnDayStarted(Object sender, DayStartedEventArgs e) in C:\source\_Stardew\Mods.Pathoschild\TractorMod\ModEntry.cs:line 244 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
You should always upload your full log here (follow instructions on the page) because that gives a lot of useful information. Are your mods up to date? The first error looks like something is outdated. The second error looks like the mod wasn't installed correctly. Does the file Mods\TractorMod\assets\tractor.png exist?
I managed to solve it thanks to you. For both mods, I deleted certain files because I thought they were just images that's unnecessary. After reinstalling the mods and relaunching the game there's no such errors anymore. Thanks!
Hi, I'm having issues with Better Ranching mod. Can I get assistance? Also, I'm playing as a farmhand. https://smapi.io/log/675d230b804b4d1d869cabe3ec7cd90c